1 |
Altar's Reap
|
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Avatar of Woe
|
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.
|
{6}{B}{B}
|
Creature
|
6/5
|
|
|
main
|
1 |
Battle Mammoth
|
Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
{3}{G}{G}
|
Creature
|
6/5
|
|
|
main
|
1 |
Beastcaller Savant
|
Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Bile Blight
|
Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
|
{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Biowaste Blob
|
Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob.
Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob.
|
{2}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Bloodspore Thrinax
|
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
|
{2}{G}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Bloodvial Purveyor
|
Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
|
{2}{B}{B}
|
Creature
|
5/6
|
|
|
main
|
1 |
Chain Devil
|
Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature.
Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature.
|
{3}{B}
|
Creature
|
4/2
|
|
|
main
|
1 |
Clackbridge Troll
|
Trample, haste When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
Trample, haste When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
|
{3}{B}{B}
|
Creature
|
8/8
|
|
|
main
|
1 |
Consume the Meek
|
Destroy each creature with mana value 3 or less. They can't be regenerated.
Destroy each creature with mana value 3 or less. They can't be regenerated.
|
{3}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Copper Myr
|
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Costly Plunder
|
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Creeping Corrosion
|
|
{2}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Deadly Dispute
|
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Deathcap Cultivator
|
{T}: Add {B} or {G}. Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
{T}: Add {B} or {G}. Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Decimator of the Provinces
|
Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn. Trample, haste
Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn. Trample, haste
|
{10}
|
Creature
|
7/7
|
|
|
main
|
1 |
Demonlord Belzenlok
|
Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
Flying, trample When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
|
{4}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Desecration Demon
|
Flying At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Flying At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
|
{2}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Devoted Druid
|
{T}: Add {G}. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
{T}: Add {G}. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
|
{1}{G}
|
Creature
|
0/2
|
|
|
main
|
1 |
Dire Fleet Ravager
|
Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
|
{3}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Disciple of Bolas
|
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
|
{3}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Elvish Mystic
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
End-Raze Forerunners
|
Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
|
{5}{G}{G}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Extinction
|
Destroy all creatures of the creature type of your choice.
Destroy all creatures of the creature type of your choice.
|
{4}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Forced March
|
Destroy all creatures with mana value X or less.
Destroy all creatures with mana value X or less.
|
{X}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
16 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Foul Orchard
|
Foul Orchard enters the battlefield tapped. {T}: Add {B} or {G}.
Foul Orchard enters the battlefield tapped. {T}: Add {B} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Fyndhorn Elves
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Garruk's Packleader
|
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
|
{4}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Gaze of Granite
|
Destroy each nonland permanent with mana value X or less.
Destroy each nonland permanent with mana value X or less.
|
{X}{B}{B}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Gleancrawler
|
({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
|
{3}{B/G}{B/G}{B/G}
|
Creature
|
6/6
|
|
|
main
|
1 |
Golgari Guildgate
|
Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}.
Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Great Oak Guardian
|
Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.
Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.
|
{5}{G}
|
Creature
|
4/5
|
|
|
main
|
1 |
Grime Gorger
|
Menace Whenever Grime Gorger attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on Grime Gorger for each card exiled this way.
Menace Whenever Grime Gorger attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on Grime Gorger for each card exiled this way.
|
{2}{B}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Heart Warden
|
{T}: Add {G}. {2}, Sacrifice Heart Warden: Draw a card.
{T}: Add {G}. {2}, Sacrifice Heart Warden: Draw a card.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Humble Naturalist
|
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
|
{1}{G}
|
Creature
|
1/3
|
|
|
main
|
1 |
Ilysian Caryatid
|
{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Jungle Hollow
|
Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.
Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Languish
|
All creatures get -4/-4 until end of turn.
All creatures get -4/-4 until end of turn.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Leaden Myr
|
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Leafkin Druid
|
{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.
{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.
|
{1}{G}
|
Creature
|
0/3
|
|
|
main
|
1 |
Lumberknot
|
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever a creature dies, put a +1/+1 counter on Lumberknot.
