1 |
Abundant Growth
|
Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."
Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Abzan Beastmaster
|
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
|
{2}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Air Servant
|
Flying {2}{U}: Tap target creature with flying.
Flying {2}{U}: Tap target creature with flying.
|
{4}{U}
|
Creature
|
4/3
|
|
|
main
|
1 |
Alpine Grizzly
|
|
{2}{G}
|
Creature
|
4/2
|
|
|
main
|
1 |
Ancestral Recall
|
Target player draws three cards.
Target player draws three cards.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Aphetto Runecaster
|
Whenever a permanent is turned face up, you may draw a card.
Whenever a permanent is turned face up, you may draw a card.
|
{3}{U}
|
Creature
|
2/3
|
|
|
main
|
1 |
Arbor Elf
|
{T}: Untap target Forest.
{T}: Untap target Forest.
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Arborback Stomper
|
Trample When Arborback Stomper enters the battlefield, you gain 5 life.
Trample When Arborback Stomper enters the battlefield, you gain 5 life.
|
{3}{G}{G}
|
Creature
|
5/4
|
|
|
main
|
1 |
Archivist
|
|
{2}{U}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Argent Sphinx
|
Flying Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
Flying Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
|
{2}{U}{U}
|
Creature
|
4/3
|
|
|
main
|
1 |
Arrogant Wurm
|
Trample Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Trample Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
{3}{G}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Azure Mage
|
|
{1}{U}
|
Creature
|
2/1
|
|
|
main
|
1 |
Baral, Chief of Compliance
|
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
|
{1}{U}
|
Creature
|
1/3
|
|
|
main
|
1 |
Benefactor's Draught
|
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.
|
{1}{G}
|
Instant
|
|
|
|
main
|
1 |
Bident of Thassa
|
Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
|
{2}{U}{U}
|
Artifact Enchantment
|
|
|
|
main
|
1 |
Botanical Sanctum
|
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Brainstorm
|
Draw three cards, then put two cards from your hand on top of your library in any order.
Draw three cards, then put two cards from your hand on top of your library in any order.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Broken Concentration
|
Counter target spell. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Counter target spell. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
{1}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Cancel
|
|
{1}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Censor
|
Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.)
Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.)
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Civilized Scholar
back
|
{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.
{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.
|
{2}{U}
|
Creature
|
0/1
|
|
|
main
|
1 |
Clash of Wills
|
Counter target spell unless its controller pays {X}.
Counter target spell unless its controller pays {X}.
|
{X}{U}
|
Instant
|
|
|
|
main
|
1 |
Coiling Oracle
|
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
|
{G}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Coldsteel Heart
|
Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Colossal Majesty
|
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Colossal Whale
|
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)
|
{5}{U}{U}
|
Creature
|
5/5
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Condescend
|
Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
{X}{U}
|
Instant
|
|
|
|
main
|
1 |
Convolute
|
Counter target spell unless its controller pays {4}.
Counter target spell unless its controller pays {4}.
|
{2}{U}
|
Instant
|
|
|
|
main
|
1 |
Counterspell
|
|
{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Cursecatcher
|
Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.
Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.
|
{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Darksteel Pendant
|
Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Deprive
|
As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.
As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.
|
{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Druid of the Cowl
|
|
{1}{G}
|
Creature
|
1/3
|
|
|
main
|
1 |
Edric, Spymaster of Trest
|
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
|
{1}{G}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Elemental Bond
|
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Elvish Mystic
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Evolving Wilds
|
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Fecundity
|
Whenever a creature dies, that creature's controller may draw a card.
Whenever a creature dies, that creature's controller may draw a card.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
16 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Freyalise, Llanowar's Fury
|
[+2]: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." [−2]: Destroy target artifact or enchantment. [−6]: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
[+2]: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." [−2]: Destroy target artifact or enchantment. [−6]: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
|
{3}{G}{G}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Fyndhorn Elves
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Garruk's Horde
|
Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
|
{5}{G}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Garruk's Packleader
|
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
|
{4}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Horizon Chimera
|
Flash Flying, trample Whenever you draw a card, you gain 1 life.
Flash Flying, trample Whenever you draw a card, you gain 1 life.
|
{2}{G}{U}
|
Creature
|
3/2
|
|
|
main
|
16 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Joiner Adept
|
Lands you control have "{T}: Add one mana of any color."
Lands you control have "{T}: Add one mana of any color."
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Kiora, the Crashing Wave
|
[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. [−1]: Draw a card. You may play an additional land this turn. [−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. [−1]: Draw a card. You may play an additional land this turn. [−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
|
{2}{G}{U}
|
Planeswalker
|
2
|
|
|
main
|
1 |
Lifespring Druid
|
{T}: Add one mana of any color.
{T}: Add one mana of any color.
|
{2}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Llanowar Elves
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Lumbering Falls
|
Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
|
|
Land
|
|
|
|
main
|
1 |
Momir Vig, Simic Visionary
|
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
|
{3}{G}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Opt
|
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Patient Rebuilding
|
At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
|
{3}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Ponder
|
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
|
{U}
|
Sorcery
|
|
|
|
main
|
1 |
Rashmi, Eternities Crafter
|
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
|
{2}{G}{U}
|
Creature
|
2/3
|
|
|
main
|
1 |
Renegade Map
|
Renegade Map enters the battlefield tapped. {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Renegade Map enters the battlefield tapped. {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Sages of the Anima
|
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
|
{3}{G}{U}
|
Creature
|
3/4
|
|
|
main
|
1 |
Scepter of Insight
|
{3}{U}, {T}: Draw a card.
{3}{U}, {T}: Draw a card.
|
{1}{U}{U}
|
Artifact
|
|
|
|
main
|
1 |
See Beyond
|
Draw two cards, then shuffle a card from your hand into your library.
Draw two cards, then shuffle a card from your hand into your library.
|
{1}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Simic Growth Chamber
|
Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.
Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.
|
|
Land
|
|
|
|
main
|
1 |
Simic Guildgate
|
Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}.
Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Simic Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Sphinx of Magosi
|
Flying {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
Flying {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
|
{3}{U}{U}{U}
|
Creature
|
6/6
|
|
|
main
|
1 |
Star Compass
|
Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Terra Stomper
|
This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
{3}{G}{G}{G}
|
Creature
|
8/8
|
|
|
main
|
1 |
Thran Dynamo
|
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Tropical Island
|
|
|
Land
|
|
|
|
main
|
1 |
Woodland Stream
|
Woodland Stream enters the battlefield tapped. {T}: Add {G} or {U}.
Woodland Stream enters the battlefield tapped. {T}: Add {G} or {U}.
|
|
Land
|
|
|
|
main
|