1 |
Abrade
|
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Ancient Tomb
|
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
|
|
Land
|
|
|
|
main
|
1 |
Anger
|
Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
|
{3}{R}
|
Creature
|
2/2
|
|
|
main
|
1 |
Argentum Armor
|
Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Armory Automaton
|
Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
|
{3}
|
Artifact Creature
|
2/2
|
|
|
main
|
1 |
Basalt Monolith
|
Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.
Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Blade of Selves
|
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Blasphemous Act
|
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
|
{8}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Boil
|
|
{3}{R}
|
Instant
|
|
|
|
main
|
1 |
Brass Squire
|
{T}: Attach target Equipment you control to target creature you control.
{T}: Attach target Equipment you control to target creature you control.
|
{3}
|
Artifact Creature
|
1/3
|
|
|
main
|
1 |
Buried Ruin
|
{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
|
|
Land
|
|
|
|
main
|
1 |
Burnout
|
Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Caged Sun
|
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Cathartic Reunion
|
As an additional cost to cast this spell, discard two cards. Draw three cards.
As an additional cost to cast this spell, discard two cards. Draw three cards.
|
{1}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Cavern of Souls
|
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
|
|
Land
|
|
|
|
main
|
1 |
Chaos Warp
|
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Darksteel Plate
|
Indestructible Equipped creature has indestructible. Equip {2}
Indestructible Equipped creature has indestructible. Equip {2}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Desperate Ritual
|
Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Everflowing Chalice
|
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Experimental Frenzy
|
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy Experimental Frenzy.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy Experimental Frenzy.
|
{3}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Extraplanar Lens
|
Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Faithless Looting
|
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Fellwar Stone
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Forgotten Cave
|
Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Gamble
|
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Gauntlet of Power
|
As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Geosurge
|
Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.
Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.
|
{R}{R}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Goblin Engineer
|
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
|
{1}{R}
|
Creature
|
1/2
|
|
|
main
|
1 |
Goblin Welder
|
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
|
{R}
|
Creature
|
1/1
|
|
|
main
|
1 |
Godo, Bandit Warlord
|
When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
|
{5}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Hammer of Nazahn
|
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Helm of the Host
|
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Inventors' Fair
|
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
|
|
Land
|
|
|
|
main
|
1 |
Iron Myr
|
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Kazuul's Toll Collector
|
{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.
{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.
|
{2}{R}
|
Creature
|
3/2
|
|
|
main
|
1 |
Lightning Greaves
|
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Loxodon Warhammer
|
Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}
Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Magnetic Theft
|
Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
|
{R}
|
Instant
|
|
|
|
main
|
1 |
Magus of the Wheel
|
{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
|
{2}{R}
|
Creature
|
3/3
|
|
|
main
|
1 |
Mana Crypt
|
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Mana Geyser
|
Add {R} for each tapped land your opponents control.
Add {R} for each tapped land your opponents control.
|
{3}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Mana Vault
|
Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.
Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Manifold Key
|
{1}, {T}: Untap another target artifact. {3}, {T}: Target creature can't be blocked this turn.
{1}, {T}: Untap another target artifact. {3}, {T}: Target creature can't be blocked this turn.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Mind Stone
|
{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Mind's Eye
|
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
|
{5}
|
Artifact
|
|
|
|
main
|
25 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Myr Retriever
|
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
|
{2}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Myriad Landscape
|
Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Palladium Myr
|
|
{3}
|
Artifact Creature
|
2/2
|
|
|
main
|
1 |
Panharmonicon
|
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Price of Glory
|
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Pyretic Ritual
|
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Pyroblast
|
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
|
{R}
|
Instant
|
|
|
|
main
|
1 |
Red Elemental Blast
|
Choose one — • Counter target blue spell. • Destroy target blue permanent.
Choose one — • Counter target blue spell. • Destroy target blue permanent.
|
{R}
|
Instant
|
|
|
|
main
|
1 |
Reverberate
|
Copy target instant or sorcery spell. You may choose new targets for the copy.
Copy target instant or sorcery spell. You may choose new targets for the copy.
|
{R}{R}
|
Instant
|
|
|
|
main
|
1 |
Rings of Brighthearth
|
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Rogue's Passage
|
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
|
|
Land
|
|
|
|
main
|
1 |
Seething Song
|
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Shattering Spree
|
Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
|
{R}
|
Sorcery
|
|
|
|
main
|
1 |
Smoldering Crater
|
Smoldering Crater enters the battlefield tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
Smoldering Crater enters the battlefield tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Solemn Simulacrum
|
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.
|
{4}
|
Artifact Creature
|
2/2
|
|
|
main
|
1 |
Soulbright Flamekin
|
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
|
{1}{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Strionic Resonator
|
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Sword of Body and Mind
|
Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2}
Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Sword of Feast and Famine
|
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Sword of Fire and Ice
|
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Sword of Sinew and Steel
|
Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. Equip {2}
Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. Equip {2}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Sword of the Animist
|
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Sword of War and Peace
|
Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Thran Dynamo
|
|
{4}
|
Artifact
|
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main
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1 |
Tormenting Voice
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As an additional cost to cast this spell, discard a card. Draw two cards.
As an additional cost to cast this spell, discard a card. Draw two cards.
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{1}{R}
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Sorcery
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main
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1 |
Treasonous Ogre
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}.
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}.
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{3}{R}
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Creature
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2/3
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main
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1 |
Treasure Nabber
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Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
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{2}{R}
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Creature
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3/2
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main
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1 |
Valakut, the Molten Pinnacle
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Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. {T}: Add {R}.
Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. {T}: Add {R}.
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Land
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main
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1 |
Worn Powerstone
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Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
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{3}
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Artifact
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main
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