1 |
Aether Hub
|
When Aether Hub enters the battlefield, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
When Aether Hub enters the battlefield, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
|
|
Land
|
|
|
$0.17
|
main
|
1 |
Aether Theorist
|
When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
{1}{U}
|
Creature
|
1/3
|
|
$0.08
|
main
|
1 |
Aethersquall Ancient
|
Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
|
{5}{U}{U}
|
Creature
|
6/6
|
|
$0.15
|
main
|
1 |
Aetherstorm Roc
|
Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
|
{2}{W}{W}
|
Creature
|
3/3
|
|
$0.13
|
main
|
1 |
Aethertide Whale
|
Flying When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters). Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.
Flying When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters). Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.
|
{4}{U}{U}
|
Creature
|
6/4
|
|
$0.13
|
main
|
1 |
Aetherwind Basker
|
Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
|
{4}{G}{G}{G}
|
Creature
|
7/7
|
|
$0.40
|
main
|
1 |
Aetherworks Marvel
|
Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). {T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). {T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
|
{4}
|
Artifact
|
|
|
$0.80
|
main
|
1 |
Altar of Shadows
|
At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
|
{7}
|
Artifact
|
|
|
$0.38
|
main
|
1 |
Arcane Sanctum
|
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
|
|
Land
|
|
|
$0.43
|
main
|
1 |
Architect of the Untamed
|
Landfall — Whenever a land enters the battlefield under your control, you get {E} (an energy counter). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
Landfall — Whenever a land enters the battlefield under your control, you get {E} (an energy counter). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
|
{2}{G}
|
Creature
|
2/3
|
|
$0.17
|
main
|
1 |
Astral Cornucopia
|
Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
|
{X}{X}{X}
|
Artifact
|
|
|
$1.20
|
main
|
1 |
Atraxa, Praetors' Voice
|
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{G}{W}{U}{B}
|
Creature
|
4/4
|
|
$20.06
|
main
|
1 |
Attune with Aether
|
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
|
{G}
|
Sorcery
|
|
|
$0.06
|
main
|
1 |
Banshee's Blade
|
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
|
{2}
|
Artifact
|
|
|
$0.28
|
main
|
1 |
Black Market
|
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
|
{3}{B}{B}
|
Enchantment
|
|
|
$2.83
|
main
|
1 |
Bottomless Vault
|
Bottomless Vault enters the battlefield tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way.
Bottomless Vault enters the battlefield tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way.
|
|
Land
|
|
|
$2.14
|
main
|
1 |
Bristling Hydra
|
When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
|
{2}{G}{G}
|
Creature
|
4/3
|
|
$0.16
|
main
|
1 |
Calciform Pools
|
{T}: Add {C}. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.
{T}: Add {C}. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.
|
|
Land
|
|
|
$0.25
|
main
|
1 |
Clearwater Goblet
|
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
|
{5}
|
Artifact
|
|
|
$0.60
|
main
|
1 |
Coalition Relic
|
{T}: Add one mana of any color. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
{T}: Add one mana of any color. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
|
{3}
|
Artifact
|
|
|
$0.65
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
$0.22
|
main
|
1 |
Confiscation Coup
|
Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.
Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.
|
{3}{U}{U}
|
Sorcery
|
|
|
$0.16
|
main
|
1 |
Consulate Surveillance
|
When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.
When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.
|
{3}{W}
|
Enchantment
|
|
|
$0.19
|
main
|
1 |
Consulate Turret
|
{T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.
{T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.
|
{3}
|
Artifact
|
|
|
$0.07
|
main
|
1 |
Contagion Engine
|
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
|
{6}
|
Artifact
|
|
|
$5.01
|
main
|
1 |
Contentious Plan
|
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
|
{1}{U}
|
Sorcery
|
|
|
$0.47
|
main
|
1 |
Courage in Crisis
|
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{G}
|
Sorcery
|
|
|
$0.05
|
main
|
1 |
Darksteel Reactor
|
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.
|
{4}
|
Artifact
|
|
|
$12.58
|
main
|
1 |
Deadlock Trap
|
Deadlock Trap enters the battlefield tapped. When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Deadlock Trap enters the battlefield tapped. When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
|
{3}
|
Artifact
|
|
|
$0.24
|
main
|
1 |
Decoction Module
|
Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand.
Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand.
|
{2}
|
Artifact
|
|
|
$0.14
|
main
|
1 |
Demon of Dark Schemes
|
Flying When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn. Whenever another creature dies, you get {E} (an energy counter). {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped.
Flying When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn. Whenever another creature dies, you get {E} (an energy counter). {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped.
|
{3}{B}{B}{B}
|
Creature
|
5/5
|
|
$1.97
|
main
|
1 |
Die Young
|
Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
|
{1}{B}
|
Sorcery
|
|
|
$0.02
|
main
|
1 |
Dreadship Reef
|
{T}: Add {C}. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.
