1 |
Alchemist's Refuge
|
{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
|
|
Land
|
|
|
|
main
|
1 |
Arachnogenesis
|
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Asceticism
|
Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
|
{3}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Bane of Progress
|
When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
|
{4}{G}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Beast Whisperer
|
Whenever you cast a creature spell, draw a card.
Whenever you cast a creature spell, draw a card.
|
{2}{G}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Beast Within
|
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Beastmaster Ascension
|
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Blight Mamba
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate Blight Mamba.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate Blight Mamba.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Blighted Agent
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked.
|
{1}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Blighted Woodland
|
{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Botanical Sanctum
|
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Bred for the Hunt
|
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
|
{1}{G}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Breeding Pool
|
({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Carrion Call
|
Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{3}{G}
|
Instant
|
|
|
|
main
|
1 |
Champion of Lambholt
|
Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
|
{1}{G}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Cold-Eyed Selkie
|
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
|
{1}{G/U}{G/U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Commander's Sphere
|
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Core Prowler
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Core Prowler dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Core Prowler dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{4}
|
Artifact Creature
|
2/2
|
|
|
main
|
1 |
Corrupted Conscience
|
Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{3}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Cultivate
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Curse of the Swine
|
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
|
{X}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Cyclonic Rift
|
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Eternal Witness
|
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
|
{1}{G}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Evolution Sage
|
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{G}
|
Creature
|
3/2
|
|
|
main
|
1 |
Ezuri, Claw of Progress
|
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
|
{2}{G}{U}
|
Creature
|
3/3
|
|
|
main
|
1 |
Fathom Mage
|
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
|
{2}{G}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Fellwar Stone
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Finale of Devastation
|
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
|
{X}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Flooded Grove
|
{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
|
|
Land
|
|
|
|
main
|
6 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Fuel for the Cause
|
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Glistener Elf
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Guardian Project
|
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Gyre Sage
|
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage.
|
{1}{G}
|
Creature
|
1/2
|
|
|
main
|
1 |
Hall of the Bandit Lord
|
Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
|
|
Land
|
|
|
|
main
|
1 |
Hardened Scales
|
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Herald of Secret Streams
|
Creatures you control with +1/+1 counters on them can't be blocked.
Creatures you control with +1/+1 counters on them can't be blocked.
|
{3}{U}
|
Creature
|
2/3
|
|
|
main
|
1 |
Heroic Intervention
|
Permanents you control gain hexproof and indestructible until end of turn.
Permanents you control gain hexproof and indestructible until end of turn.
|
{1}{G}
|
Instant
|
|
|
|
main
|
1 |
Hinterland Harbor
|
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Ichorclaw Myr
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Incubation Druid
|
{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
|
{1}{G}
|
Creature
|
0/2
|
|
|
main
|
1 |
Inexorable Tide
|
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{3}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Inkmoth Nexus
|
{T}: Add {C}. {1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{T}: Add {C}. {1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
|
Land
|
|
|
|
main
|
6 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Karn's Bastion
|
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
Land
|
|
|
|
main
|
1 |
Kaseto, Orochi Archmage
|
{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
|
{1}{G}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Khalni Garden
|
Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}.
Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}.
|
|
Land
|
|
|
|
main
|
1 |
Kodama's Reach
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Krosan Grip
|
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Llanowar Reborn
|
Llanowar Reborn enters the battlefield tapped. {T}: Add {G}. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
Llanowar Reborn enters the battlefield tapped. {T}: Add {G}. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
|
|
Land
|
|
|
|
main
|
1 |
Lumbering Falls
|
Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
|
|
Land
|
|
|
|
main
|
1 |
Mana Crypt
|
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Master Biomancer
|
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
|
{2}{G}{U}
|
Creature
|
2/4
|
|
|
main
|
1 |
Myriad Landscape
|
Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Novijen, Heart of Progress
|
{T}: Add {C}. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.
{T}: Add {C}. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.
|
|
Land
|
|
|
|
main
|
1 |
Open into Wonder
|
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
|
{X}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Oran-Rief, the Vastwood
|
Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
|
|
Land
|
|
|
|
main
|
1 |
Pendelhaven
|
{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.
{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.
|
|
Land
|
|
|
|
main
|
1 |
Phyrexian Hydra
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.
|
{3}{G}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Phyrexian Swarmlord
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
|
{4}{G}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Plague Myr
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}.
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Putrefax
|
Trample, haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of the end step, sacrifice Putrefax.
Trample, haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of the end step, sacrifice Putrefax.
|
{3}{G}{G}
|
Creature
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5/3
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main
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1 |
Rampant Growth
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Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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{1}{G}
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Sorcery
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|
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main
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1 |
Rapid Hybridization
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Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
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{U}
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Instant
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|
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main
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1 |
Reclamation Sage
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When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
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{2}{G}
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Creature
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2/1
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|
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main
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1 |
Reliquary Tower
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You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
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Land
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|
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main
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1 |
Return of the Wildspeaker
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Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
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{4}{G}
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Instant
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|
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main
|
1 |
Rhonas's Monument
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Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
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{3}
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Artifact
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|
|
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main
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1 |
Rogue's Passage
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{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
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Land
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|
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main
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1 |
Sage of Hours
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Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
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{1}{U}
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Creature
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1/1
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|
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main
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1 |
Sakura-Tribe Elder
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Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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{1}{G}
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Creature
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1/1
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|
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main
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1 |
Simic Growth Chamber
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Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.
Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.
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Land
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|
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main
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1 |
Simic Guildgate
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Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}.
Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}.
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Land
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|
|
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main
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1 |
Simic Signet
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{2}
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Artifact
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|
|
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main
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1 |
Sol Ring
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{1}
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Artifact
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|
|
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main
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1 |
Stolen by the Fae
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Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
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{X}{U}{U}
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Sorcery
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|
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main
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1 |
Stonewood Invocation
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
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{3}{G}
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Instant
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|
|
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main
|
1 |
Swan Song
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Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
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{U}
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Instant
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|
|
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main
|
1 |
Swiftfoot Boots
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Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}
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{2}
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Artifact
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|
|
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main
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1 |
Talisman of Curiosity
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{T}: Add {C}. {T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.
{T}: Add {C}. {T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.
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{2}
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Artifact
|
|
|
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main
|
1 |
Temple of Mystery
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Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.
Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.
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Land
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|
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main
|
1 |
Temple of the False God
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{T}: Add {C}{C}. Activate only if you control five or more lands.
{T}: Add {C}{C}. Activate only if you control five or more lands.
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Land
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|
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main
|
1 |
The Great Henge
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This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
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{7}{G}{G}
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Artifact
|
|
|
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main
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1 |
Thrummingbird
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Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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{1}{U}
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Creature
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1/1
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|
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main
|
1 |
Viral Drake
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Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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{3}{U}
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Creature
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1/4
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|
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main
|
1 |
Viridian Corrupter
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Viridian Corrupter enters the battlefield, destroy target artifact.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Viridian Corrupter enters the battlefield, destroy target artifact.
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{1}{G}{G}
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Creature
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2/2
|
|
|
main
|
1 |
Whispersilk Cloak
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Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
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{3}
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Artifact
|
|
|
|
main
|
1 |
Worldly Tutor
|
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Search your library for a creature card, reveal it, then shuffle and put the card on top.
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{G}
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Instant
|
|
|
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main
|