1 |
Akroma's Vengeance
|
Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)
Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)
|
{4}{W}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Approach of the Second Sun
|
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
|
{6}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Atzocan Seer
|
{T}: Add one mana of any color. Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
{T}: Add one mana of any color. Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
|
{1}{G}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Bear Umbra
|
Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
{2}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Bellowing Aegisaur
|
Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
|
{5}{W}
|
Creature
|
3/5
|
|
|
main
|
1 |
Bloodspore Thrinax
|
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
|
{2}{G}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Burning Sun's Avatar
|
When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
|
{3}{R}{R}{R}
|
Creature
|
6/6
|
|
|
main
|
1 |
Carnage Tyrant
|
This spell can't be countered. Trample, hexproof
This spell can't be countered. Trample, hexproof
|
{4}{G}{G}
|
Creature
|
7/6
|
|
|
main
|
1 |
Charging Monstrosaur
|
|
{4}{R}
|
Creature
|
5/5
|
|
|
main
|
1 |
Commune with Dinosaurs
|
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
{G}
|
Sorcery
|
|
|
|
main
|
1 |
Cultivate
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Demonfire
|
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Dictate of Karametra
|
Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
|
{3}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Domri Rade
|
[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
|
{1}{R}{G}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Drover of the Mighty
|
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Etali, Primal Storm
|
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
|
{4}{R}{R}
|
Creature
|
6/6
|
|
|
main
|
1 |
Fertile Thicket
|
Fertile Thicket enters the battlefield tapped. When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. {T}: Add {G}.
Fertile Thicket enters the battlefield tapped. When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. {T}: Add {G}.
|
|
Land
|
|
|
|
main
|
1 |
Forerunner of the Empire
|
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.
|
{3}{R}
|
Creature
|
1/3
|
|
|
main
|
8 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Ghalta, Primal Hunger
|
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample
|
{10}{G}{G}
|
Creature
|
12/12
|
|
|
main
|
1 |
Gishath, Sun's Avatar
|
Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
|
{5}{R}{G}{W}
|
Creature
|
7/6
|
|
|
main
|
1 |
Grapple with the Past
|
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
|
{1}{G}
|
Instant
|
|
|
|
main
|
1 |
Gruul Turf
|
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
|
|
Land
|
|
|
|
main
|
1 |
Harrow
|
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Hashep Oasis
|
{T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
{T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
|
|
Land
|
|
|
|
main
|
1 |
Huatli, Dinosaur Knight
|
[+2]: Put two +1/+1 counters on up to one target Dinosaur you control. [−3]: Target Dinosaur you control deals damage equal to its power to target creature you don't control. [−7]: Dinosaurs you control get +4/+4 until end of turn.
[+2]: Put two +1/+1 counters on up to one target Dinosaur you control. [−3]: Target Dinosaur you control deals damage equal to its power to target creature you don't control. [−7]: Dinosaurs you control get +4/+4 until end of turn.
|
{4}{R}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Huatli, Warrior Poet
|
[+2]: You gain life equal to the greatest power among creatures you control. [0]: Create a 3/3 green Dinosaur creature token with trample. [−X]: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
[+2]: You gain life equal to the greatest power among creatures you control. [0]: Create a 3/3 green Dinosaur creature token with trample. [−X]: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
|
{3}{R}{W}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Jungle Shrine
|
Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Keeper of Progenitus
|
Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.
Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.
|
{3}{G}
|
Creature
|
1/3
|
|
|
main
|
1 |
Kinjalli's Caller
|
Dinosaur spells you cast cost {1} less to cast.
Dinosaur spells you cast cost {1} less to cast.
|
{W}
|
Creature
|
0/3
|
|
|
main
|
1 |
Kinjalli's Sunwing
|
Flying Creatures your opponents control enter the battlefield tapped.
