1 |
Anax, Hardened in the Forge
|
Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This token can't block." If the creature had power 4 or greater, create two of those tokens instead.
Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This token can't block." If the creature had power 4 or greater, create two of those tokens instead.
|
{1}{R}{R}
|
Creature Enchantment
|
*/3
|
|
|
main
|
1 |
Ancient Tomb
|
{T}: Add {C}{C}. This land deals 2 damage to you.
{T}: Add {C}{C}. This land deals 2 damage to you.
|
|
Land
|
|
|
|
main
|
1 |
Anzrag's Rampage
|
Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.
Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.
|
{3}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Arcane Signet
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Battle Hymn
|
Add {R} for each creature you control.
Add {R} for each creature you control.
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Birgi, God of Storytelling
|
Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once.
Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once.
|
{2}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Blood Moon
|
Nonbasic lands are Mountains.
Nonbasic lands are Mountains.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Burn Down the House
|
Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn.
Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn.
|
{3}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Chain Reaction
|
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
|
{2}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Chandra's Incinerator
|
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
|
{5}{R}
|
Creature
|
6/6
|
|
|
main
|
1 |
Chandra, Acolyte of Flame
|
[0]: Put a loyalty counter on each red planeswalker you control. [0]: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. [−2]: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
[0]: Put a loyalty counter on each red planeswalker you control. [0]: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. [−2]: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
|
{1}{R}{R}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Chandra, Torch of Defiance
|
[+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent. [+1]: Add {R}{R}. [−3]: Chandra deals 4 damage to target creature. [−7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
[+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent. [+1]: Add {R}{R}. [−3]: Chandra deals 4 damage to target creature. [−7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
|
{2}{R}{R}
|
Planeswalker
|
4
|
|
|
main
|
1 |
City on Fire
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
|
{5}{R}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Court of Embereth
|
When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, this enchantment deals X damage to each opponent, where X is the number of creatures you control.
When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, this enchantment deals X damage to each opponent, where X is the number of creatures you control.
|
{2}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Cursed Mirror
|
{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
|
{2}{R}
|
Artifact
|
|
|
|
main
|
1 |
Descent of the Dragons
|
Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
|
{4}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Dragon Fangs
|
Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Dwarven Mine
|
({T}: Add {R}.) This land enters tapped unless you control three or more other Mountains. When this land enters untapped, create a 1/1 red Dwarf creature token.
({T}: Add {R}.) This land enters tapped unless you control three or more other Mountains. When this land enters untapped, create a 1/1 red Dwarf creature token.
|
|
Land
|
|
|
|
main
|
1 |
Earthquake
|
Earthquake deals X damage to each creature without flying and each player.
Earthquake deals X damage to each creature without flying and each player.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Elemental Mastery
|
Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
|
{3}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Empty the Warrens
|
Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
{3}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Emrakul's Hatcher
|
When this creature enters, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
When this creature enters, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
|
{4}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Everflowing Chalice
|
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Extraplanar Lens
|
Imprint — When this artifact enters, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Imprint — When this artifact enters, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Fellwar Stone
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Fiery Confluence
|
Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.
Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.
|
{2}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Final Fortune
|
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
|
{R}{R}
|
Instant
|
|
|
|
main
|
1 |
Fire Diamond
|
This artifact enters tapped. {T}: Add {R}.
This artifact enters tapped. {T}: Add {R}.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Firecat Blitz
|
Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step. Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step. Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{X}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Forbidden Friendship
|
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
|
{1}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Gamble
|
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Gauntlet of Power
|
As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Genesis Chamber
|
Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Gleeful Demolition
|
Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Glittering Stockpile
|
{T}: Add {R}. Put a stash counter on this artifact. {T}, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.
{T}: Add {R}. Put a stash counter on this artifact. {T}, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.
|
{2}{R}
|
Artifact
|
|
|
|
main
|
1 |
Goblin Assault
|
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Goblin Instigator
|
When this creature enters, create a 1/1 red Goblin creature token.
When this creature enters, create a 1/1 red Goblin creature token.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Rabblemaster
|
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
|
{2}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Rally
|
Create four 1/1 red Goblin creature tokens.
Create four 1/1 red Goblin creature tokens.
|
{3}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Gratuitous Violence
|
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
|
{2}{R}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Grinning Ignus
|
{R}, Return this creature to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
{R}, Return this creature to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
|
{2}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Hanweir Battlements
meld
|
{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
|
|
Land
|
|
|
|
main
|
1 |
Hazoret's Monument
|
Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Hordeling Outburst
|
Create three 1/1 red Goblin creature tokens.
Create three 1/1 red Goblin creature tokens.
|
{1}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Idol of Oblivion
|
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Impact Tremors
|
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Impulsive Pilferer
|
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Indulge // Excess
|
Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.
Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.
|
{2}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Krenko's Command
|
Create two 1/1 red Goblin creature tokens.
Create two 1/1 red Goblin creature tokens.
|
{1}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Last Chance
|
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
|
{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Lightning Greaves
|
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Liquimetal Torque
|
{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Loyal Apprentice
|
Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
|
{1}{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Magus of the Moon
|
Nonbasic lands are Mountains.
Nonbasic lands are Mountains.
|
{2}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Mana Geyser
|
Add {R} for each tapped land your opponents control.
