1 |
Ambassador Oak
|
When this creature enters, create a 1/1 green Elf Warrior creature token.
When this creature enters, create a 1/1 green Elf Warrior creature token.
|
{3}{G}
|
Creature
|
3/3
|
|
$0.03
|
main
|
1 |
Ancient Ziggurat
|
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
|
|
Land
|
|
|
$3.14
|
main
|
1 |
Anthousa, Setessan Hero
|
Heroic — Whenever you cast a spell that targets Anthousa, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
Heroic — Whenever you cast a spell that targets Anthousa, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
|
{3}{G}{G}
|
Creature
|
4/5
|
|
$0.13
|
main
|
1 |
Arashin Foremost
|
Double strike Whenever this creature enters or attacks, another target Warrior creature you control gains double strike until end of turn.
Double strike Whenever this creature enters or attacks, another target Warrior creature you control gains double strike until end of turn.
|
{1}{W}{W}
|
Creature
|
2/2
|
|
$0.26
|
main
|
1 |
Arcane Sanctum
|
This land enters tapped. {T}: Add {W}, {U}, or {B}.
This land enters tapped. {T}: Add {W}, {U}, or {B}.
|
|
Land
|
|
|
$0.41
|
main
|
1 |
Aurora Champion
|
Whenever this creature attacks, if your team controls another Warrior, tap target creature.
Whenever this creature attacks, if your team controls another Warrior, tap target creature.
|
{2}{W}
|
Creature
|
3/2
|
|
$0.09
|
main
|
1 |
Aven Skirmisher
|
|
{W}
|
Creature
|
1/1
|
|
$0.07
|
main
|
1 |
Aysen Crusader
|
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
|
{2}{W}{W}
|
Creature
|
2+*/2+*
|
|
|
main
|
1 |
Beastbreaker of Bala Ged
|
Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/4 LEVEL 4+ 6/6 Trample
Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/4 LEVEL 4+ 6/6 Trample
|
{1}{G}
|
Creature
|
2/2
|
|
$0.04
|
main
|
1 |
Blaring Captain
|
Partner with Blaring Recruiter (When this creature enters, target player may put Blaring Recruiter into their hand from their library, then shuffle.) Whenever this creature attacks, attacking Warriors get +1/+1 until end of turn.
Partner with Blaring Recruiter (When this creature enters, target player may put Blaring Recruiter into their hand from their library, then shuffle.) Whenever this creature attacks, attacking Warriors get +1/+1 until end of turn.
|
{3}{B}
|
Creature
|
2/2
|
|
$0.15
|
main
|
1 |
Blaring Recruiter
|
Partner with Blaring Captain (When this creature enters, target player may put Blaring Captain into their hand from their library, then shuffle.) {2}{W}: Create a 1/1 white Warrior creature token.
Partner with Blaring Captain (When this creature enters, target player may put Blaring Captain into their hand from their library, then shuffle.) {2}{W}: Create a 1/1 white Warrior creature token.
|
{3}{W}
|
Creature
|
2/2
|
|
$0.19
|
main
|
1 |
Blood-Chin Fanatic
|
{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
|
{1}{B}{B}
|
Creature
|
3/3
|
|
$0.23
|
main
|
1 |
Blood-Chin Rager
|
Whenever this creature attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Whenever this creature attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
|
{1}{B}
|
Creature
|
2/2
|
|
$0.18
|
main
|
1 |
Boldwyr Intimidator
|
Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.
Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.
|
{5}{R}{R}
|
Creature
|
5/5
|
|
$0.21
|
main
|
1 |
Bramblewood Paragon
|
Each other Warrior creature you control enters with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.
Each other Warrior creature you control enters with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.
|
{1}{G}
|
Creature
|
2/2
|
|
$2.52
|
main
|
1 |
Brighthearth Banneret
|
Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
|
{1}{R}
|
Creature
|
1/1
|
|
$0.29
|
main
|
1 |
Bull-Rush Bruiser
|
Whenever this creature attacks, if your team controls another Warrior, this creature gains first strike until end of turn.
Whenever this creature attacks, if your team controls another Warrior, this creature gains first strike until end of turn.
|
{3}{R}
|
Creature
|
4/3
|
|
$0.04
|
main
|
1 |
Cartouche of Solidarity
|
Enchant creature you control When this Aura enters, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)
Enchant creature you control When this Aura enters, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)
|
{W}
|
Enchantment
|
|
|
$0.15
|
main
|
1 |
Cascading Cataracts
|
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
|
|
Land
|
|
|
$1.22
|
main
|
1 |
Cavern of Souls
|
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
|
|
Land
|
|
|
|
main
|
1 |
Chief of the Edge
|
Other Warrior creatures you control get +1/+0.
