1 |
Ancient Tomb
|
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
|
|
Land
|
|
|
|
main
|
1 |
Apex of Power
|
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.
|
{7}{R}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Arcane Sanctum
|
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Atraxa, Praetors' Voice
|
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{G}{W}{U}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Azorius Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Blightsteel Colossus
|
Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
|
{12}
|
Artifact Creature
|
11/11
|
|
|
main
|
1 |
Boros Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Cascading Cataracts
|
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
|
|
Land
|
|
|
|
main
|
1 |
Chromanticore
|
Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
|
{W}{U}{B}{R}{G}
|
Creature Enchantment
|
4/4
|
|
|
main
|
1 |
Chromatic Lantern
|
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Chrome Mox
|
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Cloven Casting
|
Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
|
{5}{U}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Commander's Sphere
|
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Conflux
|
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
|
{3}{W}{U}{B}{R}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Crumbling Necropolis
|
Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.
Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Desolation Twin
|
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
|
{10}
|
Creature
|
10/10
|
|
|
main
|
1 |
Dimir Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Dragon Arch
|
{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.
{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Dune-Brood Nephilim
|
Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
|
{B}{R}{G}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Enter the Infinite
|
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
|
{8}{U}{U}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Exotic Orchard
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
|
Land
|
|
|
|
main
|
1 |
Eye of Ramos
|
{T}: Add {U}. Sacrifice Eye of Ramos: Add {U}.
{T}: Add {U}. Sacrifice Eye of Ramos: Add {U}.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Fellwar Stone
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Finale of Devastation
|
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
|
{X}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Finale of Eternity
|
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
|
{X}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Finale of Glory
|
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
|
{X}{W}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Finale of Promise
|
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
|
{X}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Finale of Revelation
|
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.
|
{X}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Forbidden Orchard
|
{T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
{T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
|
|
Land
|
|
|
|
main
|
1 |
Frontier Bivouac
|
Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.
Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.
|
|
Land
|
|
|
|
main
|
1 |
Genju of the Realm
|
Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
|
{W}{U}{B}{R}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Gilded Lotus
|
{T}: Add three mana of any one color.
{T}: Add three mana of any one color.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Glimmervoid
|
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color.
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color.
|
|
Land
|
|
|
|
main
|
1 |
Glint-Eye Nephilim
|
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
|
{U}{B}{R}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Glittering Wish
|
You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
|
{G}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Golgari Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Gruul Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Guildmages' Forum
|
{T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
{T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
|
|
Land
|
|
|
|
main
|
1 |
Heart of Ramos
|
{T}: Add {R}. Sacrifice Heart of Ramos: Add {R}.
{T}: Add {R}. Sacrifice Heart of Ramos: Add {R}.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Hero of Precinct One
|
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
|
{1}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Horn of Ramos
|
{T}: Add {G}. Sacrifice Horn of Ramos: Add {G}.
{T}: Add {G}. Sacrifice Horn of Ramos: Add {G}.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Inventors' Fair
|
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
|
|
Land
|
|
|
|
main
|
1 |
It That Betrays
|
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
|
{12}
|
Creature
|
11/11
|
|
|
main
|
1 |
Izzet Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Jin-Gitaxias, Core Augur
|
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
|
{8}{U}{U}
|
Creature
|
5/4
|
|
|
main
|
1 |
Jungle Shrine
|
Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Knight of New Alara
|
Each other multicolored creature you control gets +1/+1 for each of its colors.
Each other multicolored creature you control gets +1/+1 for each of its colors.
|
{2}{G}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Maelstrom Archangel
|
Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
|
{W}{U}{B}{R}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Maelstrom Nexus
|
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
{W}{U}{B}{R}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Maze Abomination
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch.
|
{5}{B}
|
Creature
|
4/5
|
|
|
main
|
1 |
Maze Behemoth
|
Trample Multicolored creatures you control have trample.
Trample Multicolored creatures you control have trample.
|
{5}{G}
|
Creature
|
5/4
|
|
|
main
|
1 |
Maze Glider
|
Flying Multicolored creatures you control have flying.
Flying Multicolored creatures you control have flying.
|
{5}{U}
|
Creature
|
3/5
|
|
|
main
|
1 |
Maze Rusher
|
Haste Multicolored creatures you control have haste.
Haste Multicolored creatures you control have haste.
|
{5}{R}
|
Creature
|
6/3
|
|
|
main
|
1 |
Maze Sentinel
|
Vigilance Multicolored creatures you control have vigilance.
Vigilance Multicolored creatures you control have vigilance.
|
{5}{W}
|
Creature
|
3/6
|
|
|
main
|
1 |
Mishra's Workshop
|
{T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.
