4 |
Blooming Marsh
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This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
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Land
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$1.33
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main
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1 |
Botanical Sanctum
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This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.
This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.
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Land
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$0.98
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main
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4 |
Breeding Pool
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({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
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Land
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$11.01
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main
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2 |
Champion of Wits
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When this creature enters, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
When this creature enters, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
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{2}{U}
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Creature
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2/1
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$0.18
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main
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2 |
Courser of Kruphix
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Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.
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{1}{G}{G}
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Creature Enchantment
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2/4
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$1.29
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main
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1 |
Dead Weight
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Enchant creature Enchanted creature gets -2/-2.
Enchant creature Enchanted creature gets -2/-2.
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{B}
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Enchantment
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$0.04
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main
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1 |
Emrakul, the Promised End
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This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants
This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants
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{13}
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Creature
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13/13
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$15.01
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main
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2 |
Fatal Push
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Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
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{B}
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Instant
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$0.88
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main
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2 |
Fetid Pools
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({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
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Land
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$0.34
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main
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2 |
Forest
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Land
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main
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2 |
Grim Flayer
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Trample Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Trample Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.
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{B}{G}
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Creature
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2/2
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$0.40
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main
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2 |
Hissing Quagmire
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This land enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: This land becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
This land enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: This land becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
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Land
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$0.56
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main
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1 |
Hornet Queen
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Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
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{4}{G}{G}{G}
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Creature
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2/2
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$0.24
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main
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1 |
Hostage Taker
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When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
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{2}{U}{B}
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Creature
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2/3
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$0.24
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main
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1 |
Ishkanah, Grafwidow
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Reach Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control.
Reach Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control.
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{4}{G}
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Creature
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3/5
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$0.67
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main
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1 |
Jace, Vryn's Prodigy
back
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{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, then return him to the battlefield transformed under his owner's control.
{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, then return him to the battlefield transformed under his owner's control.
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{1}{U}
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Creature
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0/2
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|
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main
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1 |
Liliana of the Veil
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[+1]: Each player discards a card. [−2]: Target player sacrifices a creature. [−6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
[+1]: Each player discards a card. [−2]: Target player sacrifices a creature. [−6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
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{1}{B}{B}
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Planeswalker
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3
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main
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1 |
Liliana, the Last Hope
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[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
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{1}{B}{B}
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Planeswalker
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3
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$15.59
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main
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2 |
Lumbering Falls
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This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
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Land
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$0.25
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main
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1 |
Murderous Rider // Swift End
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Lifelink When this creature dies, put it on the bottom of its owner's library.
Lifelink When this creature dies, put it on the bottom of its owner's library.
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{1}{B}{B}
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Creature
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2/3
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main
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1 |
Oko, Thief of Crowns
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[+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
[+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
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{1}{G}{U}
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Planeswalker
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4
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main
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1 |
Once Upon a Time
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If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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{1}{G}
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Instant
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main
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2 |
Satyr Wayfinder
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When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
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{1}{G}
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Creature
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1/1
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$0.12
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main
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2 |
Sidisi, Brood Tyrant
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Whenever Sidisi enters or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
Whenever Sidisi enters or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
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{1}{B}{G}{U}
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Creature
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3/3
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|
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main
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1 |
Swamp
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Land
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|
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main
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2 |
Sylvan Caryatid
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Defender, hexproof {T}: Add one mana of any color.
Defender, hexproof {T}: Add one mana of any color.
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{1}{G}
|
Creature
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0/3
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|
$1.17
|
main
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2 |
The Scarab God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
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{3}{U}{B}
|
Creature
|
5/5
|
|
$6.64
|
main
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2 |
Thoughtseize
|
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
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{B}
|
Sorcery
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|
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$6.59
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main
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2 |
Tireless Tracker
|
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
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{2}{G}
|
Creature
|
3/2
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|
$0.45
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main
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4 |
Traverse the Ulvenwald
|
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
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{G}
|
Sorcery
|
|
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$0.41
|
main
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2 |
Vessel of Nascency
|
{1}{G}, Sacrifice this enchantment: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
{1}{G}, Sacrifice this enchantment: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
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{G}
|
Enchantment
|
|
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$0.19
|
main
|
1 |
Walking Ballista
|
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
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{X}{X}
|
Artifact Creature
|
0/0
|
|
$5.69
|
main
|
4 |
Watery Grave
|
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
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|
Land
|
|
|
$9.24
|
main
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