Other Warrior creatures you control get +1/+0.
|
{W}{B}
|
Creature
|
3/2
|
|
$0.11
|
main
|
1 |
Chief of the Scale
|
Other Warrior creatures you control get +0/+1.
Other Warrior creatures you control get +0/+1.
|
{W}{B}
|
Creature
|
2/3
|
|
$0.06
|
main
|
1 |
Coat of Arms
|
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
|
{5}
|
Artifact
|
|
|
$15.13
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
$0.33
|
main
|
1 |
Crazed Goblin
|
This creature attacks each combat if able.
This creature attacks each combat if able.
|
{R}
|
Creature
|
1/1
|
|
$0.07
|
main
|
1 |
Crumbling Necropolis
|
This land enters tapped. {T}: Add {U}, {B}, or {R}.
This land enters tapped. {T}: Add {U}, {B}, or {R}.
|
|
Land
|
|
|
$0.29
|
main
|
1 |
Decorated Champion
|
Whenever another Warrior your team controls enters, put a +1/+1 counter on this creature.
Whenever another Warrior your team controls enters, put a +1/+1 counter on this creature.
|
{1}{G}
|
Creature
|
2/2
|
|
$0.22
|
main
|
1 |
Diplomacy of the Wastes
|
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
|
{2}{B}
|
Sorcery
|
|
|
$0.07
|
main
|
1 |
Disowned Ancestor
|
Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
|
{B}
|
Creature
|
0/4
|
|
$0.08
|
main
|
1 |
Door of Destinies
|
As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
|
{4}
|
Artifact
|
|
|
$6.08
|
main
|
1 |
Exotic Orchard
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
|
Land
|
|
|
$0.50
|
main
|
1 |
Flamekin Brawler
|
{R}: This creature gets +1/+0 until end of turn.
{R}: This creature gets +1/+0 until end of turn.
|
{R}
|
Creature
|
0/2
|
|
|
main
|
1 |
Forbidden Orchard
|
{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
|
|
Land
|
|
|
$6.55
|
main
|
1 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Frontier Bivouac
|
This land enters tapped. {T}: Add {G}, {U}, or {R}.
This land enters tapped. {T}: Add {G}, {U}, or {R}.
|
|
Land
|
|
|
$0.22
|
main
|
1 |
Glistener Elf
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{G}
|
Creature
|
1/1
|
|
$0.36
|
main
|
1 |
Goblin Balloon Brigade
|
{R}: This creature gains flying until end of turn.
{R}: This creature gains flying until end of turn.
|
{R}
|
Creature
|
1/1
|
|
$0.07
|
main
|
1 |
Goblin Bushwhacker
|
Kicker {R} (You may pay an additional {R} as you cast this spell.) When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Kicker {R} (You may pay an additional {R} as you cast this spell.) When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
|
{R}
|
Creature
|
1/1
|
|
$0.89
|
main
|
1 |
Goblin Wardriver
|
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
|
{R}{R}
|
Creature
|
2/2
|
|
$0.34
|
main
|
1 |
God-Eternal Oketra
|
Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
|
{3}{W}{W}
|
Creature
|
3/6
|
|
$1.33
|
main
|
1 |
Godo's Irregulars
|
{R}: This creature deals 1 damage to target creature blocking it.
{R}: This creature deals 1 damage to target creature blocking it.
|
{R}
|
Creature
|
1/1
|
|
$0.14
|
main
|
1 |
Grixis Grimblade
|
As long as you control another multicolored permanent, this creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
As long as you control another multicolored permanent, this creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
|
{U/R}{B}
|
Creature
|
2/1
|
|
$0.20
|
main
|
1 |
Hand of Silumgar
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
|
{1}{B}
|
Creature
|
2/1
|
|
$0.02
|
main
|
1 |
Hazezon Tamar
|
When Hazezon enters, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors.
When Hazezon enters, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors.
|
{4}{R}{G}{W}
|
Creature
|
2/4
|
|
|
main
|
1 |
Herald of Anafenza
|
Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Whenever you activate this creature's outlast ability, create a 1/1 white Warrior creature token.
Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Whenever you activate this creature's outlast ability, create a 1/1 white Warrior creature token.
|
{W}
|
Creature
|
1/2
|
|
$0.17
|
main
|
1 |
Herald of Dromoka
|
Vigilance Other Warrior creatures you control have vigilance.
