1 |
Aether Gale
|
Return six target nonland permanents to their owners' hands.
Return six target nonland permanents to their owners' hands.
|
{3}{U}{U}
|
Sorcery
|
|
|
$0.32
|
main
|
1 |
Aetherize
|
Return all attacking creatures to their owner's hand.
Return all attacking creatures to their owner's hand.
|
{3}{U}
|
Instant
|
|
|
$1.65
|
main
|
1 |
Arcane Adaptation
|
As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
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{2}{U}
|
Enchantment
|
|
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$3.88
|
main
|
1 |
Arcane Signet
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
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{2}
|
Artifact
|
|
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$0.50
|
main
|
1 |
Artificer's Assistant
|
Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
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{U}
|
Creature
|
1/1
|
|
$0.11
|
main
|
1 |
Augury Owl
|
Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Flying When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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{1}{U}
|
Creature
|
1/1
|
|
$0.25
|
main
|
1 |
Brainstorm
|
Draw three cards, then put two cards from your hand on top of your library in any order.
Draw three cards, then put two cards from your hand on top of your library in any order.
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{U}
|
Instant
|
|
|
$1.19
|
main
|
1 |
Commander's Sphere
|
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
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{3}
|
Artifact
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|
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$0.17
|
main
|
1 |
Commit // Memory
|
Put target spell or nonland permanent into its owner's library second from the top.
Put target spell or nonland permanent into its owner's library second from the top.
|
{3}{U}
|
Instant
|
|
|
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main
|
1 |
Consign // Oblivion
|
Return target nonland permanent to its owner's hand.
Return target nonland permanent to its owner's hand.
|
{1}{U}
|
Instant
|
|
|
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main
|
1 |
Crystal Ball
|
{1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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{3}
|
Artifact
|
|
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$0.28
|
main
|
1 |
Darksteel Pendant
|
Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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{2}
|
Artifact
|
|
|
$0.14
|
main
|
1 |
Devastation Tide
|
Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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{3}{U}{U}
|
Sorcery
|
|
|
$0.64
|
main
|
1 |
Dig Through Time
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
|
{6}{U}{U}
|
Instant
|
|
|
$0.64
|
main
|
1 |
Dimir Guildgate
|
Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.
Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.
|
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Land
|
|
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main
|
1 |
Dimir Infiltrator
|
Dimir Infiltrator can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Dimir Infiltrator can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
|
{U}{B}
|
Creature
|
1/3
|
|
$1.26
|
main
|
1 |
Dimir Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Discovery // Dispersal
|
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
|
{1}{U/B}
|
Sorcery
|
|
|
|
main
|
1 |
Dismal Backwater
|
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
|
|
Land
|
|
|
$0.10
|
main
|
1 |
Displacement Wave
|
Return all nonland permanents with mana value X or less to their owners' hands.
Return all nonland permanents with mana value X or less to their owners' hands.
|
{X}{U}{U}
|
Sorcery
|
|
|
$0.63
|
main
|
1 |
Evolving Wilds
|
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
$0.07
|
main
|
1 |
Familiar's Ruse
|
As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell.
As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell.
|
{U}{U}
|
Instant
|
|
|
$0.71
|
main
|
1 |
Far // Away
|
Return target creature to its owner's hand. Fuse (You may cast one or both halves of this card from your hand.)
Return target creature to its owner's hand. Fuse (You may cast one or both halves of this card from your hand.)
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Grixis Panorama
|
{T}: Add {C}. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
$0.33
|
main
|
1 |
Gudul Lurker
|
Gudul Lurker can't be blocked. Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Gudul Lurker can't be blocked. Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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{U}
|
Creature
|
1/1
|
|
$0.78
|
main
|
1 |
Halimar Depths
|
Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
|
|
Land
|
|
|
$0.75
|
main
|
1 |
Higure, the Still Wind
|
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn.
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn.
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{3}{U}{U}
|
Creature
|
3/4
|
|
$7.02
|
main
|
1 |
Hope of Ghirapur
|
Flying Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
Flying Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
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{1}
|
Artifact Creature
|
1/1
|
|
$1.04
|
main
|
1 |
Hypnotic Siren
|
Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.
Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.
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{U}
|
Creature Enchantment
|
1/1
|
|
$0.22
|
main
|
1 |
Ink-Eyes, Servant of Oni
|
Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
|
{4}{B}{B}
|
Creature
|
5/4
|
|
$13.59
|
main
|
15 |
Island
|
|
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Land
|
|
|
|
main
|
1 |
Isolated Watchtower
|
{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
|
|
Land
|
|
|
$0.62
|
main
|
1 |
Jace's Phantasm
|
Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
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{U}
|
Creature
|
1/1
|
|
$0.25
|
main
|
1 |
Jwar Isle Refuge
|
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
|
|
Land
|
|
|
$0.22
|
main
|
1 |
Karn's Temporal Sundering
|
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
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{4}{U}{U}
|
Sorcery
|
|
|
$1.53
|
main
|
1 |
Languish
|
All creatures get -4/-4 until end of turn.
All creatures get -4/-4 until end of turn.
|
{2}{B}{B}
|
Sorcery
|
|
|
$0.48
|
main
|
1 |
Lightning Greaves
|
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
|
{2}
|
Artifact
|
|
|
$5.30
|
main
|
1 |
Misdirection
|
You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
|
{3}{U}{U}
|
Instant
|
|
|
$2.99
|
main
|
1 |
Mist-Cloaked Herald
|
Mist-Cloaked Herald can't be blocked.
