1 |
Ashnod's Altar
|
Sacrifice a creature: Add {C}{C}.
Sacrifice a creature: Add {C}{C}.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Auntie's Hovel
|
As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R}.
As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Bedevil
|
Destroy target artifact, creature, or planeswalker.
Destroy target artifact, creature, or planeswalker.
|
{B}{B}{R}
|
Instant
|
|
|
|
main
|
1 |
Black Market
|
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Bloodmark Mentor
|
Red creatures you control have first strike.
Red creatures you control have first strike.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Boggart Harbinger
|
When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
|
{2}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Bojuka Bog
|
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
|
|
Land
|
|
|
|
main
|
1 |
Brightstone Ritual
|
Add {R} for each Goblin on the battlefield.
Add {R} for each Goblin on the battlefield.
|
{R}
|
Instant
|
|
|
|
main
|
1 |
Buried Ruin
|
{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
|
|
Land
|
|
|
|
main
|
1 |
Coat of Arms
|
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Crystal Ball
|
{1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Culling Dais
|
{T}, Sacrifice a creature: Put a charge counter on Culling Dais. {1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.
{T}, Sacrifice a creature: Put a charge counter on Culling Dais. {1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Darksteel Pendant
|
Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Dralnu's Crusade
|
All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
|
{1}{B}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Dreadbore
|
Destroy target creature or planeswalker.
Destroy target creature or planeswalker.
|
{B}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Elixir of Immortality
|
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Empty the Warrens
|
Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
{3}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Frogtosser Banneret
|
Haste Goblin spells and Rogue spells you cast cost {1} less to cast.
Haste Goblin spells and Rogue spells you cast cost {1} less to cast.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Burrows
|
{T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
{T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
|
|
Land
|
|
|
|
main
|
1 |
Goblin Bushwhacker
|
Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Charbelcher
|
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Goblin Chieftain
|
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
|
{1}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Chirurgeon
|
Sacrifice a Goblin: Regenerate target creature.
Sacrifice a Goblin: Regenerate target creature.
|
{R}
|
Creature
|
0/2
|
|
|
main
|
1 |
Goblin Cratermaker
|
{1}, Sacrifice Goblin Cratermaker: Choose one — • Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent.
{1}, Sacrifice Goblin Cratermaker: Choose one — • Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent.
|
{1}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Engineer
|
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
|
{1}{R}
|
Creature
|
1/2
|
|
|
main
|
1 |
Goblin Grenade
|
As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Goblin Instigator
|
When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin King
|
Other Goblins get +1/+1 and have mountainwalk.
Other Goblins get +1/+1 and have mountainwalk.
|
{1}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Lackey
|
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Piledriver
|
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
|
{1}{R}
|
Creature
|
1/2
|
|
|
main
|
1 |
Goblin Ringleader
|
Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
|
{3}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Trashmaster
|
Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.
Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.
|
{2}{R}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Goblin War Drums
|
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Goblin War Strike
|
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Goblin Warchief
|
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
|
{1}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Great Furnace
|
|
|
Artifact Land
|
|
|
|
main
|
1 |
Grenzo, Dungeon Warden
|
Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
|
{X}{B}{R}
|
Creature
|
2/2
|
Commander
|
|
main
|
1 |
Grenzo, Havoc Raiser
|
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Heartstone
|
Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Howltooth Hollow
|
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Howltooth Hollow enters the battlefield tapped. {T}: Add {B}. {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Howltooth Hollow enters the battlefield tapped. {T}: Add {B}. {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
|
|
Land
|
|
|
|
main
|
1 |
Idol of Oblivion
|
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Illusionist's Bracers
|
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip {3}
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip {3}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Impact Tremors
|
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Isolated Watchtower
|
{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
|
|
Land
|
|
|
|
main
|
1 |
Knucklebone Witch
|
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Krenko, Mob Boss
|
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
|
{2}{R}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Krenko, Tin Street Kingpin
|
Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
|
{2}{R}
|
Creature
|
1/2
|
|
|
main
|
1 |
Legion Warboss
|
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
|
{2}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Leyline of the Void
|
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Mad Auntie
|
Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
|
{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Mogg War Marshal
|
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
8 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Munitions Expert
|
Flash When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
Flash When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
|
{B}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Murderous Redcap
|
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
{2}{B/R}{B/R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Myriad Landscape
|
Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Opal Palace
|
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
|
|
Land
|
|
|
|
main
|
1 |
Pashalik Mons
|
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
|
{2}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Path of Ancestry
|
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
Land
|
|
|
|
main
|
1 |
Purphoros, God of the Forge
|
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
|
{3}{R}
|
Creature Enchantment
|
6/5
|
|
|
main
|
1 |
Rakdos Charm
|
Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.
Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.
|
{B}{R}
|
Instant
|
|
|
|
main
|
1 |
Rakdos's Return
|
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
|
{X}{B}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Read the Bones
|
Scry 2, then draw two cards. You lose 2 life.
Scry 2, then draw two cards. You lose 2 life.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Reckless Bushwhacker
|
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
|
{2}{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Reito Lantern
|
{3}: Put target card from a graveyard on the bottom of its owner's library.
{3}: Put target card from a graveyard on the bottom of its owner's library.
|
{2}
|
Artifact
|
|
|
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main
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1 |
Rogue's Passage
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{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
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Land
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main
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1 |
Seer's Lantern
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{T}: Add {C}. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {C}. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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{3}
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Artifact
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main
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1 |
Sentinel Totem
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When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}, Exile Sentinel Totem: Exile all graveyards.
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}, Exile Sentinel Totem: Exile all graveyards.
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{1}
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Artifact
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main
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1 |
Shadows of the Past
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Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
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{1}{B}
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Enchantment
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main
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1 |
Skirk Prospector
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Sacrifice a Goblin: Add {R}.
Sacrifice a Goblin: Add {R}.
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{R}
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Creature
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1/1
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main
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1 |
Sling-Gang Lieutenant
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When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
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{3}{B}
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Creature
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1/1
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main
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1 |
Solemn Simulacrum
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.
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{4}
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Artifact Creature
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2/2
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main
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1 |
Spinerock Knoll
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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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Land
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main
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6 |
Swamp
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Land
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main
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1 |
Temple of Malice
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Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}.
Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}.
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Land
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main
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1 |
Temple of the False God
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{T}: Add {C}{C}. Activate only if you control five or more lands.
{T}: Add {C}{C}. Activate only if you control five or more lands.
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Land
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main
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1 |
The Cauldron of Eternity
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This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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{10}{B}{B}
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Artifact
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main
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1 |
Thran Turbine
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At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
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{1}
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Artifact
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main
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1 |
Treasure Map
back
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{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
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{2}
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Artifact
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main
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1 |
Vandalblast
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Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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{R}
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Sorcery
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main
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1 |
Vanquisher's Banner
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As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
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{5}
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Artifact
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main
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1 |
Vault of Whispers
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Artifact Land
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main
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1 |
Vessel of Endless Rest
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When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color.
When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color.
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{3}
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Artifact
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main
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1 |
Warren Instigator
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Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
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{R}{R}
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Creature
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1/1
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main
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1 |
Warteye Witch
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Whenever Warteye Witch or another creature you control dies, scry 1.
Whenever Warteye Witch or another creature you control dies, scry 1.
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{2}{B}
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Creature
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3/2
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main
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1 |
Wayfarer's Bauble
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{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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{1}
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Artifact
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main
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1 |
Wort, Boggart Auntie
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Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
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{2}{B}{R}
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Creature
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3/3
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main
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1 |
Zhalfirin Void
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When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}.
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}.
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Land
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main
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1 |
Zo-Zu the Punisher
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Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
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{1}{R}{R}
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Creature
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2/2
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main
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