1 |
Aggravated Assault
|
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Anger
|
Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
|
{3}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Auntie's Hovel
|
As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R}.
As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Badlands
|
|
|
Land
|
|
|
|
main
|
1 |
Beetleback Chief
|
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
|
{2}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Blackcleave Cliffs
|
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Blood Crypt
|
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Bloodstained Mire
|
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Boggart Harbinger
|
When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
|
{2}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Boggart Mob
|
Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
|
{3}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Bojuka Bog
|
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
|
|
Land
|
|
|
|
main
|
1 |
Caterwauling Boggart
|
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
|
{3}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Coalition Relic
|
{T}: Add one mana of any color. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
{T}: Add one mana of any color. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Coat of Arms
|
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Demonic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Diabolic Intent
|
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dragonskull Summit
|
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Fellwar Stone
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Frogtosser Banneret
|
Haste Goblin spells and Rogue spells you cast cost {1} less to cast.
Haste Goblin spells and Rogue spells you cast cost {1} less to cast.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Gamble
|
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Gempalm Incinerator
|
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
|
{2}{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Goblin Assassin
|
Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.
|
{3}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Bombardment
|
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Goblin Chieftain
|
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
|
{1}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Chirurgeon
|
Sacrifice a Goblin: Regenerate target creature.
Sacrifice a Goblin: Regenerate target creature.
|
{R}
|
Creature
|
0/2
|
|
|
main
|
1 |
Goblin Dark-Dwellers
|
Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
|
{3}{R}{R}
|
Creature
|
4/4
|
|
|
main
|
1 |
Goblin Lackey
|
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Marshal
|
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.
|
{4}{R}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Goblin Matron
|
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
|
{2}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Recruiter
|
When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Ringleader
|
Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
|
{3}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Settler
|
When Goblin Settler enters the battlefield, destroy target land.
When Goblin Settler enters the battlefield, destroy target land.
|
{3}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Tinkerer
|
{R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.
{R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.
|
{1}{R}
|
Creature
|
1/2
|
|
|
main
|
1 |
Goblin Warchief
|
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
|
{1}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Goblin Welder
|
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Goblin Wizard
|
{T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn.
{T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn.
|
{2}{R}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Graven Cairns
|
{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
|
|
Land
|
|
|
|
main
|
1 |
Kher Keep
|
{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
|
|
Land
|
|
|
|
main
|
1 |
Kiki-Jiki, Mirror Breaker
|
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
|
{2}{R}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Krenko, Mob Boss
|
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
|
{2}{R}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Lightning Crafter
|
Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) {T}: Lightning Crafter deals 3 damage to any target.
Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) {T}: Lightning Crafter deals 3 damage to any target.
|
{3}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Liquimetal Coating
|
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Living Death
|
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
|
{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Mad Auntie
|
Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
|
{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Mana Crypt
|
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Marsh Flats
|
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Memory Jar
|
{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Mind's Eye
|
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Moggcatcher
|
{3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.
{3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.
|
{2}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Molten Slagheap
|
{T}: Add {C}. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.
{T}: Add {C}. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.
|
|
Land
|
|
|
|
main
|
12 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Mutavault
|
{T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
{T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
|
|
Land
|
|
|
|
main
|
1 |
Necrotic Ooze
|
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Patriarch's Bidding
|
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
|
{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Phyrexian Arena
|
At the beginning of your upkeep, you draw a card and you lose 1 life.
At the beginning of your upkeep, you draw a card and you lose 1 life.
|
{1}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Purphoros, God of the Forge
|
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
|
{3}{R}
|
Creature Enchantment
|
6/5
|
|
|
main
|
1 |
Quest for the Goblin Lord
|
Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
|
{R}
|
Enchantment
|
|
|
|
main
|
1 |
Rakdos Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Reforge the Soul
|
Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
{3}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Shadowblood Ridge
|
|
|
Land
|
|
|
|
main
|
1 |
Shared Animosity
|
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Siege-Gang Commander
|
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
|
{3}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Skirk Prospector
|
Sacrifice a Goblin: Add {R}.
Sacrifice a Goblin: Add {R}.
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Skullclamp
|
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Stingscourger
|
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
|
{1}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Stranglehold
|
Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.
Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.
|
{3}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Sulfurous Springs
|
{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
|
|
Land
|
|
|
|
main
|
7 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Tainted Peak
|
{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.
{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.
|
|
Land
|
|
|
|
main
|
1 |
Temple of Malice
|
Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}.
Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Thornbite Staff
|
Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. Equip {4}
Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. Equip {4}
|
{2}
|
Artifact Tribal
|
|
|
|
main
|
1 |
Tuktuk Scrapper
|
Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
|
{3}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Vicious Shadows
|
Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
|
{6}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Warren Instigator
|
Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
|
{R}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Wheel of Fortune
|
Each player discards their hand, then draws seven cards.
Each player discards their hand, then draws seven cards.
|
{2}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Wooded Foothills
|
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Wort, Boggart Auntie
|
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
|
{2}{B}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Yawgmoth's Will
|
Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|