1 |
Aetherspouts
|
For each attacking creature, its owner puts it on the top or bottom of their library.
For each attacking creature, its owner puts it on the top or bottom of their library.
|
{3}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Army of the Damned
|
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{5}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Cabal Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
|
Land
|
|
|
|
main
|
1 |
Call to the Grave
|
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
|
{4}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Cemetery Reaper
|
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Cleaver Skaab
|
{3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.
{3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.
|
{3}{U}
|
Creature
|
2/4
|
|
|
main
|
1 |
Coat of Arms
|
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Coral Atoll
|
Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.
Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.
|
|
Land
|
|
|
|
main
|
1 |
Corpse Harvester
|
{1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
{1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
|
{3}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Crucible of Worlds
|
You may play lands from your graveyard.
You may play lands from your graveyard.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Crypt of Agadeem
|
Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.
Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.
|
|
Land
|
|
|
|
main
|
1 |
Cryptic Command
|
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
|
{1}{U}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Dark Ritual
|
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Dark Salvation
|
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
|
{X}{X}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Death Baron
|
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Demonic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Diabolic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dimir Aqueduct
|
Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.
|
|
Land
|
|
|
|
main
|
1 |
Diregraf Captain
|
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
|
{1}{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Diregraf Colossus
|
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
|
{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Dismal Backwater
|
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Dread
|
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
|
{3}{B}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Dread Summons
|
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
|
{X}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Drunau Corpse Trawler
|
When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token. {2}{B}: Target Zombie gains deathtouch until end of turn.
When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token. {2}{B}: Target Zombie gains deathtouch until end of turn.
|
{3}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Endless Ranks of the Dead
|
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Eternal Skylord
|
When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.
When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.
|
{4}{U}
|
Creature
|
3/3
|
|
|
main
|
1 |
Gempalm Polluter
|
Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
|
{5}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Geth, Lord of the Vault
|
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
|
{4}{B}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Ghoulcaller Gisa
|
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
|
{3}{B}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Gisa and Geralf
|
When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
|
{2}{U}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Grave Titan
|
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
|
{4}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Gravespawn Sovereign
|
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
|
{4}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Grimgrin, Corpse-Born
|
Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
|
{3}{U}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Grimoire of the Dead
|
{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead. {T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Havengul Lich
|
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
|
{3}{U}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Helldozer
|
{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
|
{3}{B}{B}{B}
|
Creature
|
6/5
|
|
|
main
|
1 |
Hordewing Skaab
|
Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.
Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.
|
{4}{U}
|
Creature
|
3/3
|
|
|
main
|
6 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Lich Lord of Unx
|
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
|
{1}{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Liliana's Mastery
|
Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Liliana's Reaver
|
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Liliana, Death's Majesty
|
[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.
[+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures.
|
{3}{B}{B}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Lord of the Accursed
|
Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.
Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.
|
{2}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Lord of the Undead
|
Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Mikaeus, the Unhallowed
|
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
|
{3}{B}{B}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Mortuary Mire
|
Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.
Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.
|
|
Land
|
|
|
|
main
|
1 |
Nefashu
|
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
|
{4}{B}{B}
|
Creature
|
5/3
|
|
|
main
|
1 |
No Mercy
|
Whenever a creature deals damage to you, destroy it.
Whenever a creature deals damage to you, destroy it.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Noxious Ghoul
|
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
|
{3}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Painful Quandary
|
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Paradox Haze
|
Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Part the Waterveil
|
Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
{4}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Path of Ancestry
|
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
Land
|
|
|
|
main
|
1 |
Ravenous Rotbelly
|
When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
|
{4}{B}
|
Creature
|
4/5
|
|
|
main
|
1 |
Raving Dead
|
Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.
Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.
|
{4}{B}
|
Creature
|
2/6
|
|
|
main
|
1 |
Relentless Dead
|
Menace (This creature can't be blocked except by two or more creatures.) When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
Menace (This creature can't be blocked except by two or more creatures.) When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
|
{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Rooftop Storm
|
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
|
{5}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Shepherd of Rot
|
{T}: Each player loses 1 life for each Zombie on the battlefield.
{T}: Each player loses 1 life for each Zombie on the battlefield.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Sidisi, Undead Vizier
|
Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
|
{3}{B}{B}
|
Creature
|
4/6
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Strionic Resonator
|
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
|
{2}
|
Artifact
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|
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main
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1 |
Strip Mine
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{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.
{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.
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Land
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main
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1 |
Stronghold Assassin
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{T}, Sacrifice a creature: Destroy target nonblack creature.
{T}, Sacrifice a creature: Destroy target nonblack creature.
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{1}{B}{B}
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Creature
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2/1
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main
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1 |
Submerged Boneyard
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Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B}.
Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B}.
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Land
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main
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1 |
Sunken Hollow
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({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
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Land
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main
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17 |
Swamp
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Land
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main
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1 |
Tainted Isle
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{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
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Land
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main
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1 |
The Scarab God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
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{3}{U}{B}
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Creature
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5/5
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COMMANDER
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main
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1 |
Unbreathing Horde
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Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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{2}{B}
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Creature
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0/0
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main
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1 |
Unclaimed Territory
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As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
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Land
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main
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1 |
Undead Warchief
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Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.
Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.
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{2}{B}{B}
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Creature
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1/1
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main
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1 |
Unholy Grotto
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{T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
{T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
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Land
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main
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1 |
Vengeful Dead
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Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
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{3}{B}
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Creature
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3/2
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main
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1 |
Vengeful Pharaoh
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.
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{2}{B}{B}{B}
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Creature
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5/4
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main
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1 |
Wand of Orcus
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Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3}
Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3}
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{2}{B}
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Artifact
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main
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1 |
Wilhelt, the Rotcleaver
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Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
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{2}{U}{B}
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Creature
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3/3
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main
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1 |
Zombie Apocalypse
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Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
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{3}{B}{B}{B}
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Sorcery
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main
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1 |
Zombie Master
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Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."
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{1}{B}{B}
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Creature
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2/3
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main
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