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever a creature dies, put a +1/+1 counter on Lumberknot.
|
{2}{G}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Maelstrom Pulse
|
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Destroy target nonland permanent and all other permanents with the same name as that permanent.
|
{1}{B}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Make an Example
|
Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
|
{3}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Mandate of Abaddon
|
Choose target creature you control. Destroy all creatures with power less than that creature's power.
Choose target creature you control. Destroy all creatures with power less than that creature's power.
|
{3}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Morbid Curiosity
|
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the mana value of the sacrificed permanent.
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the mana value of the sacrificed permanent.
|
{1}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Necroplasm
|
At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
|
{1}{B}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Ornithopter of Paradise
|
Flying {T}: Add one mana of any color.
Flying {T}: Add one mana of any color.
|
{2}
|
Artifact Creature
|
0/2
|
|
|
main
|
1 |
Primeval Protector
|
This spell costs {1} less to cast for each creature your opponents control. When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.
This spell costs {1} less to cast for each creature your opponents control. When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.
|
{10}{G}
|
Creature
|
10/10
|
|
|
main
|
1 |
Primordial Sage
|
Whenever you cast a creature spell, you may draw a card.
Whenever you cast a creature spell, you may draw a card.
|
{4}{G}{G}
|
Creature
|
4/5
|
|
|
main
|
1 |
Ratchet Bomb
|
{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Read the Bones
|
Scry 2, then draw two cards. You lose 2 life.
Scry 2, then draw two cards. You lose 2 life.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Reaper of the Wilds
|
Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {B}: Reaper of the Wilds gains deathtouch until end of turn. {1}{G}: Reaper of the Wilds gains hexproof until end of turn.
Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {B}: Reaper of the Wilds gains deathtouch until end of turn. {1}{G}: Reaper of the Wilds gains hexproof until end of turn.
|
{2}{B}{G}
|
Creature
|
4/5
|
|
|
main
|
1 |
Reckoner's Bargain
|
As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards.
As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Ritual of Soot
|
Destroy all creatures with mana value 3 or less.
Destroy all creatures with mana value 3 or less.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Scavenger Drake
|
Flying Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
Flying Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
|
{3}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Skullmulcher
|
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured.
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Skullmulcher enters the battlefield, draw a card for each creature it devoured.
|
{4}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Somberwald Sage
|
{T}: Add three mana of any one color. Spend this mana only to cast creature spells.
{T}: Add three mana of any one color. Spend this mana only to cast creature spells.
|
{2}{G}
|
Creature
|
0/1
|
|
|
main
|
1 |
Soul of the Harvest
|
Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
|
{4}{G}{G}
|
Creature
|
6/6
|
|
|
main
|
14 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Swarm of Bloodflies
|
Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.
Flying Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.
|
{4}{B}
|
Creature
|
0/0
|
|
|
main
|
1 |
Temple of Malady
|
Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.
Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Thief of Blood
|
Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
|
{4}{B}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Thunderfoot Baloth
|
Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
|
{4}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Uchuulon
|
Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control. Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.
Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control. Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.
|
{3}{B}
|
Creature
|
*/4
|
|
|
main
|
1 |
Umori, the Collector
|
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast.
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast.
|
{2}{B/G}{B/G}
|
Creature
|
4/5
|
CMDR
|
|
main
|
1 |
Village Rites
|
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Vindictive Lich
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When Vindictive Lich dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature. • Target opponent discards two cards. • Target opponent loses 5 life.
When Vindictive Lich dies, choose one or more. Each mode must target a different player. • Target opponent sacrifices a creature. • Target opponent discards two cards. • Target opponent loses 5 life.
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{3}{B}
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Creature
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4/1
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main
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1 |
Vine Trellis
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Defender (This creature can't attack.) {T}: Add {G}.
Defender (This creature can't attack.) {T}: Add {G}.
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{1}{G}
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Creature
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0/4
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main
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1 |
Vulturous Zombie
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Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
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{3}{B}{G}
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Creature
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3/3
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main
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1 |
Wave of Rats
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Trample When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control. Blitz {4}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Trample When Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control. Blitz {4}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
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{3}{B}
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Creature
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4/2
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main
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1 |
Witherbloom Campus
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Witherbloom Campus enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1.
Witherbloom Campus enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1.
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Land
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main
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