Add {R} for each tapped land your opponents control.
|
{3}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Mechanized Warfare
|
If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
|
{1}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Mind Stone
|
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Mogg Infestation
|
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
|
{3}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Mogg War Marshal
|
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Myr Battlesphere
|
When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
|
{7}
|
Artifact Creature
|
4/7
|
|
|
main
|
1 |
Neheb, the Eternal
|
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
|
{3}{R}{R}
|
Creature
|
4/6
|
|
|
main
|
1 |
Norin the Wary // Norin the Wary
|
When a player casts a spell or a creature attacks, exile Norin. Return it to the battlefield under its owner's control at the beginning of the next end step.
When a player casts a spell or a creature attacks, exile Norin. Return it to the battlefield under its owner's control at the beginning of the next end step.
|
{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Nykthos, Shrine to Nyx
|
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
|
|
Land
|
|
|
|
main
|
1 |
Ojer Axonil, Deepest Might
back
|
Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
|
{2}{R}{R}
|
Creature
|
4/4
|
|
|
main
|
1 |
Orthion, Hero of Lavabrink
|
{1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
{1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
|
{3}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Panharmonicon
|
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Price of Progress
|
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Purphoros's Intervention
|
Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros's Intervention deals twice X damage to target creature or planeswalker.
Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros's Intervention deals twice X damage to target creature or planeswalker.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Purphoros, God of the Forge
|
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
|
{3}{R}
|
Creature Enchantment
|
6/5
|
|
|
main
|
1 |
Pyretic Ritual
|
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Pyroblast
|
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
|
{R}
|
Instant
|
|
|
|
main
|
1 |
Quarrel's End
|
As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.
As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.
|
{2}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Quest for Pure Flame
|
Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment. Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment. Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
|
{R}
|
Enchantment
|
|
|
|
main
|
1 |
Ragavan, Nimble Pilferer
|
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Ral's Reinforcements
|
Create two 1/1 blue and red Elemental creature tokens.
Create two 1/1 blue and red Elemental creature tokens.
|
{1}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Rally at the Hornburg
|
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
|
{1}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Red Elemental Blast
|
Choose one — • Counter target blue spell. • Destroy target blue permanent.
Choose one — • Counter target blue spell. • Destroy target blue permanent.
|
{R}
|
Instant
|
|
|
|
main
|
1 |
Roiling Vortex
|
At the beginning of each player's upkeep, this enchantment deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, this enchantment deals 5 damage to that player. {R}: Your opponents can't gain life this turn.
At the beginning of each player's upkeep, this enchantment deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, this enchantment deals 5 damage to that player. {R}: Your opponents can't gain life this turn.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Ruby Medallion
|
Red spells you cast cost {1} less to cast.
Red spells you cast cost {1} less to cast.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Ruination
|
Destroy all nonbasic lands.
Destroy all nonbasic lands.
|
{3}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Sceptre of Eternal Glory
|
{T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
{T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Seething Song
|
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Siege-Gang Commander
|
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
|
{3}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Skittering Invasion
|
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
|
{7}
|
Kindred Sorcery
|
|
|
|
main
|
1 |
Skullclamp
|
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Snake Basket
|
{X}, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
{X}, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Sokenzan, Crucible of Defiance
|
{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
|
|
Land
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Solphim, Mayhem Dominus
|
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
|
{2}{R}{R}
|
Creature
|
5/4
|
|
|
main
|
1 |
Song of Totentanz
|
Create X 1/1 black Rat creature tokens with "This token can't block." Creatures you control gain haste until end of turn.
Create X 1/1 black Rat creature tokens with "This token can't block." Creatures you control gain haste until end of turn.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Splinter Twin
|
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
|
{2}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Squee, Dubious Monarch
|
Haste Whenever Squee attacks, create a 1/1 red Goblin creature token that's tapped and attacking. You may cast this card from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
Haste Whenever Squee attacks, create a 1/1 red Goblin creature token that's tapped and attacking. You may cast this card from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
|
{2}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Squee, the Immortal
|
You may cast this card from your graveyard or from exile.
You may cast this card from your graveyard or from exile.
|
{1}{R}{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Sulfuric Vortex
|
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.
|
{1}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Tempt with Vengeance
|
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Thatcher Revolt
|
Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
|
{2}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Thought Vessel
|
You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Throne of the God-Pharaoh
|
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Torbran, Thane of Red Fell
|
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
|
{1}{R}{R}{R}
|
Creature
|
2/4
|
|
|
main
|
1 |
Twinflame
|
Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
|
{1}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Underworld Breach
|
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Urabrask's Forge
|
At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.
At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.
|
{2}{R}
|
Artifact
|
|
|
|
main
|
1 |
Virtue of Courage // Embereth Blaze
|
Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
|
{3}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Warrior's Oath
|
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
|
{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Wheel of Fortune
|
Each player discards their hand, then draws seven cards.
Each player discards their hand, then draws seven cards.
|
{2}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Wheel of Misfortune
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
|
{2}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Witty Roastmaster
|
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
|
{2}{R}
|
Creature
|
3/2
|
|
|
main
|
1 |
Zurgo Bellstriker
|
Zurgo can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Zurgo can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
{R}
|
Creature
|
2/2
|
|
|
main
|