1 |
Academy Rector
|
When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
|
{3}{W}
|
Creature
|
1/2
|
|
|
main
|
1 |
Archetype of Aggression
|
Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.
Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.
|
{1}{R}{R}
|
Creature Enchantment
|
3/2
|
|
|
main
|
1 |
Archetype of Imagination
|
Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.
Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.
|
{4}{U}{U}
|
Creature Enchantment
|
3/2
|
|
|
main
|
1 |
Argothian Enchantress
|
Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.
Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.
|
{1}{G}
|
Creature
|
0/1
|
|
|
main
|
1 |
Athreos, God of Passage
|
Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
|
{1}{W}{B}
|
Creature Enchantment
|
5/4
|
|
|
main
|
1 |
Aura Shards
|
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
|
{1}{G}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Boon Satyr
|
Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.
Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.
|
{1}{G}{G}
|
Creature Enchantment
|
4/2
|
|
|
main
|
1 |
Breeding Pool
|
({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Canopy Vista
|
({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
|
|
Land
|
|
|
|
main
|
1 |
Celestial Ancient
|
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
|
{3}{W}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Child of Alara
|
Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
|
{W}{U}{B}{R}{G}
|
Creature
|
6/6
|
Commander
|
|
main
|
1 |
Chromanticore
|
Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
|
{W}{U}{B}{R}{G}
|
Creature Enchantment
|
4/4
|
|
|
main
|
1 |
Courser of Kruphix
|
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
|
{1}{G}{G}
|
Creature Enchantment
|
2/4
|
|
|
main
|
1 |
Daxos the Returned
|
Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
|
{1}{W}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Defense of the Heart
|
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Detention Sphere
|
When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
|
{1}{W}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Dominating Licid
|
{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature.
{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature.
|
{1}{U}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Doomwake Giant
|
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
|
{4}{B}
|
Creature Enchantment
|
4/6
|
|
|
main
|
1 |
Dragonskull Summit
|
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Drowned Catacomb
|
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Eidolon of Blossoms
|
Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
|
{2}{G}{G}
|
Creature Enchantment
|
2/2
|
|
|
main
|
1 |
Enchantress's Presence
|
Whenever you cast an enchantment spell, draw a card.
Whenever you cast an enchantment spell, draw a card.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Enlightened Tutor
|
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
|
{W}
|
Instant
|
|
|
|
main
|
1 |
Ephara, God of the Polis
|
Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
|
{2}{W}{U}
|
Creature Enchantment
|
6/5
|
|
|
main
|
1 |
Erebos, God of the Dead
|
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.
|
{3}{B}
|
Creature Enchantment
|
5/7
|
|
|
main
|
1 |
Ertai, the Corrupted
|
{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
|
{2}{W}{U}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Estrid, the Masked
|
[+2]: Untap each enchanted permanent you control. [−1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor. [−7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. Estrid, the Masked can be your commander.
[+2]: Untap each enchanted permanent you control. [−1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor. [−7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. Estrid, the Masked can be your commander.
|
{1}{G}{W}{U}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Forgeborn Oreads
|
Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.
Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.
|
{2}{R}{R}
|
Creature Enchantment
|
4/2
|
|
|
main
|
1 |
Future Sight
|
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
|
{2}{U}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Genju of the Realm
|
Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
|
{W}{U}{B}{R}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Gift of Paradise
|
Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."
Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Godless Shrine
|
({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Gravestorm
|
At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
|
{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Greater Auramancy
|
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.
|
{1}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Hall of Heliod's Generosity
|
{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
|
|
Land
|
|
|
|
main
|
1 |
Hallowed Fountain
|
({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Heliod, God of the Sun
|
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
|
{3}{W}
|
Creature Enchantment
|
5/6
|
|
|
main
|
1 |
Herald of the Pantheon
|
Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.
Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
High Market
|
{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
|
|
Land
|
|
|
|
main
|
1 |
Hinterland Harbor
|
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Idyllic Tutor
|
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
|
{2}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Into the Wilds
|
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Iroas, God of Victory
|
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.
|
{2}{R}{W}
|
Creature Enchantment
|
7/4
|
|
|
main
|
1 |
Irrigated Farmland
|
({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Karametra, God of Harvests
|
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
|
{3}{G}{W}
|
Creature Enchantment
|
6/7
|
|
|
main
|
1 |
Keranos, God of Storms
|
Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
|
{3}{U}{R}
|
Creature Enchantment
|
6/5
|
|
|
main
|
1 |
Kestia, the Cultivator
|
Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card.
Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card.
|
{1}{G}{W}{U}
|
Creature Enchantment
|
4/4
|
|
|
main
|
1 |
Kiki-Jiki, Mirror Breaker
|
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
|
{2}{R}{R}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Kruphix, God of Horizons
|
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
|
{3}{G}{U}
|
Creature Enchantment
|
4/7
|
|
|
main
|
1 |
Maelstrom Nexus
|
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
{W}{U}{B}{R}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Mana Reflection
|
If you tap a permanent for mana, it produces twice as much of that mana instead.
