1 |
Animate Dead
|
Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
|
{1}{B}
|
Enchantment
|
|
|
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main
|
1 |
Army of the Damned
|
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{5}{B}{B}{B}
|
Sorcery
|
|
|
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main
|
1 |
Ashnod's Altar
|
Sacrifice a creature: Add {C}{C}.
Sacrifice a creature: Add {C}{C}.
|
{3}
|
Artifact
|
|
|
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main
|
1 |
Barter in Blood
|
Each player sacrifices two creatures.
Each player sacrifices two creatures.
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{2}{B}{B}
|
Sorcery
|
|
|
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main
|
1 |
Blood Crypt
|
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
|
|
|
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main
|
1 |
Brainstorm
|
Draw three cards, then put two cards from your hand on top of your library in any order.
Draw three cards, then put two cards from your hand on top of your library in any order.
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{U}
|
Instant
|
|
|
|
main
|
1 |
Buried Alive
|
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Cabal Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
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Land
|
|
|
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main
|
1 |
Cemetery Reaper
|
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
|
{1}{B}{B}
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Creature
|
2/2
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
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Land
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|
|
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main
|
1 |
Cruel Ultimatum
|
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
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{U}{U}{B}{B}{B}{R}{R}
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Sorcery
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|
|
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main
|
1 |
Cryptbreaker
|
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
|
{B}
|
Creature
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1/1
|
|
|
main
|
1 |
Cyclonic Rift
|
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
|
{1}{U}
|
Instant
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|
|
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main
|
1 |
Death Baron
|
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
|
{1}{B}{B}
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Creature
|
2/2
|
|
|
main
|
1 |
Deathbringer Thoctar
|
Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.
Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar. Remove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.
|
{4}{B}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Demonic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dictate of Erebos
|
Flash Whenever a creature you control dies, each opponent sacrifices a creature.
Flash Whenever a creature you control dies, each opponent sacrifices a creature.
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{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Dig Through Time
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
|
{6}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Diregraf Captain
|
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.
|
{1}{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Diregraf Colossus
|
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
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{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Dreamborn Muse
|
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
|
{2}{U}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Entomb
|
Search your library for a card, put that card into your graveyard, then shuffle.
Search your library for a card, put that card into your graveyard, then shuffle.
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Fleshbag Marauder
|
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
|
{2}{B}
|
Creature
|
3/1
|
|
|
main
|
1 |
Ghoulcaller Gisa
|
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
|
{3}{B}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Gisa and Geralf
|
When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
|
{2}{U}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Grave Pact
|
Whenever a creature you control dies, each other player sacrifices a creature.
Whenever a creature you control dies, each other player sacrifices a creature.
|
{1}{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Grave Titan
|
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
|
{4}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Graveborn Muse
|
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
|
{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Gravecrawler
|
Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.
Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.
|
{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Hero's Downfall
|
Destroy target creature or planeswalker.
Destroy target creature or planeswalker.
|
{1}{B}{B}
|
Instant
|
|
|
|
main
|
8 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Josu Vess, Lich Knight
|
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
|
{2}{B}{B}
|
Creature
|
4/5
|
|
|
main
|
1 |
Lich Lord of Unx
|
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
|
{1}{U}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Liliana of the Veil
|
[+1]: Each player discards a card. [−2]: Target player sacrifices a creature. [−6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
[+1]: Each player discards a card. [−2]: Target player sacrifices a creature. [−6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
|
{1}{B}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Living Death
|
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
|
{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Lord of the Accursed
|
Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.
Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.
|
{2}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Luxury Suite
|
Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}.
Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Merciless Executioner
|
When Merciless Executioner enters the battlefield, each player sacrifices a creature.
When Merciless Executioner enters the battlefield, each player sacrifices a creature.
|
{2}{B}
|
Creature
|
3/1
|
|
|
main
|
1 |
Morphic Pool
|
Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.
Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
6 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Plaguecrafter
|
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
|
{2}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Ponder
|
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
|
{U}
|
Sorcery
|
|
|
|
main
|
1 |
Prince of Thralls
|
Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
|
{4}{U}{B}{B}{R}
|
Creature
|
7/7
|
|
|
main
|
1 |
Risen Executioner
|
Risen Executioner can't block. Other Zombie creatures you control get +1/+1. You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
Risen Executioner can't block. Other Zombie creatures you control get +1/+1. You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Rooftop Storm
|
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
|
{5}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Sheoldred, Whispering One
|
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
|
{5}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Steam Vents
|
({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
24 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Syphon Flesh
|
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
|
{4}{B}
|
Sorcery
|
|
|
|
main
|
1 |
The Eldest Reborn
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
|
{4}{B}
|
Enchantment
|
|
|
|
main
|
1 |
The Scarab God
|
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
|
{3}{U}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Thraximundar
|
Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
Haste Whenever Thraximundar attacks, defending player sacrifices a creature. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
|
{4}{U}{B}{R}
|
Creature
|
6/6
|
|
|
side
|
1 |
Torment of Hailfire
|
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
|
{X}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Toxic Deluge
|
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Treasure Cruise
|
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
|
{7}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Unbreathing Horde
|
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
|
{2}{B}
|
Creature
|
0/0
|
|
|
main
|
1 |
Undead Warchief
|
Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.
Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.
|
{2}{B}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Unscythe, Killer of Kings
|
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip {2}
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip {2}
|
{U}{B}{B}{R}
|
Artifact
|
|
|
|
main
|
1 |
Urborg, Tomb of Yawgmoth
|
Each land is a Swamp in addition to its other land types.
Each land is a Swamp in addition to its other land types.
|
|
Land
|
|
|
|
main
|
1 |
Vampiric Tutor
|
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Vona's Hunger
|
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
|
{2}{B}
|
Instant
|
|
|
|
main
|
1 |
Watery Grave
|
({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Zombie Apocalypse
|
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
|
{3}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Zombie Master
|
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."
|
{1}{B}{B}
|
Creature
|
2/3
|
|
|
main
|