1 |
Adorned Pouncer
|
Double strike Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Double strike Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
|
{1}{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Ajani's Pridemate
|
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
|
{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Ajani, Adversary of Tyrants
|
[+1]: Put a +1/+1 counter on each of up to two target creatures. [−2]: Return target creature card with mana value 2 or less from your graveyard to the battlefield. [−7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
[+1]: Put a +1/+1 counter on each of up to two target creatures. [−2]: Return target creature card with mana value 2 or less from your graveyard to the battlefield. [−7]: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
|
{2}{W}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Ajani, Caller of the Pride
|
[+1]: Put a +1/+1 counter on up to one target creature. [−3]: Target creature gains flying and double strike until end of turn. [−8]: Create X 2/2 white Cat creature tokens, where X is your life total.
[+1]: Put a +1/+1 counter on up to one target creature. [−3]: Target creature gains flying and double strike until end of turn. [−8]: Create X 2/2 white Cat creature tokens, where X is your life total.
|
{1}{W}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Ajani, Mentor of Heroes
|
[+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−8]: You gain 100 life.
[+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−8]: You gain 100 life.
|
{3}{G}{W}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Ajani, Strength of the Pride
|
[+1]: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. [−2]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." [0]: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
[+1]: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. [−2]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." [0]: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
|
{2}{W}{W}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Alms Collector
|
Flash If an opponent would draw two or more cards, instead you and that player each draw a card.
Flash If an opponent would draw two or more cards, instead you and that player each draw a card.
|
{3}{W}
|
Creature
|
3/4
|
|
|
main
|
1 |
Angelic Exaltation
|
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
|
{3}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Anointed Procession
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
{3}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Appeal // Authority
|
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
|
{G}
|
Sorcery
|
|
|
|
main
|
1 |
Arahbo, Roar of the World
|
Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn. Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
|
{3}{G}{W}
|
Creature
|
5/5
|
|
|
main
|
1 |
Arid Mesa
|
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Asceticism
|
Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
|
{3}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Beastmaster Ascension
|
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Blade of the Sixth Pride
|
|
{1}{W}
|
Creature
|
3/1
|
|
|
main
|
1 |
Bountiful Promenade
|
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Brimaz, King of Oreskos
|
Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
|
{1}{W}{W}
|
Creature
|
3/4
|
|
|
main
|
1 |
Call for Unity
|
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity.
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity.
|
{3}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Canopy Vista
|
({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
|
|
Land
|
|
|
|
main
|
1 |
Cavern of Souls
|
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
|
|
Land
|
|
|
|
main
|
1 |
Collective Blessing
|
Creatures you control get +3/+3.
Creatures you control get +3/+3.
|
{3}{G}{G}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Door of Destinies
|
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Eldrazi Monument
|
Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Elesh Norn, Grand Cenobite
|
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
|
{5}{W}{W}
|
Creature
|
4/7
|
|
|
main
|
1 |
Felidar Cub
|
Sacrifice Felidar Cub: Destroy target enchantment.
Sacrifice Felidar Cub: Destroy target enchantment.
|
{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Felidar Guardian
|
When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
|
{3}{W}
|
Creature
|
1/4
|
|
|
main
|
1 |
Felidar Sovereign
|
Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game.
Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game.
|
{4}{W}{W}
|
Creature
|
4/6
|
|
|
main
|
1 |
Feral Prowler
|
When Feral Prowler dies, draw a card.
When Feral Prowler dies, draw a card.
|
{1}{G}
|
Creature
|
1/3
|
|
|
main
|
1 |
Finale of Devastation
|
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
|
{X}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Firemind Vessel
|
Firemind Vessel enters the battlefield tapped. {T}: Add two mana of different colors.
Firemind Vessel enters the battlefield tapped. {T}: Add two mana of different colors.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Fleecemane Lion
|
{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
|
{G}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Fleetfoot Panther
|
Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
|
{1}{G}{W}
|
Creature
|
3/4
|
|
|
main
|
1 |
Flooded Strand
|
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
5 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Fortified Village
|
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Generous Stray
|
When Generous Stray enters the battlefield, draw a card.
When Generous Stray enters the battlefield, draw a card.
|
{2}{G}
|
Creature
|
1/2
|
|
|
main
|
1 |
Guardian Lions
|
Vigilance (Attacking doesn't cause this creature to tap.)
Vigilance (Attacking doesn't cause this creature to tap.)
|
{4}{W}
|
Creature
|
1/6
|
|
|
main
|
1 |
Healer of the Pride
|
Whenever another creature enters the battlefield under your control, you gain 2 life.
Whenever another creature enters the battlefield under your control, you gain 2 life.
|
{3}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Hungry Lynx
|
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Hunting Cheetah
|
Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
|
{2}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Jamuraan Lion
|
{W}, {T}: Target creature can't block this turn.
{W}, {T}: Target creature can't block this turn.
|
{2}{W}
|
Creature
|
3/1
|
|
|
main
|
1 |
Jareth, Leonine Titan
|
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn.
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn.
|
{3}{W}{W}{W}
|
Creature
|
4/7
|
|
|
main
|
1 |
Jazal Goldmane
|
First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
|
{2}{W}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Jedit Ojanen of Efrava
|
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
|
{3}{G}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
King of the Pride
|
Other Cats you control get +2/+1.
