1 |
Amoeboid Changeling
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Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn.
Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn.
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{1}{U}
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Creature
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1/1
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main
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1 |
Antler Skulkin
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{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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{5}
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Artifact Creature
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3/3
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main
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1 |
Avian Changeling
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Changeling (This card is every creature type.) Flying
Changeling (This card is every creature type.) Flying
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{2}{W}
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Creature
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2/2
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main
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1 |
Blades of Velis Vel
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Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
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{1}{R}
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Instant Tribal
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main
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1 |
Blazethorn Scarecrow
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Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
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{5}
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Artifact Creature
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3/3
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main
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1 |
Cairn Wanderer
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Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
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{4}{B}
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Creature
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4/4
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main
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1 |
Chameleon Colossus
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Changeling (This card is every creature type.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
Changeling (This card is every creature type.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
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{2}{G}{G}
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Creature
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4/4
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main
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1 |
Changeling Berserker
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Changeling (This card is every creature type.) Haste Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Changeling (This card is every creature type.) Haste Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
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{3}{R}
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Creature
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5/3
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main
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1 |
Changeling Hero
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Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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{4}{W}
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Creature
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4/4
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main
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1 |
Changeling Sentinel
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Changeling (This card is every creature type.) Vigilance
Changeling (This card is every creature type.) Vigilance
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{3}{W}
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Creature
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3/2
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main
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1 |
Changeling Titan
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Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
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{4}{G}
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Creature
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7/7
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main
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1 |
Crib Swap
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Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
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{2}{W}
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Instant Tribal
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main
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1 |
Fang Skulkin
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{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
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{2}
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Artifact Creature
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2/1
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main
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1 |
Game-Trail Changeling
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Changeling (This card is every creature type.) Trample
Changeling (This card is every creature type.) Trample
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{3}{G}{G}
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Creature
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4/4
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|
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main
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1 |
Geist-Fueled Scarecrow
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Creature spells you cast cost {1} more to cast.
Creature spells you cast cost {1} more to cast.
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{4}
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Artifact Creature
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4/4
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|
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main
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1 |
Ghostly Changeling
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Changeling (This card is every creature type.) {1}{B}: Ghostly Changeling gets +1/+1 until end of turn.
Changeling (This card is every creature type.) {1}{B}: Ghostly Changeling gets +1/+1 until end of turn.
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{2}{B}
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Creature
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2/2
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main
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1 |
Grim Poppet
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Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
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{7}
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Artifact Creature
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4/4
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|
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main
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1 |
Harvest Hand
back
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When Harvest Hand dies, return it to the battlefield transformed under your control.
When Harvest Hand dies, return it to the battlefield transformed under your control.
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{3}
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Artifact Creature
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2/2
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main
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1 |
Heap Doll
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Sacrifice Heap Doll: Exile target card from a graveyard.
Sacrifice Heap Doll: Exile target card from a graveyard.
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{1}
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Artifact Creature
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1/1
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main
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1 |
Hoof Skulkin
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{3}: Target green creature gets +1/+1 until end of turn.
{3}: Target green creature gets +1/+1 until end of turn.
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{3}
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Artifact Creature
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2/2
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|
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main
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1 |
Jawbone Skulkin
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{2}: Target red creature gains haste until end of turn.
{2}: Target red creature gains haste until end of turn.
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{1}
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Artifact Creature
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1/1
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main
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1 |
Lockjaw Snapper
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Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
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{4}
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Artifact Creature
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2/2
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|
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main
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1 |
Lurebound Scarecrow
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As Lurebound Scarecrow enters the battlefield, choose a color. When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
As Lurebound Scarecrow enters the battlefield, choose a color. When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
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{3}
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Artifact Creature
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4/4
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|
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main
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1 |
Mirror Entity
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Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
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{2}{W}
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Creature
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1/1
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|
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main
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1 |
Moonglove Changeling
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Changeling (This card is every creature type.) {B}: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Changeling (This card is every creature type.) {B}: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
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{2}{B}
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Creature
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2/2
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|
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main
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1 |
Mothdust Changeling
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Changeling (This card is every creature type.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
Changeling (This card is every creature type.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
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{U}
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Creature
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1/1
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main
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1 |
One-Eyed Scarecrow
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Defender Creatures with flying your opponents control get -1/-0.
Defender Creatures with flying your opponents control get -1/-0.
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{3}
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Artifact Creature
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2/3
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|
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main
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1 |
Painter's Servant
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As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
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{2}
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Artifact Creature
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1/3
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|
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main
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1 |
Pili-Pala
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Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)
Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)
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{2}
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Artifact Creature
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1/1
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|
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main
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1 |
Rattleblaze Scarecrow
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Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature.
Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature.
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{6}
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Artifact Creature
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5/3
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|
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main
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1 |
Reaper King
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({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.
({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.
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{2/W}{2/U}{2/B}{2/R}{2/G}
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Artifact Creature
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6/6
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|
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main
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1 |
Scarecrone
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{1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield.
{1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield.
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{3}
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Artifact Creature
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1/2
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|
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main
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1 |
Scarecrow
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{6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.
{6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.
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{5}
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Artifact Creature
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2/2
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main
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1 |
Scrapbasket
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{1}: Scrapbasket becomes all colors until end of turn.
{1}: Scrapbasket becomes all colors until end of turn.
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{4}
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Artifact Creature
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3/2
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|
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main
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1 |
Scuttlemutt
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{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn.
{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn.
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{3}
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Artifact Creature
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2/2
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|
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main
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1 |
Shapesharer
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Changeling (This card is every creature type.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
Changeling (This card is every creature type.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
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{1}{U}
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Creature
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1/1
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|
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main
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1 |
Shell Skulkin
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{3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
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{4}
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Artifact Creature
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3/2
|
|
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main
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1 |
Skeletal Changeling
|
Changeling (This card is every creature type.) {1}{B}: Regenerate Skeletal Changeling.
Changeling (This card is every creature type.) {1}{B}: Regenerate Skeletal Changeling.
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{1}{B}
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Creature
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1/1
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|
|
main
|
1 |
Tatterkite
|
Flying Tatterkite can't have counters put on it.
Flying Tatterkite can't have counters put on it.
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{3}
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Artifact Creature
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2/1
|
|
|
main
|
1 |
Taurean Mauler
|
Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
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{2}{R}
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Creature
|
2/2
|
|
|
main
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1 |
Thornwatch Scarecrow
|
Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature.
Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature.
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{6}
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Artifact Creature
|
4/4
|
|
|
main
|
1 |
War-Spike Changeling
|
Changeling (This card is every creature type.) {R}: War-Spike Changeling gains first strike until end of turn.
Changeling (This card is every creature type.) {R}: War-Spike Changeling gains first strike until end of turn.
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{3}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Watchwing Scarecrow
|
Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature.
Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature.
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{4}
|
Artifact Creature
|
2/4
|
|
|
main
|
1 |
Wicker Warcrawler
|
Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
|
{5}
|
Artifact Creature
|
6/6
|
|
|
main
|
1 |
Wild-Field Scarecrow
|
Defender {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Defender {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
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{3}
|
Artifact Creature
|
1/4
|
|
|
main
|
1 |
Wingrattle Scarecrow
|
Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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{3}
|
Artifact Creature
|
2/2
|
|
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main
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