1 |
Aerial Predation
|
Destroy target creature with flying. You gain 2 life.
Destroy target creature with flying. You gain 2 life.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Animation Module
|
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Anointed Procession
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
{3}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Bane of Bala Ged
|
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
|
{7}
|
Creature
|
7/5
|
|
|
main
|
1 |
Banishing Light
|
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Beast Within
|
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Birds of Paradise
|
Flying {T}: Add one mana of any color.
Flying {T}: Add one mana of any color.
|
{G}
|
Creature
|
0/1
|
|
|
main
|
1 |
Birthing Hulk
|
Devoid (This card has no color.) When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) {1}{C}: Regenerate Birthing Hulk.
Devoid (This card has no color.) When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) {1}{C}: Regenerate Birthing Hulk.
|
{6}{G}
|
Creature
|
5/4
|
|
|
main
|
1 |
Blighted Steppe
|
{T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
{T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
|
|
Land
|
|
|
|
main
|
1 |
Blinding Mage
|
{W}, {T}: Tap target creature.
{W}, {T}: Tap target creature.
|
{1}{W}
|
Creature
|
1/2
|
|
|
main
|
1 |
Burgeoning
|
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Call for Unity
|
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity.
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity.
|
{3}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Cast Out
|
Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
|
{3}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Chronicler of Heroes
|
When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
|
{1}{G}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Consulate Crackdown
|
When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.
When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.
|
{3}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Craterhoof Behemoth
|
Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
|
{5}{G}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Creeping Mold
|
Destroy target artifact, enchantment, or land.
Destroy target artifact, enchantment, or land.
|
{2}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Crucible of the Spirit Dragon
|
{T}: Add {C}. {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
{T}: Add {C}. {1}, {T}: Put a storage counter on Crucible of the Spirit Dragon. {T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
|
|
Land
|
|
|
|
main
|
1 |
Desert of the Indomitable
|
Desert of the Indomitable enters the battlefield tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
Desert of the Indomitable enters the battlefield tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Desert of the True
|
Desert of the True enters the battlefield tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
Desert of the True enters the battlefield tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Desolation Twin
|
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
|
{10}
|
Creature
|
10/10
|
|
|
main
|
1 |
Destructor Dragon
|
Flying When Destructor Dragon dies, destroy target noncreature permanent.
Flying When Destructor Dragon dies, destroy target noncreature permanent.
|
{4}{G}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Disenchant
|
Destroy target artifact or enchantment.
Destroy target artifact or enchantment.
|
{1}{W}
|
Instant
|
|
|
|
main
|
1 |
Divine Offering
|
Destroy target artifact. You gain life equal to its mana value.
Destroy target artifact. You gain life equal to its mana value.
|
{1}{W}
|
Instant
|
|
|
|
main
|
1 |
Dragonlord Dromoka
|
This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.
This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.
|
{4}{G}{W}
|
Creature
|
5/7
|
|
|
main
|
1 |
Dromoka, the Eternal
|
Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
|
{3}{G}{W}
|
Creature
|
5/5
|
|
|
main
|
1 |
Elemental Bond
|
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Enduring Scalelord
|
Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
|
{4}{G}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Evolving Wilds
|
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Explosive Vegetation
|
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Feldon's Cane
|
{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.
{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.
|
{1}
|
Artifact
|
|
|
|
main
|
10 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Hashep Oasis
|
{T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
{T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
|
|
Land
|
|
|
|
main
|
1 |
Haunted Plate Mail
|
Equipped creature gets +4/+4. {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +4/+4. {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Haven of the Spirit Dragon
|
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
|
|
Land
|
|
|
|
main
|
1 |
Hedron Archive
|
{T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Herdchaser Dragon
|
Flying, trample Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Flying, trample Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
|
{5}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Hostile Desert
|
{T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
{T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
|
|
Land
|
|
|
|
main
|
1 |
Karametra, God of Harvests
|
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
|
{3}{G}{W}
|
Creature Enchantment
|
6/7
|
|
|
main
|
1 |
Karmic Guide
|
Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
|
{3}{W}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Knight of the Reliquary
|
Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
|
{1}{G}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Lightning Greaves
|
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Lotus Cobra
|
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Majestic Myriarch
|
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
|
{4}{G}
|
Creature
|
*/*
|
|
|
main
|
1 |
Mirage Mirror
|
{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Mirari's Wake
|
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
|
{3}{G}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Mirror of the Forebears
|
As Mirror of the Forebears enters the battlefield, choose a creature type. {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
As Mirror of the Forebears enters the battlefield, choose a creature type. {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Nature's Claim
|
Destroy target artifact or enchantment. Its controller gains 4 life.
