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Name
Dawn of Hope
Cost
{1}{W}
Types
Enchantment
Oracle Text

Whenever you gain life, you may pay {2}. If you do, draw a card.

{3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Set
Wilds of Eldraine: Enchanting Tales
Artist
Maël Ollivier-Henry
Number
2

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2018-10-05

Dawn of Hope's first ability triggers just once for each life-gaining event, whether it's 1 life from Vicious Rumors or 3 life from Creeping Chill.

2018-10-05

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Dawn of Hope's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2018-10-05

If you gain an amount of life "for each" of something, that life is gained as one event and Dawn of Hope's first ability triggers only once.

2018-10-05

In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

2018-10-05

You can't pay {2} multiple times to draw more than one card each time you resolve Dawn of Hope's triggered ability.

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