Mist-Cloaked Herald can't be blocked.
|
{U}
|
Creature
|
1/1
|
|
$0.98
|
main
|
1 |
Mistblade Shinobi
|
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
|
{2}{U}
|
Creature
|
1/1
|
|
$3.96
|
main
|
1 |
Mothdust Changeling
|
Changeling (This card is every creature type.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
Changeling (This card is every creature type.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
|
{U}
|
Creature
|
1/1
|
|
$1.00
|
main
|
1 |
Mystical Tutor
|
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
|
{U}
|
Instant
|
|
|
$7.55
|
main
|
1 |
Nightveil Sprite
|
Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
|
{1}{U}
|
Creature
|
1/2
|
|
$0.10
|
main
|
1 |
Ninja of the Deep Hours
|
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
|
{3}{U}
|
Creature
|
2/2
|
|
$1.31
|
main
|
1 |
Okiba-Gang Shinobi
|
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.
|
{3}{B}{B}
|
Creature
|
3/2
|
|
$0.98
|
main
|
1 |
Ornithopter
|
|
{0}
|
Artifact Creature
|
0/2
|
|
$79.85
|
main
|
1 |
Perplex
|
Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
|
{1}{U}{B}
|
Instant
|
|
|
$1.70
|
main
|
1 |
Portent
|
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.
|
{U}
|
Sorcery
|
|
|
$0.40
|
main
|
1 |
Prismatic Lens
|
{T}: Add {C}. {1}, {T}: Add one mana of any color.
{T}: Add {C}. {1}, {T}: Add one mana of any color.
|
{2}
|
Artifact
|
|
|
$0.33
|
main
|
1 |
River's Rebuke
|
Return all nonland permanents target player controls to their owner's hand.
Return all nonland permanents target player controls to their owner's hand.
|
{4}{U}{U}
|
Sorcery
|
|
|
$2.05
|
main
|
1 |
Rogue's Passage
|
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
|
|
Land
|
|
|
$0.28
|
main
|
1 |
Roterothopter
|
Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
|
{1}
|
Artifact Creature
|
0/2
|
|
|
main
|
1 |
Sage Owl
|
Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
|
{1}{U}
|
Creature
|
1/1
|
|
$0.09
|
main
|
1 |
Salt Marsh
|
Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}.
Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Select for Inspection
|
Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
{U}
|
Instant
|
|
|
$0.02
|
main
|
1 |
Signal Pest
|
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach.
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach.
|
{1}
|
Artifact Creature
|
0/1
|
|
$0.52
|
main
|
1 |
Silent-Blade Oni
|
Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
|
{3}{U}{U}{B}{B}
|
Creature
|
6/5
|
|
$0.81
|
main
|
1 |
Skullsnatcher
|
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
|
{1}{B}
|
Creature
|
2/1
|
|
$1.51
|
main
|
1 |
Slither Blade
|
Slither Blade can't be blocked.
Slither Blade can't be blocked.
|
{U}
|
Creature
|
1/2
|
|
$0.26
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
$1.35
|
main
|
1 |
Spire Owl
|
Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
|
{1}{U}
|
Creature
|
1/1
|
|
$0.22
|
main
|
1 |
Star Compass
|
Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
|
{2}
|
Artifact
|
|
|
$0.62
|
main
|
1 |
Submerged Boneyard
|
Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B}.
Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B}.
|
|
Land
|
|
|
$0.21
|
main
|
6 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Swiftfoot Boots
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Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}
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{2}
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Artifact
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$2.06
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main
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1 |
Telling Time
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Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
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{1}{U}
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Instant
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main
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1 |
Temporal Trespass
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Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.
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{8}{U}{U}{U}
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Sorcery
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$2.59
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main
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1 |
Terramorphic Expanse
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{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Land
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$0.08
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main
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1 |
Tetsuko Umezawa, Fugitive
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Creatures you control with power or toughness 1 or less can't be blocked.
Creatures you control with power or toughness 1 or less can't be blocked.
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{1}{U}
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Creature
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1/3
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$0.18
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main
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1 |
Throat Slitter
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Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.
Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.
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{4}{B}
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Creature
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2/2
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$4.96
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main
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1 |
Tormented Soul
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Tormented Soul can't block and can't be blocked.
Tormented Soul can't block and can't be blocked.
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{B}
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Creature
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1/1
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$0.57
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main
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1 |
Treasure Cruise
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Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
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{7}{U}
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Sorcery
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$0.21
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main
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1 |
Triton Shorestalker
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Triton Shorestalker can't be blocked.
Triton Shorestalker can't be blocked.
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{U}
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Creature
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1/1
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$0.15
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main
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1 |
Walker of Secret Ways
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Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.
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{2}{U}
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Creature
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1/2
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$2.88
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main
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1 |
Warped Landscape
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{T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Land
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$0.33
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main
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1 |
Wash Out
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Return all permanents of the color of your choice to their owners' hands.
Return all permanents of the color of your choice to their owners' hands.
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{3}{U}
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Sorcery
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$0.59
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main
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1 |
Wayfarer's Bauble
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{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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{1}
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Artifact
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$0.56
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main
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1 |
Wingcrafter
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wingcrafter is paired with another creature, both creatures have flying.
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wingcrafter is paired with another creature, both creatures have flying.
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{U}
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Creature
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1/1
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$0.23
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main
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1 |
Xenograft
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As Xenograft enters the battlefield, choose a creature type. Each creature you control is the chosen type in addition to its other types.
As Xenograft enters the battlefield, choose a creature type. Each creature you control is the chosen type in addition to its other types.
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{4}{U}
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Enchantment
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$0.80
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main
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1 |
Yuriko, the Tiger's Shadow
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Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
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{1}{U}{B}
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Creature
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1/3
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$2.29
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main
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1 |
Zhalfirin Void
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When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}.
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}.
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Land
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$0.18
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main
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