{T}: Add {C}. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.
|
|
Land
|
|
|
$0.35
|
main
|
1 |
Druids' Repository
|
Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color.
Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color.
|
{1}{G}{G}
|
Enchantment
|
|
|
$2.05
|
main
|
1 |
Electrostatic Pummeler
|
When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
|
{3}
|
Artifact Creature
|
1/1
|
|
$0.37
|
main
|
1 |
Empyreal Voyager
|
Flying, trample Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).
Flying, trample Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).
|
{1}{G}{U}
|
Creature
|
2/3
|
|
$0.11
|
main
|
1 |
Era of Innovation
|
Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards.
Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards.
|
{1}{U}
|
Enchantment
|
|
|
$0.05
|
main
|
1 |
Eternity Vessel
|
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
|
{6}
|
Artifact
|
|
|
$9.38
|
main
|
1 |
Everflowing Chalice
|
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
|
{0}
|
Artifact
|
|
|
$0.42
|
main
|
1 |
Evolution Sage
|
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{G}
|
Creature
|
3/2
|
|
$2.17
|
main
|
1 |
Exotic Orchard
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
|
Land
|
|
|
$0.47
|
main
|
1 |
Fabrication Module
|
Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. {4}, {T}: You get {E}.
Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. {4}, {T}: You get {E}.
|
{3}
|
Artifact
|
|
|
$0.20
|
main
|
1 |
Flux Channeler
|
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{U}
|
Creature
|
2/2
|
|
$1.28
|
main
|
1 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Fuel for the Cause
|
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{U}{U}
|
Instant
|
|
|
$0.38
|
main
|
1 |
Glassblower's Puzzleknot
|
When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}.
When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}.
|
{2}
|
Artifact
|
|
|
$0.05
|
main
|
1 |
Glimmer of Genius
|
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
|
{3}{U}
|
Instant
|
|
|
$0.05
|
main
|
1 |
Glimmervoid
|
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color.
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color.
|
|
Land
|
|
|
$4.18
|
main
|
1 |
Glint-Sleeve Siphoner
|
Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.
Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.
|
{1}{B}
|
Creature
|
2/1
|
|
$0.19
|
main
|
1 |
Gonti's Aether Heart
|
Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.
Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.
|
{6}
|
Artifact
|
|
|
$1.96
|
main
|
1 |
Gonti's Machinations
|
Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
|
{B}
|
Enchantment
|
|
|
$0.13
|
main
|
1 |
Grim Affliction
|
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{B}
|
Instant
|
|
|
$0.17
|
main
|
1 |
Grindclock
|
{T}: Put a charge counter on Grindclock. {T}: Target player mills X cards, where X is the number of charge counters on Grindclock.
{T}: Put a charge counter on Grindclock. {T}: Target player mills X cards, where X is the number of charge counters on Grindclock.
|
{2}
|
Artifact
|
|
|
$0.25
|
main
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1 |
Helm of the Host
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At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
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{4}
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Artifact
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$12.24
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main
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1 |
Hickory Woodlot
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Hickory Woodlot enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it.
Hickory Woodlot enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it.
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Land
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$2.61
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main
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1 |
Highspire Infusion
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Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
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{1}{G}
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Instant
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$0.03
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main
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1 |
Inexorable Tide
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Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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{3}{U}{U}
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Enchantment
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$3.69
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main
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1 |
Island
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Land
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main
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1 |
Karn's Bastion
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{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Land
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$2.55
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main
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1 |
Kyren Toy
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{1}, {T}: Put a charge counter on Kyren Toy. {T}, Remove X charge counters from Kyren Toy: Add an amount of {C} equal to X plus one.
{1}, {T}: Put a charge counter on Kyren Toy. {T}, Remove X charge counters from Kyren Toy: Add an amount of {C} equal to X plus one.
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{3}
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Artifact
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$0.54
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main
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1 |
Live Fast
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You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
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{2}{B}
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Sorcery
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$0.02
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main
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1 |
Longtusk Cub
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Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters). Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters). Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
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{1}{G}
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Creature
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2/2
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$0.10
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main
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1 |
Lux Cannon
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{T}: Put a charge counter on Lux Cannon. {T}, Remove three charge counters from Lux Cannon: Destroy target permanent.
{T}: Put a charge counter on Lux Cannon. {T}, Remove three charge counters from Lux Cannon: Destroy target permanent.
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{4}
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Artifact
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$1.44
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main
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1 |
Mage-Ring Network
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{T}: Add {C}. {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way.
{T}: Add {C}. {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove any number of storage counters from Mage-Ring Network: Add {C} for each storage counter removed this way.
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Land
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$0.28
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main
|
1 |
Magistrate's Scepter
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{4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
{4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
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{3}
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Artifact
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$0.78
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main
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1 |
Minister of Inquiries
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When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards.
When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards.