Flying Creatures your opponents control enter the battlefield tapped.
|
{2}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Knotvine Mystic
|
|
{R}{G}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Lifecrafter's Bestiary
|
At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.
At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Llanowar Elves
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Mana Flare
|
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Mirror Entity
|
Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
|
{2}{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Mosswort Bridge
|
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
|
|
Land
|
|
|
|
main
|
7 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Mycoloth
|
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
|
{3}{G}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Mycosynth Lattice
|
All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.
All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Needle Spires
|
Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
|
|
Land
|
|
|
|
main
|
1 |
Otepec Huntmaster
|
Dinosaur spells you cast cost {1} less to cast. {T}: Target Dinosaur gains haste until end of turn.
Dinosaur spells you cast cost {1} less to cast. {T}: Target Dinosaur gains haste until end of turn.
|
{1}{R}
|
Creature
|
1/2
|
|
|
main
|
7 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Planar Bridge
|
{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.
{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Polyraptor
|
Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
|
{6}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Priest of the Wakening Sun
|
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Pyrohemia
|
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player.
|
{2}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Ranging Raptors
|
Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
{2}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Raptor Hatchling
|
Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Reckless Rage
|
Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.
Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.
|
{R}
|
Instant
|
|
|
|
main
|
1 |
Regal Behemoth
|
Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
|
{4}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Regisaur Alpha
|
Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
|
{3}{R}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Rhonas's Monument
|
Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Ripjaw Raptor
|
Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.
|
{2}{G}{G}
|
Creature
|
4/5
|
|
|
main
|
1 |
Rishkar's Expertise
|
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
|
{4}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Rootbound Crag
|
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Rout
|
You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
|
{3}{W}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Runic Armasaur
|
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
|
{1}{G}{G}
|
Creature
|
2/5
|
|
|
main
|
1 |
Savage Stomp
|
This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Sentinel Totem
|
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}, Exile Sentinel Totem: Exile all graveyards.
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}, Exile Sentinel Totem: Exile all graveyards.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Siegehorn Ceratops
|
Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
|
{G}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Silverclad Ferocidons
|
Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
|
{5}{R}{R}
|
Creature
|
8/5
|
|
|
main
|
1 |
Sky Terror
|
|
{R}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Soul of the Harvest
|
Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
|
{4}{G}{G}
|
Creature
|
6/6
|
|
|
main
|
1 |
Soul's Majesty
|
Draw cards equal to the power of target creature you control.
Draw cards equal to the power of target creature you control.
|
{4}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Sun-Blessed Mount
|
When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle.
|
{3}{R}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Sunbird's Invocation
|
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
|
{5}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Sunpetal Grove
|
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Swords to Plowshares
|
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
|
{W}
|
Instant
|
|
|
|
main
|
1 |
Temple of the False God
|
{T}: Add {C}{C}. Activate only if you control five or more lands.
{T}: Add {C}{C}. Activate only if you control five or more lands.
|
|
Land
|
|
|
|
main
|
1 |
Temur Sabertooth
|
{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
|
{2}{G}{G}
|
Creature
|
4/3
|
|
|
main
|
1 |
Territorial Hammerskull
|
Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.
|
{2}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Thunderherd Migration
|
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Trailblazer's Boots
|
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Tranquil Expanse
|
Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W}.
Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Trapjaw Tyrant
|
Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
|
{3}{W}{W}
|
Creature
|
5/5
|
|
|
main
|
1 |
Verdant Sun's Avatar
|
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
|
{5}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Wakening Sun's Avatar
|
When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.
|
{5}{W}{W}{W}
|
Creature
|
7/7
|
|
|
main
|
1 |
Worn Powerstone
|
Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Zacama, Primal Calamity
|
Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.
Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.
|
{6}{R}{G}{W}
|
Creature
|
9/9
|
Commander
|
|
main
|
1 |
Zhur-Taa Ancient
|
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
|
{3}{R}{G}
|
Creature
|
7/5
|
|
|
main
|