1 |
Akoum Refuge
|
Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Arcbond
|
Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Archfiend of Spite
|
Flying Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flying Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
{5}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Ascent of the Worthy
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
|
{1}{W}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Backlash
|
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Tap target untapped creature. That creature deals damage equal to its power to its controller.
|
{1}{B}{R}
|
Instant
|
|
|
|
main
|
1 |
Batwing Brume
|
Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. (Do both if {W}{B} was spent.)
Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. (Do both if {W}{B} was spent.)
|
{1}{W/B}
|
Instant
|
|
|
|
main
|
1 |
Binding Agony
|
Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.
Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Blasphemous Act
|
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
|
{8}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Blaze of Glory
|
Cast this spell only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Cast this spell only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
|
{W}
|
Instant
|
|
|
|
main
|
1 |
Blazing Sunsteel
|
Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4}
Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4}
|
{1}{R}
|
Artifact
|
|
|
|
main
|
1 |
Blind Fury
|
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
|
{2}{R}{R}
|
Instant
|
|
|
|
main
|
1 |
Bloodfell Caves
|
Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Boros Guildgate
|
Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.
Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Boros Reckoner
|
Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. {R/W}: Boros Reckoner gains first strike until end of turn.
Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. {R/W}: Boros Reckoner gains first strike until end of turn.
|
{R/W}{R/W}{R/W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Brash Taunter
|
Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature.
Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature.
|
{4}{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Chain Reaction
|
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
|
{2}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Channel Harm
|
Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
|
{5}{W}
|
Instant
|
|
|
|
main
|
1 |
Coalhauler Swine
|
Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
|
{4}{R}{R}
|
Creature
|
4/4
|
|
|
main
|
1 |
Comeuppance
|
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
|
{3}{W}
|
Instant
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Commander's Sphere
|
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Concealed Courtyard
|
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Darksteel Ingot
|
Indestructible {T}: Add one mana of any color.
Indestructible {T}: Add one mana of any color.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Delirium
|
Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
|
{1}{B}{R}
|
Instant
|
|
|
|
main
|
1 |
Dictate of the Twin Gods
|
Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
|
{3}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Exotic Orchard
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
|
Land
|
|
|
|
main
|
1 |
Fellwar Stone
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Fire Covenant
|
As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.
As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.
|
{1}{B}{R}
|
Instant
|
|
|
|
main
|
1 |
Flawless Maneuver
|
If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.
If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.
|
{2}{W}
|
Instant
|
|
|
|
main
|
1 |
Gideon's Sacrifice
|
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
|
{W}
|
Instant
|
|
|
|
main
|
1 |
Goldnight Castigator
|
Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.
Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.
|
{2}{R}{R}
|
Creature
|
4/9
|
|
|
main
|
1 |
Harsh Judgment
|
As Harsh Judgment enters the battlefield, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
As Harsh Judgment enters the battlefield, choose a color. If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
|
{2}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Impact Resonance
|
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Inkshield
|
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
|
{3}{W}{B}
|
Instant
|
|
|
|
main
|
1 |
Kaervek's Purge
|
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
|
{X}{B}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Malignus
|
Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by Malignus can't be prevented.
Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by Malignus can't be prevented.
|
{3}{R}{R}
|
Creature
|
*/*
|
|
|
main
|
1 |
Manascape Refractor
|
Manascape Refractor enters the battlefield tapped. Manascape Refractor has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.
Manascape Refractor enters the battlefield tapped. Manascape Refractor has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Mogg Maniac
|
Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker.
Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
5 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Nahiri's Wrath
|
As an additional cost to cast this spell, discard X cards. Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
As an additional cost to cast this spell, discard X cards. Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
|
{2}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Nomad Outpost
|
Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Nomads en-Kor
|
{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Parallectric Feedback
|
Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value.
Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value.
|
{3}{R}
|
Instant
|
|
|
|
main
|
1 |
Pariah
|
Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Phthisis
|
Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
{3}{B}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
5 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Queen Marchesa
|
Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
|
{1}{R}{W}{B}
|
Creature
|
3/3
|
cmdr
|
|
main
|
1 |
Ragged Veins
|
Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.
Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Rakdos Charm
|
Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.
Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.
|
{B}{R}
|
Instant
|
|
|
|
main
|
1 |
Rush of Vitality
|
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Savai Triome
|
({T}: Add {R}, {W}, or {B}.) Savai Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
({T}: Add {R}, {W}, or {B}.) Savai Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Saving Grace
|
Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.
Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Scoured Barrens
|
Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.
Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Selfless Spirit
|
Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
Flying Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
|
{1}{W}
|
Creature
|
2/1
|
|
|
main
|
1 |
Selfless Squire
|
Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.
Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.
|
{3}{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Shaman en-Kor
|
{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
|
{1}{W}
|
Creature
|
1/2
|
|
|
main
|
1 |
Shivan Meteor
|
Shivan Meteor deals 13 damage to target creature. Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Shivan Meteor deals 13 damage to target creature. Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
{3}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Shriveling Rot
|
Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.)
Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.)
|
{2}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Simulacrum
|
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Souls of the Faultless
|
Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
|
{W}{B}{B}
|
Creature
|
0/4
|
|
|
main
|
1 |
Sower of Discord
|
Flying As Sower of Discord enters the battlefield, choose two players. Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
Flying As Sower of Discord enters the battlefield, choose two players. Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
|
{4}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Spectral Searchlight
|
{T}: Choose a player. That player adds one mana of any color they choose.
{T}: Choose a player. That player adds one mana of any color they choose.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Spirit en-Kor
|
Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
|
{3}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Spiteful Shadows
|
Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Spiteful Sliver
|
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
|
{2}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Spitemare
|
Whenever Spitemare is dealt damage, it deals that much damage to any target.
Whenever Spitemare is dealt damage, it deals that much damage to any target.
|
{2}{R/W}{R/W}
|
Creature
|
3/3
|
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main
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1 |
Stuffy Doll
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Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself.
Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself.
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{5}
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Artifact Creature
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0/1
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main
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5 |
Swamp
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Land
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main
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1 |
Tainted Strike
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Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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{B}
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Instant
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main
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1 |
Temple of Malice
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Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}.
Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}.
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Land
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main
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1 |
Temple of Silence
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Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.
Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.
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Land
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main
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1 |
Temple of Triumph
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Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.
Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.
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Land
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main
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1 |
Thriving Bluff
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Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
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Land
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main
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1 |
Thriving Heath
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Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.
Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.
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Land
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main
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1 |
Thriving Moor
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Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.
Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.
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Land
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main
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1 |
Traitor's Roar
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Tap target untapped creature. It deals damage equal to its power to its controller. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Tap target untapped creature. It deals damage equal to its power to its controller. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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{4}{B/R}
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Sorcery
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main
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1 |
Treacherous Link
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Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.
Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.
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{1}{B}
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Enchantment
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main
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1 |
Truefire Captain
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Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
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{R}{R}{W}{W}
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Creature
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4/3
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|
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main
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1 |
Valor Made Real
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Target creature can block any number of creatures this turn.
Target creature can block any number of creatures this turn.
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{W}
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Instant
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main
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1 |
Vault of Champions
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Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.
Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.
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Land
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main
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1 |
Volcano Hellion
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Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
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{2}{R}{R}
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Creature
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6/5
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main
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1 |
Wall of Hope
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Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life.
Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life.
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{W}
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Creature
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0/3
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main
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1 |
Wall of Souls
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Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
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{1}{B}
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Creature
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0/4
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|
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main
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1 |
Warrior en-Kor
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{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
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{W}{W}
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Creature
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2/2
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|
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main
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1 |
Whipkeeper
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{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.
{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.
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{2}{R}{R}
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Creature
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1/1
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main
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1 |
Wind-Scarred Crag
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Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
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Land
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main
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