Destroy target artifact or enchantment. Its controller gains 4 life.
|
{G}
|
Instant
|
|
|
|
main
|
1 |
Nemesis of Mortals
|
This spell costs {1} less to cast for each creature card in your graveyard. {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
This spell costs {1} less to cast for each creature card in your graveyard. {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
|
{4}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Nyx-Fleece Ram
|
At the beginning of your upkeep, you gain 1 life.
At the beginning of your upkeep, you gain 1 life.
|
{1}{W}
|
Creature Enchantment
|
0/5
|
|
|
main
|
1 |
Oketra's Monument
|
White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Ornithopter
|
|
{0}
|
Artifact Creature
|
0/2
|
|
|
main
|
1 |
Pacifism
|
Enchant creature Enchanted creature can't attack or block.
Enchant creature Enchanted creature can't attack or block.
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Pack Guardian
|
Flash (You may cast this spell any time you could cast an instant.) When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.
Flash (You may cast this spell any time you could cast an instant.) When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.
|
{2}{G}{G}
|
Creature
|
4/3
|
|
|
main
|
1 |
Panharmonicon
|
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|
{4}
|
Artifact
|
|
|
|
main
|
8 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Pristine Talisman
|
{T}: Add {C}. You gain 1 life.
{T}: Add {C}. You gain 1 life.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Ramunap Excavator
|
You may play lands from your graveyard.
You may play lands from your graveyard.
|
{2}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Ramunap Hydra
|
Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
|
{3}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Reality Smasher
|
({C} represents colorless mana.) Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
({C} represents colorless mana.) Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
|
{4}{C}
|
Creature
|
5/5
|
|
|
main
|
1 |
Reliquary Tower
|
You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
|
|
Land
|
|
|
|
main
|
1 |
Revoke Privileges
|
Enchant creature Enchanted creature can't attack, block, or crew Vehicles.
Enchant creature Enchanted creature can't attack, block, or crew Vehicles.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Scalelord Reckoner
|
Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
|
{3}{W}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Secluded Steppe
|
Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Selesnya Guildgate
|
Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}.
Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Shapers' Sanctuary
|
Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Strip Mine
|
{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.
{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.
|
|
Land
|
|
|
|
main
|
1 |
Sunscorch Regent
|
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
|
{3}{W}{W}
|
Creature
|
4/3
|
|
|
main
|
1 |
Sunscorched Desert
|
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker. {T}: Add {C}.
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker. {T}: Add {C}.
|
|
Land
|
|
|
|
main
|
1 |
Swords to Plowshares
|
Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
|
{W}
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Instant
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main
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1 |
Thran Dynamo
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{4}
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Artifact
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main
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1 |
Tormod's Crypt
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{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
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{0}
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Artifact
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|
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main
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1 |
Tranquil Expanse
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Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W}.
Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W}.
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Land
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main
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1 |
Urza's Mine
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{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
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Land
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main
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1 |
Urza's Power Plant
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{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
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Land
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main
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1 |
Urza's Tower
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{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
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Land
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main
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1 |
Walking Ballista
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Walking Ballista enters the battlefield with X +1/+1 counters on it. {4}: Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
Walking Ballista enters the battlefield with X +1/+1 counters on it. {4}: Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
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{X}{X}
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Artifact Creature
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0/0
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main
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1 |
Whirlermaker
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{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
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{3}
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Artifact
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|
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main
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1 |
Winds of Qal Sisma
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Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
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{1}{G}
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Instant
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main
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1 |
Worldly Tutor
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Search your library for a creature card, reveal it, then shuffle and put the card on top.
Search your library for a creature card, reveal it, then shuffle and put the card on top.
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{G}
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Instant
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main
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1 |
Wrath of God
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Destroy all creatures. They can't be regenerated.
Destroy all creatures. They can't be regenerated.
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{2}{W}{W}
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Sorcery
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|
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main
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1 |
Zendikar Resurgent
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Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
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{5}{G}{G}
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Enchantment
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main
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