Vigilance Other Warrior creatures you control have vigilance.
|
{1}{W}
|
Creature
|
2/2
|
|
$0.09
|
main
|
1 |
Herald's Horn
|
As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
|
{3}
|
Artifact
|
|
|
$4.14
|
main
|
1 |
Holdout Settlement
|
{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
|
|
Land
|
|
|
$0.27
|
main
|
1 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Joraga Warcaller
|
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.
|
{G}
|
Creature
|
1/1
|
|
$6.45
|
main
|
1 |
Jungle Delver
|
{3}{G}: Put a +1/+1 counter on this creature.
{3}{G}: Put a +1/+1 counter on this creature.
|
{G}
|
Creature
|
1/1
|
|
$0.18
|
main
|
1 |
Jungle Shrine
|
This land enters tapped. {T}: Add {R}, {G}, or {W}.
This land enters tapped. {T}: Add {R}, {G}, or {W}.
|
|
Land
|
|
|
$0.32
|
main
|
1 |
Kashi-Tribe Warriors
|
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
|
{3}{G}{G}
|
Creature
|
2/4
|
|
$0.15
|
main
|
1 |
Khenra Charioteer
|
Trample Other creatures you control have trample.
Trample Other creatures you control have trample.
|
{1}{R}{G}
|
Creature
|
3/3
|
|
$0.13
|
main
|
1 |
Kindred Boon
|
As this enchantment enters, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible.
As this enchantment enters, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible.
|
{2}{W}{W}
|
Enchantment
|
|
|
$0.36
|
main
|
1 |
Kindred Charge
|
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
|
{4}{R}{R}
|
Sorcery
|
|
|
$4.50
|
main
|
1 |
Kindred Discovery
|
As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.
As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.
|
{3}{U}{U}
|
Enchantment
|
|
|
$5.49
|
main
|
1 |
Kindred Dominance
|
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
{5}{B}{B}
|
Sorcery
|
|
|
$7.84
|
main
|
1 |
Kindred Summons
|
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
|
{5}{G}{G}
|
Instant
|
|
|
$5.80
|
main
|
1 |
Kjeldoran Warrior
|
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Mardu Charm
|
Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
|
{R}{W}{B}
|
Instant
|
|
|
$0.14
|
main
|
1 |
Mardu Hateblade
|
{B}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
{B}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Mardu Shadowspear
|
Whenever this creature attacks, each opponent loses 1 life. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Whenever this creature attacks, each opponent loses 1 life. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
{B}
|
Creature
|
1/1
|
|
$0.17
|
main
|
1 |
Mardu Woe-Reaper
|
Whenever this creature or another Warrior you control enters, you may exile target creature card from a graveyard. If you do, you gain 1 life.
Whenever this creature or another Warrior you control enters, you may exile target creature card from a graveyard. If you do, you gain 1 life.
|
{W}
|
Creature
|
2/1
|
|
$0.15
|
main
|
1 |
Mindblade Render
|
Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.
Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.
|
{1}{B}
|
Creature
|
1/3
|
|
|
main
|
1 |
Mist-Cloaked Herald
|
This creature can't be blocked.
This creature can't be blocked.
|
{U}
|
Creature
|
1/1
|
|
$0.64
|
main
|
1 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Mystic Monastery
|
This land enters tapped. {T}: Add {U}, {R}, or {W}.
This land enters tapped. {T}: Add {U}, {R}, or {W}.
|
|
Land
|
|
|
$0.28
|
main
|
1 |
Najeela, the Blade-Blossom
|
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
|
{2}{R}
|
Creature
|
3/2
|
|
$9.57
|
main
|
1 |
Nath of the Gilt-Leaf
|
At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
|
{3}{B}{G}
|
Creature
|
4/4
|
|
$1.70
|
main
|
1 |
Nimbus Champion
|
Flying Whenever this creature attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
Flying Whenever this creature attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
|
{5}{U}
|
Creature
|
4/4
|
|
$0.14
|
main
|
1 |
Nomad Outpost
|
This land enters tapped. {T}: Add {R}, {W}, or {B}.
This land enters tapped. {T}: Add {R}, {W}, or {B}.
|
|
Land
|
|
|
$0.40
|
main
|
1 |
Null Champion
|
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/2 LEVEL 4+ 7/3 {B}: Regenerate this creature.
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/2 LEVEL 4+ 7/3 {B}: Regenerate this creature.
|
{1}{B}
|
Creature
|
1/1
|
|
$0.09
|
main
|
1 |
Obelisk of Urd
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this artifact enters, choose a creature type. Creatures you control of the chosen type get +2/+2.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this artifact enters, choose a creature type. Creatures you control of the chosen type get +2/+2.
|
{6}
|
Artifact
|
|
|
$2.85
|
main
|
1 |
Oketra's Monument
|
White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
|
{3}
|
Artifact
|
|
|
$3.08
|
main
|
1 |
Opulent Palace
|
This land enters tapped. {T}: Add {B}, {G}, or {U}.