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{U}
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Creature
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1/2
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$0.12
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main
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1 |
Opulent Palace
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Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
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Land
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$0.80
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main
|
1 |
Orochi Hatchery
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Orochi Hatchery enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
Orochi Hatchery enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
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{X}{X}
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Artifact
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$0.58
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main
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1 |
Panharmonicon
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If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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{4}
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Artifact
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$2.80
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main
|
1 |
Peat Bog
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Peat Bog enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it.
Peat Bog enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it.
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Land
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$1.26
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main
|
1 |
Peema Aether-Seer
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When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able.
When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able.
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{3}{G}
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Creature
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3/2
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$0.10
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main
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1 |
Plains
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Land
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main
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1 |
Planewide Celebration
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Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
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{5}{G}{G}
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Sorcery
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$0.59
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main
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1 |
Pollenbright Druid
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When Pollenbright Druid enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Pollenbright Druid enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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{1}{G}
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Creature
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1/1
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$0.10
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main
|
1 |
Remote Farm
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Remote Farm enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it.
Remote Farm enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it.
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Land
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$0.42
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main
|
1 |
Reservoir Walker
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When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).
When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).
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{5}
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Artifact Creature
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3/3
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$0.04
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main
|
1 |
Roalesk, Apex Hybrid
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Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
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{2}{G}{G}{U}
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Creature
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4/5
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$0.49
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main
|
1 |
Rogue Refiner
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When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
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{1}{G}{U}
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Creature
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3/2
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$0.23
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main
|
1 |
Saltcrusted Steppe
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{T}: Add {C}. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
{T}: Add {C}. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
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Land
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$0.17
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main
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1 |
Sandsteppe Citadel
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Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
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Land
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$0.70
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main
|
1 |
Saprazzan Skerry
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Saprazzan Skerry enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it.
Saprazzan Skerry enters the battlefield tapped with two depletion counters on it. {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it.
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Land
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$2.23
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main
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1 |
Seaside Citadel
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Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
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Land
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$0.73
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main
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1 |
Servant of the Conduit
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When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color.
When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color.
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{1}{G}
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Creature
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2/2
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$0.06
|
main
|
1 |
Shielded Aether Thief
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Flash (You may cast this spell any time you could cast an instant.) Whenever Shielded Aether Thief blocks, you get {E} (an energy counter). {T}, Pay {E}{E}{E}: Draw a card.
Flash (You may cast this spell any time you could cast an instant.) Whenever Shielded Aether Thief blocks, you get {E} (an energy counter). {T}, Pay {E}{E}{E}: Draw a card.
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{1}{U}
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Creature
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0/4
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$0.12
|
main
|
1 |
Shrine of Boundless Growth
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At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth. {T}, Sacrifice Shrine of Boundless Growth: Add {C} for each charge counter on Shrine of Boundless Growth.
At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth. {T}, Sacrifice Shrine of Boundless Growth: Add {C} for each charge counter on Shrine of Boundless Growth.
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{3}
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Artifact
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$0.17
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main
|
1 |
Shrine of Piercing Vision
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At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.
At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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{2}
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Artifact
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$0.15
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main
|
1 |
Sol Ring
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{1}
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Artifact
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$1.26
|
main
|
1 |
Sphere of the Suns
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Sphere of the Suns enters the battlefield tapped and with three charge counters on it. {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color.
Sphere of the Suns enters the battlefield tapped and with three charge counters on it. {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color.
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{2}
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Artifact
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$0.16
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main
|
1 |
Spread the Sickness
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Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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{4}{B}
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Sorcery
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|
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$0.16
|
main
|
1 |
Steady Progress
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Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
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{2}{U}
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Instant
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$0.22
|
main
|
1 |
Swamp
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Land
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main
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1 |
Tendo Ice Bridge
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Tendo Ice Bridge enters the battlefield with a charge counter on it. {T}: Add {C}. {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color.
Tendo Ice Bridge enters the battlefield with a charge counter on it. {T}: Add {C}. {T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color.
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Land
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$2.74
|
main
|
1 |
Tezzeret's Gambit
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({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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{3}{U/P}
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Sorcery
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$0.58
|
main
|
1 |
Titan Forge
|
{3}, {T}: Put a charge counter on Titan Forge. {T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.
{3}, {T}: Put a charge counter on Titan Forge. {T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.
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{3}
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Artifact
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|
|
$0.53
|
main
|
1 |
Vivid Creek
|
Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
Vivid Creek enters the battlefield tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
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Land
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$0.23
|
main
|
1 |
Vivid Grove
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Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
Vivid Grove enters the battlefield tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
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Land
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$0.23
|
main
|
1 |
Vivid Marsh
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Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Vivid Marsh enters the battlefield tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
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Land
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$0.56
|
main
|
1 |
Vivid Meadow
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Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
Vivid Meadow enters the battlefield tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
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Land
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$0.31
|
main
|
1 |
Wanderer's Strike
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Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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{4}{W}
|
Sorcery
|
|
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$0.04
|
main
|
1 |
Woodweaver's Puzzleknot
|
When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). {2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). {2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
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{2}
|
Artifact
|
|
|
$0.11
|
main
|