Other Cats you control get +2/+1.
|
{2}{W}
|
Creature
|
2/1
|
|
|
main
|
1 |
Krosan Vorine
|
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) Krosan Vorine can't be blocked by more than one creature.
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) Krosan Vorine can't be blocked by more than one creature.
|
{3}{G}
|
Creature
|
3/2
|
|
|
main
|
1 |
Leonin Arbiter
|
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
|
{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Leonin Armorguard
|
When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.
When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.
|
{2}{G}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Leonin Battlemage
|
{T}: Target creature gets +1/+1 until end of turn. Whenever you cast a spell, you may untap Leonin Battlemage.
{T}: Target creature gets +1/+1 until end of turn. Whenever you cast a spell, you may untap Leonin Battlemage.
|
{3}{W}
|
Creature
|
2/3
|
|
|
main
|
1 |
Leonin Elder
|
Whenever an artifact enters the battlefield, you may gain 1 life.
Whenever an artifact enters the battlefield, you may gain 1 life.
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Leonin Warleader
|
Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
|
{2}{W}{W}
|
Creature
|
4/4
|
|
|
main
|
1 |
Loam Lion
|
Loam Lion gets +1/+2 as long as you control a Forest.
Loam Lion gets +1/+2 as long as you control a Forest.
|
{W}
|
Creature
|
1/1
|
|
|
main
|
1 |
Lost Leonin
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{1}{W}
|
Creature
|
2/1
|
|
|
main
|
1 |
Marsh Flats
|
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Mirari's Wake
|
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
|
{3}{G}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Mirri, Cat Warrior
|
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
|
{1}{G}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Mirri, Weatherlight Duelist
|
First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
|
{1}{G}{W}
|
Creature
|
3/2
|
|
|
main
|
1 |
Misty Rainforest
|
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Mosswort Bridge
|
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
|
|
Land
|
|
|
|
main
|
1 |
Nacatl War-Pride
|
Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
|
{3}{G}{G}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Noble Panther
|
{1}: Noble Panther gains first strike until end of turn.
{1}: Noble Panther gains first strike until end of turn.
|
{1}{G}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Nylea's Emissary
|
Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Trample Enchanted creature gets +3/+3 and has trample.
Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Trample Enchanted creature gets +3/+3 and has trample.
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{3}{G}
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Creature Enchantment
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3/3
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main
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1 |
Parallel Lives
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
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{3}{G}
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Enchantment
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main
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1 |
Path of Ancestry
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Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Land
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main
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1 |
Phantom Nishoba
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Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
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{5}{G}{W}
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Creature
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0/0
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main
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7 |
Plains
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Land
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main
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1 |
Pouncing Lynx
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As long as it's your turn, Pouncing Lynx has first strike.
As long as it's your turn, Pouncing Lynx has first strike.
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{1}{W}
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Creature
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2/1
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|
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main
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1 |
Pride of Lions
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You may have Pride of Lions assign its combat damage as though it weren't blocked.
You may have Pride of Lions assign its combat damage as though it weren't blocked.
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{3}{G}{G}
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Creature
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4/4
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|
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main
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1 |
Pride Sovereign
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Pride Sovereign gets +1/+1 for each other Cat you control. {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
Pride Sovereign gets +1/+1 for each other Cat you control. {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
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{2}{G}
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Creature
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2/2
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|
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main
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1 |
Prowling Serpopard
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This spell can't be countered. Creature spells you control can't be countered.
This spell can't be countered. Creature spells you control can't be countered.
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{1}{G}{G}
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Creature
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4/3
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|
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main
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1 |
Qasali Ambusher
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Reach If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.
Reach If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.
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{1}{G}{W}
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Creature
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2/3
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|
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main
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1 |
Qasali Pridemage
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
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{G}{W}
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Creature
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2/2
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|
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main
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1 |
Qasali Slingers
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Reach Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
Reach Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.
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{4}{G}
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Creature
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3/5
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|
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main
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1 |
Regal Caracal
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Other Cats you control get +1/+1 and have lifelink. When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
Other Cats you control get +1/+1 and have lifelink. When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
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{3}{W}{W}
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Creature
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3/3
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|
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main
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1 |
Scattered Groves
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({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
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Land
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|
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main
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1 |
Selesnya Signet
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{2}
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Artifact
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|
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main
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1 |
Sol Ring
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{1}
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Artifact
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|
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main
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1 |
Spirit of the Hearth
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Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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{4}{W}{W}
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Creature
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4/5
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|
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main
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1 |
Stalking Leonin
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When Stalking Leonin enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
When Stalking Leonin enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
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{2}{W}
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Creature
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3/3
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|
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main
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1 |
Sunpetal Grove
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
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Land
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|
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main
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1 |
Temple Garden
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({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
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main
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1 |
Unclaimed Territory
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As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
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Land
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|
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main
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1 |
Vanquisher's Banner
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As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
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{5}
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Artifact
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|
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main
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1 |
Verdant Catacombs
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{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
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Land
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|
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main
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1 |
Waiting in the Weeds
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Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
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{1}{G}{G}
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Sorcery
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|
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main
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1 |
White Sun's Zenith
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Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
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{X}{W}{W}{W}
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Instant
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|
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main
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1 |
Wild Leotau
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At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.
At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.
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{2}{G}{G}
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Creature
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5/4
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|
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main
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1 |
Windswept Heath
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{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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Land
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|
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main
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1 |
Wooded Foothills
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{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
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Land
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main
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