1 |
Avenger of Zendikar
|
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
|
{5}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Beast Within
|
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Blasphemous Act
|
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
|
{8}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Blighted Woodland
|
{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Bow of Nylea
|
Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.
Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.
|
{1}{G}{G}
|
Artifact Enchantment
|
|
|
|
main
|
1 |
Calming Verse
|
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Cinder Glade
|
({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
|
|
Land
|
|
|
|
main
|
1 |
Crop Rotation
|
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
|
{G}
|
Instant
|
|
|
|
main
|
1 |
Cultivate
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Decimate
|
Destroy target artifact, target creature, target enchantment, and target land.
Destroy target artifact, target creature, target enchantment, and target land.
|
{2}{R}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Defense of the Heart
|
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Dragon Broodmother
|
Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)
Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)
|
{2}{R}{R}{R}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Elemental Bond
|
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Elemental Mastery
|
Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
|
{3}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Eternal Witness
|
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
|
{1}{G}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Evolutionary Leap
|
{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Farhaven Elf
|
When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
{2}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Farseek
|
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Fierce Empath
|
When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
|
{2}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Finale of Devastation
|
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
|
{X}{G}{G}
|
Sorcery
|
|
|
|
main
|
11 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Garruk's Packleader
|
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
|
{4}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Ghost Quarter
|
{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Ghost Town
|
{T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
{T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
|
|
Land
|
|
|
|
main
|
1 |
Goblin Bombardment
|
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Greater Good
|
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
|
{2}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Green Sun's Zenith
|
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
|
{X}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Greenwarden of Murasa
|
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
|
{4}{G}{G}
|
Creature
|
5/4
|
|
|
main
|
1 |
Grow from the Ashes
|
Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Harrow
|
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Homeward Path
|
{T}: Add {C}. {T}: Each player gains control of all creatures they own.
{T}: Add {C}. {T}: Each player gains control of all creatures they own.
|
|
Land
|
|
|
|
main
|
1 |
Into the North
|
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Jund Panorama
|
{T}: Add {C}. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Kodama's Reach
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
6 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Myriad Landscape
|
Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Nature's Lore
|
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Nissa's Pilgrimage
|
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Nissa, Vastwood Seer
back
|
When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
|
{2}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Omnath, Locus of Rage
|
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
|
{3}{R}{R}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Parallel Lives
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Pattern of Rebirth
|
Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Perilous Forays
|
{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
|
{3}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Primal Command
|
Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.
|
{3}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Primal Growth
|
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Primal Vigor
|
If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Purphoros, God of the Forge
|
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
|
{3}{R}
|
Creature Enchantment
|
6/5
|
|
|
main
|
1 |
Rampant Growth
|
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Reclamation Sage
|
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
|
{2}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Sakura-Tribe Elder
|
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Sakura-Tribe Scout
|
{T}: You may put a land card from your hand onto the battlefield.
{T}: You may put a land card from your hand onto the battlefield.
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Sakura-Tribe Springcaller
|
At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
|
{3}{G}
|
Creature
|
2/4
|
|
|
main
|
1 |
Search for Tomorrow
|
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Skyshroud Claim
|
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
9 |
Snow-Covered Forest
|
|
|
Land
|
|
|
|
main
|
6 |
Snow-Covered Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Song of the Dryads
|
Enchant permanent Enchanted permanent is a colorless Forest land.
Enchant permanent Enchanted permanent is a colorless Forest land.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Spidersilk Armor
|
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Springbloom Druid
|
When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
{2}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Stalking Vengeance
|
Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
|
{5}{R}{R}
|
Creature
|
5/5
|
|
|
main
|
1 |
Sylvan Scrying
|
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Search your library for a land card, reveal it, put it into your hand, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Tempt with Vengeance
|
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Thicket Crasher
|
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other Elementals you control have trample.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other Elementals you control have trample.
|
{3}{G}
|
Creature
|
4/3
|
|
|
main
|
1 |
Tilonalli's Summoner
|
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
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1 |
Tireless Tracker
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Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
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{2}{G}
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Creature
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3/2
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main
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1 |
Tooth and Claw
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Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
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{3}{R}
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Enchantment
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main
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1 |
Tooth and Nail
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Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
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{5}{G}{G}
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Sorcery
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main
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1 |
Wood Elves
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When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
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{2}{G}
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Creature
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1/1
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main
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1 |
World Shaper
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Whenever World Shaper attacks, you may mill three cards. When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
Whenever World Shaper attacks, you may mill three cards. When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
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{3}{G}
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Creature
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3/3
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main
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1 |
Worldly Tutor
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Search your library for a creature card, reveal it, then shuffle and put the card on top.
Search your library for a creature card, reveal it, then shuffle and put the card on top.
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{G}
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Instant
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main
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