1 |
Atarka, World Render
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Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.
Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.
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{5}{R}{G}
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Creature
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6/4
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|
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main
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4 |
Birds of Paradise
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Flying {T}: Add one mana of any color.
Flying {T}: Add one mana of any color.
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{G}
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Creature
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0/1
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|
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main
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4 |
Bloodstained Mire
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{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
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Land
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main
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1 |
Bogardan Hellkite
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Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Flash Flying When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
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{6}{R}{R}
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Creature
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5/5
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|
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main
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2 |
Cavern of Souls
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As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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Land
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main
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4 |
Chalice of the Void
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Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
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{X}{X}
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Artifact
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main
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1 |
Dragonlord Dromoka
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This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.
This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.
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{4}{G}{W}
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Creature
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5/7
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|
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main
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1 |
Dragonlord Kolaghan
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Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
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{4}{B}{R}
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Creature
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6/5
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|
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main
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1 |
Dragonlord Ojutai
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Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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{3}{W}{U}
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Creature
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5/4
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|
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main
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4 |
Dragonstorm
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Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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{8}{R}
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Sorcery
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main
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1 |
Forest
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|
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Land
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main
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3 |
Harmonize
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{2}{G}{G}
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Sorcery
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|
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main
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1 |
Karrthus, Tyrant of Jund
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Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.
Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.
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{4}{B}{R}{G}
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Creature
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7/7
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|
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main
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4 |
Lightning Bolt
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Lightning Bolt deals 3 damage to any target.
Lightning Bolt deals 3 damage to any target.
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{R}
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Instant
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main
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4 |
Lotus Bloom
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Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color.
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Artifact
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|
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main
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5 |
Mountain
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|
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Land
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main
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4 |
Pentad Prism
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Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Pentad Prism: Add one mana of any color.
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Pentad Prism: Add one mana of any color.
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{2}
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Artifact
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|
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main
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4 |
Pyretic Ritual
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|
{1}{R}
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Instant
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|
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main
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1 |
Sacred Foundry
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({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
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main
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2 |
Stomping Ground
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({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
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main
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1 |
Swamp
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|
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Land
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main
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4 |
Vessel of Volatility
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{1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}.
{1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}.
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{1}{R}
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Enchantment
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|
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main
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2 |
Wooded Foothills
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{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
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Land
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main
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