If you tap a permanent for mana, it produces twice as much of that mana instead.
|
{4}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Mirari's Wake
|
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
|
{3}{G}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Miren, the Moaning Well
|
{T}: Add {C}. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
{T}: Add {C}. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
|
|
Land
|
|
|
|
main
|
1 |
Mogis, God of Slaughter
|
Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.
Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.
|
{2}{B}{R}
|
Creature Enchantment
|
7/5
|
|
|
main
|
1 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Murmuring Bosk
|
({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
|
|
Land
|
|
|
|
main
|
1 |
Necromancy
|
You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Nicol Bolas, Dragon-God
|
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
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{U}{B}{B}{B}{R}
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Planeswalker
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4
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|
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main
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1 |
Nylea's Colossus
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Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.
Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.
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{6}{G}
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Creature Enchantment
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6/6
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|
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main
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1 |
Nylea, God of the Hunt
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Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn.
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn.
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{3}{G}
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Creature Enchantment
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6/6
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|
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main
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1 |
Nyx Weaver
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Reach At the beginning of your upkeep, mill two cards. {1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
Reach At the beginning of your upkeep, mill two cards. {1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
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{1}{B}{G}
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Creature Enchantment
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2/3
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|
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main
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1 |
Oath of the Ancient Wood
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Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
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{2}{G}
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Enchantment
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|
|
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main
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1 |
Overgrown Tomb
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({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
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main
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1 |
Pernicious Deed
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{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
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{1}{B}{G}
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Enchantment
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|
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main
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1 |
Pharika, God of Affliction
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Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. {B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
Indestructible As long as your devotion to black and green is less than seven, Pharika isn't a creature. {B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
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{1}{B}{G}
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Creature Enchantment
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5/5
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|
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main
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1 |
Phenax, God of Deception
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Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."
Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."
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{3}{U}{B}
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Creature Enchantment
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4/7
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|
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main
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1 |
Phyrexian Tower
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{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
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Land
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|
|
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main
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1 |
Plains
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|
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Land
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|
|
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main
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1 |
Prairie Stream
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({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
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Land
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|
|
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main
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1 |
Prismatic Omen
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Lands you control are every basic land type in addition to their other types.
Lands you control are every basic land type in addition to their other types.
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{1}{G}
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Enchantment
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|
|
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main
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1 |
Privileged Position
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({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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{2}{G/W}{G/W}{G/W}
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Enchantment
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|
|
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main
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1 |
Progenitus
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Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
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{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}
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Creature
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10/10
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|
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main
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1 |
Purphoros, God of the Forge
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Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
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{3}{R}
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Creature Enchantment
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6/5
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|
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main
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1 |
Replenish
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Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
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{3}{W}
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Sorcery
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|
|
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main
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1 |
Sacred Foundry
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({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
|
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main
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1 |
Scattered Groves
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({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
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Land
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|
|
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main
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1 |
Sheltered Thicket
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({T}: Add {R} or {G}.) Sheltered Thicket enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {R} or {G}.) Sheltered Thicket enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
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Land
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|
|
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main
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1 |
Sphere of Safety
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Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
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{4}{W}
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Enchantment
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|
|
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main
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1 |
Splinter Twin
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Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
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{2}{R}{R}
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Enchantment
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|
|
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main
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1 |
Starfield Mystic
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Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
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{1}{W}
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Creature
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2/2
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|
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main
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1 |
Sterling Grove
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Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
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{G}{W}
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Enchantment
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|
|
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main
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1 |
Stomping Ground
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({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
|
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main
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1 |
Sunbird's Invocation
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Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
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{5}{R}
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Enchantment
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|
|
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main
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1 |
Swamp
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|
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Land
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|
|
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main
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1 |
Temple Garden
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({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
|
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main
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1 |
Temple of Abandon
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Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. {T}: Add {R} or {G}.
Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. {T}: Add {R} or {G}.
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Land
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|
|
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main
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1 |
Temple of Deceit
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Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.
Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.
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Land
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|
|
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main
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1 |
Temple of Epiphany
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Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}.
Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}.
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Land
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|
|
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main
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1 |
Temple of Malady
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Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.
Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.
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Land
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|
|
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main
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1 |
Temple of Malice
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Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}.
Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. {T}: Add {B} or {R}.
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Land
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|
|
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main
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1 |
Temple of Mystery
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Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.
Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.
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Land
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|
|
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main
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1 |
Temple of Plenty
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Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.
Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.
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Land
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|
|
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main
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1 |
Temple of Silence
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Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.
Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.
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Land
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|
|
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main
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1 |
Thassa, God of the Sea
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Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.
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{2}{U}
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Creature Enchantment
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5/5
|
|
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main
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1 |
Tuvasa the Sunlit
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Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.
Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.
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{G}{W}{U}
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Creature
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1/1
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|
|
main
|
1 |
Utopia Sprawl
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
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{G}
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Enchantment
|
|
|
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main
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1 |
Woodland Cemetery
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
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|
Land
|
|
|
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main
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1 |
Xenagos, God of Revels
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Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
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{3}{R}{G}
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Creature Enchantment
|
6/5
|
|
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main
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