{T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.
|
|
Land
|
|
|
|
main
|
1 |
Mox Amber
|
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Mox Opal
|
Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.
Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.
|
{0}
|
Artifact
|
|
|
|
main
|
1 |
Mystic Monastery
|
Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Nomad Outpost
|
Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Omniscience
|
You may cast spells from your hand without paying their mana costs.
You may cast spells from your hand without paying their mana costs.
|
{7}{U}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Opulent Palace
|
Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Orzhov Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Pillar of the Paruns
|
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
|
|
Land
|
|
|
|
main
|
1 |
Primal Surge
|
Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
|
{8}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Progenitus
|
Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
|
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}
|
Creature
|
10/10
|
|
|
main
|
1 |
Rakdos Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Ramos, Dragon Engine
|
Flying Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
Flying Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
|
{6}
|
Artifact Creature
|
4/4
|
|
|
main
|
1 |
Reborn Hope
|
Return target multicolored card from your graveyard to your hand.
Return target multicolored card from your graveyard to your hand.
|
{G}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Reliquary Tower
|
You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
|
|
Land
|
|
|
|
main
|
1 |
Sandsteppe Citadel
|
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Savage Lands
|
Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
|
|
Land
|
|
|
|
main
|
1 |
Seaside Citadel
|
Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Selesnya Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Simic Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Skull of Ramos
|
{T}: Add {B}. Sacrifice Skull of Ramos: Add {B}.
{T}: Add {B}. Sacrifice Skull of Ramos: Add {B}.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Sliver Hivelord
|
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
|
{W}{U}{B}{R}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Sliver Legion
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All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
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{W}{U}{B}{R}{G}
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Creature
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7/7
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|
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main
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1 |
Sliver Overlord
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{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
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{W}{U}{B}{R}{G}
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Creature
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7/7
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|
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main
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1 |
Sliver Queen
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{2}: Create a 1/1 colorless Sliver creature token.
{2}: Create a 1/1 colorless Sliver creature token.
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{W}{U}{B}{R}{G}
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Creature
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7/7
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|
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main
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1 |
Sol Ring
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{1}
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Artifact
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|
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main
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1 |
Soulscour
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Destroy all nonartifact permanents.
Destroy all nonartifact permanents.
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{7}{W}{W}{W}
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Sorcery
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|
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main
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1 |
Spellbook
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You have no maximum hand size.
You have no maximum hand size.
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{0}
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Artifact
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|
|
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main
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1 |
Sphinx of the Guildpact
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Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
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{7}
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Artifact Creature
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5/5
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|
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main
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1 |
Storm Herd
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Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
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{8}{W}{W}
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Sorcery
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|
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main
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1 |
Supply // Demand
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Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
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{1}{W}{U}
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Sorcery
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|
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main
|
1 |
Temple of the False God
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{T}: Add {C}{C}. Activate only if you control five or more lands.
{T}: Add {C}{C}. Activate only if you control five or more lands.
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Land
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|
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main
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1 |
Temporal Trespass
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Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.
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{8}{U}{U}{U}
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Sorcery
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|
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main
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1 |
Thought Vessel
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You have no maximum hand size. {T}: Add {C}.
You have no maximum hand size. {T}: Add {C}.
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{2}
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Artifact
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|
|
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main
|
1 |
Thran Dynamo
|
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{4}
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Artifact
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|
|
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main
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1 |
Time Stretch
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Target player takes two extra turns after this one.
Target player takes two extra turns after this one.
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{8}{U}{U}
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Sorcery
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|
|
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main
|
1 |
Tome of the Guildpact
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Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color.
Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color.
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{5}
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Artifact
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|
|
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main
|
1 |
Tooth of Ramos
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{T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}.
{T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}.
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{3}
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Artifact
|
|
|
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main
|
1 |
Transguild Courier
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Transguild Courier is all colors.
Transguild Courier is all colors.
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{4}
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Artifact Creature
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3/3
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|
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main
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1 |
Urza's Filter
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Multicolored spells cost up to {2} less to cast.
Multicolored spells cost up to {2} less to cast.
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{4}
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Artifact
|
|
|
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main
|
1 |
Vivid Revival
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Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
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{4}{G}
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Sorcery
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|
|
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main
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1 |
Witch-Maw Nephilim
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Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
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{G}{W}{U}{B}
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Creature
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1/1
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|
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main
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1 |
Worn Powerstone
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Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.
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{3}
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Artifact
|
|
|
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main
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1 |
Yidris, Maelstrom Wielder
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Trample Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Trample Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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{U}{B}{R}{G}
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Creature
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5/4
|
|
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main
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1 |
Yore-Tiller Nephilim
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Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
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{W}{U}{B}{R}
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Creature
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2/2
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|
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main
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