This land enters tapped. {T}: Add {B}, {G}, or {U}.
|
|
Land
|
|
|
$0.74
|
main
|
1 |
Path of Ancestry
|
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
|
|
Land
|
|
|
$0.29
|
main
|
1 |
Pelt Collector
|
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has trample.
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has trample.
|
{G}
|
Creature
|
1/1
|
|
$0.30
|
main
|
1 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Raiders' Spoils
|
Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
|
{3}{B}
|
Enchantment
|
|
|
$0.10
|
main
|
1 |
Rhys the Redeemed
|
{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.
{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.
|
{G/W}
|
Creature
|
1/1
|
|
$6.15
|
main
|
1 |
Roar of the Crowd
|
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
|
{3}{R}
|
Sorcery
|
|
|
$0.19
|
main
|
1 |
Rush of Battle
|
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
|
{3}{W}
|
Sorcery
|
|
|
$0.06
|
main
|
1 |
Rushblade Commander
|
Warriors your team controls have haste.
Warriors your team controls have haste.
|
{B}{R}
|
Creature
|
2/2
|
|
$0.24
|
main
|
1 |
Sandsteppe Citadel
|
This land enters tapped. {T}: Add {W}, {B}, or {G}.
This land enters tapped. {T}: Add {W}, {B}, or {G}.
|
|
Land
|
|
|
$0.70
|
main
|
1 |
Savage Lands
|
This land enters tapped. {T}: Add {B}, {R}, or {G}.
This land enters tapped. {T}: Add {B}, {R}, or {G}.
|
|
Land
|
|
|
$0.57
|
main
|
1 |
Seaside Citadel
|
This land enters tapped. {T}: Add {G}, {W}, or {U}.
This land enters tapped. {T}: Add {G}, {W}, or {U}.
|
|
Land
|
|
|
$0.68
|
main
|
1 |
Secure the Wastes
|
Create X 1/1 white Warrior creature tokens.
Create X 1/1 white Warrior creature tokens.
|
{X}{W}
|
Instant
|
|
|
$1.04
|
main
|
1 |
Shanna, Sisay's Legacy
|
Shanna can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control.
Shanna can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control.
|
{G}{W}
|
Creature
|
0/0
|
|
$0.11
|
main
|
1 |
Shared Triumph
|
As this enchantment enters, choose a creature type. Creatures of the chosen type get +1/+1.
As this enchantment enters, choose a creature type. Creatures of the chosen type get +1/+1.
|
{1}{W}
|
Enchantment
|
|
|
$2.82
|
main
|
1 |
Sunblade Elf
|
This creature gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn.
This creature gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn.
|
{G}
|
Creature
|
1/1
|
|
$0.15
|
main
|
1 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Take Up Arms
|
Create three 1/1 white Warrior creature tokens.
Create three 1/1 white Warrior creature tokens.
|
{4}{W}
|
Instant
|
|
|
$0.04
|
main
|
1 |
Tenacious Dead
|
When this creature dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.
When this creature dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.
|
{B}
|
Creature
|
1/1
|
|
$0.22
|
main
|
1 |
Thrasher Brute
|
Whenever this creature or another Warrior your team controls enters, target opponent loses 1 life and you gain 1 life.
Whenever this creature or another Warrior your team controls enters, target opponent loses 1 life and you gain 1 life.
|
{3}{B}
|
Creature
|
4/3
|
|
$0.16
|
main
|
1 |
Unclaimed Territory
|
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
|
|
Land
|
|
|
$0.34
|
main
|
1 |
Unstoppable Ash
|
Trample Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Trample Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
|
{3}{G}
|
Creature
|
5/5
|
|
$1.13
|
main
|
1 |
Vanquisher's Banner
|
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
|
{5}
|
Artifact
|
|
|
$4.03
|
main
|
1 |
Wild Nacatl
|
This creature gets +1/+1 as long as you control a Mountain. This creature gets +1/+1 as long as you control a Plains.
This creature gets +1/+1 as long as you control a Mountain. This creature gets +1/+1 as long as you control a Plains.
|
{G}
|
Creature
|
1/1
|
|
$0.59
|
main
|
1 |
Zulaport Enforcer
|
Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 3/3 LEVEL 3+ 5/5 This creature can't be blocked except by black creatures.
Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 3/3 LEVEL 3+ 5/5 This creature can't be blocked except by black creatures.
|
{B}
|
Creature
|
1/1
|
|
$0.05
|
main
|