1 |
Ambush Viper
|
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Anaconda
|
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
|
{3}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Beacon of Creation
|
Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.
Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Blight Mamba
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate Blight Mamba.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate Blight Mamba.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Boa Constrictor
|
{T}: Boa Constrictor gets +3/+3 until end of turn.
{T}: Boa Constrictor gets +3/+3 until end of turn.
|
{4}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Caged Sun
|
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Carrion Call
|
Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{3}{G}
|
Instant
|
|
|
|
main
|
1 |
Cobra Trap
|
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens.
If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens.
|
{4}{G}{G}
|
Instant
|
|
|
|
main
|
1 |
Coiled Tinviper
|
|
{3}
|
Artifact Creature
|
2/1
|
|
|
main
|
1 |
Contagion Engine
|
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Courage in Crisis
|
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Death-Hood Cobra
|
{1}{G}: Death-Hood Cobra gains reach until end of turn. {1}{G}: Death-Hood Cobra gains deathtouch until end of turn.
{1}{G}: Death-Hood Cobra gains reach until end of turn. {1}{G}: Death-Hood Cobra gains deathtouch until end of turn.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Decimator Web
|
{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Endless Swarm
|
Create a 1/1 green Snake creature token for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Create a 1/1 green Snake creature token for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
|
{5}{G}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Evolution Sage
|
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{2}{G}
|
Creature
|
3/2
|
|
|
main
|
1 |
Extraplanar Lens
|
Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Feiyi Snake
|
Reach (This creature can block creatures with flying.)
Reach (This creature can block creatures with flying.)
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
28 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Gauntlet of Power
|
As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Glass Asp
|
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
|
{1}{G}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Honored Hydra
|
Trample Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
Trample Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
|
{5}{G}
|
Creature
|
6/6
|
|
|
main
|
1 |
Hooded Hydra
|
Hooded Hydra enters the battlefield with X +1/+1 counters on it. When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As Hooded Hydra is turned face up, put five +1/+1 counters on it.
Hooded Hydra enters the battlefield with X +1/+1 counters on it. When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As Hooded Hydra is turned face up, put five +1/+1 counters on it.
|
{X}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Karn's Bastion
|
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
Land
|
|
|
|
main
|
1 |
Kashi-Tribe Elite
|
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
|
{1}{G}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Kashi-Tribe Reaver
|
Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate Kashi-Tribe Reaver.
Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate Kashi-Tribe Reaver.
|
{3}{G}
|
Creature
|
3/2
|
|
|
main
|
1 |
Lotus Cobra
|
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Marsh Boa
|
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Marsh Viper
|
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
|
{3}{G}
|
Creature
|
1/2
|
|
|
main
|
1 |
Mire Boa
|
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Mold Adder
|
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Narnam Cobra
|
{G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
{G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
|
{2}
|
Artifact Creature
|
2/1
|
|
|
main
|
1 |
Nemesis of Mortals
|
This spell costs {1} less to cast for each creature card in your graveyard. {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
This spell costs {1} less to cast for each creature card in your graveyard. {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
|
{4}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Nessian Asp
|
Reach {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Reach {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
|
{4}{G}
|
Creature
|
4/5
|
|
|
main
|
1 |
Nissa, Who Shakes the World
|
Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
|
{3}{G}{G}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Nissa, Worldwaker
|
[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
|
{3}{G}{G}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Noose Constrictor
|
Reach Discard a card: Noose Constrictor gets +1/+1 until end of turn.
Reach Discard a card: Noose Constrictor gets +1/+1 until end of turn.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Ohran Viper
|
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card.
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card.
|
{1}{G}{G}
|
Creature
|
1/3
|
|
|
main
|
1 |
Shidako, Broodmistress
unflip
|
{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
|
|
Creature
|
3/3
|
|
|
main
|
1 |
Orochi Eggwatcher
flip
|
{2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.
{2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.
|
{2}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Orochi Hatchery
|
Orochi Hatchery enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
Orochi Hatchery enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
|
{X}{X}
|
Artifact
|
|
|
|
main
|
1 |
Orochi Sustainer
|
|
{1}{G}
|
Creature
|
1/2
|
|
|
main
|
1 |
Parallel Lives
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Patron of the Orochi
|
Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) {T}: Untap all Forests and all green creatures. Activate only once each turn.
Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) {T}: Untap all Forests and all green creatures. Activate only once each turn.
|
{6}{G}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Phyrexian Swarmlord
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
|
{4}{G}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Pistus Strike
|
Destroy target creature with flying. Its controller gets a poison counter.
Destroy target creature with flying. Its controller gets a poison counter.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Plaguemaw Beast
|
{T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
{3}{G}{G}
|
Creature
|
4/3
|
|
|
main
|
1 |
Planewide Celebration
|
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
|
{5}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Prowling Serpopard
|
This spell can't be countered. Creature spells you control can't be countered.
This spell can't be countered. Creature spells you control can't be countered.
|
{1}{G}{G}
|
Creature
|
4/3
|
|
|
main
|
1 |
Rhonas's Last Stand
|
Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
|
{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
River Boa
|
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate River Boa.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate River Boa.
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Rofellos, Llanowar Emissary
|
{T}: Add {G} for each Forest you control.
{T}: Add {G} for each Forest you control.
|
{G}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Sabertooth Cobra
|
Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
|
{2}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Sachi, Daughter of Seshiro
|
Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G}."
Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G}."
|
{2}{G}{G}
|
Creature
|
1/3
|
|
|
main
|
1 |
Sakiko, Mother of Summer
|
Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.
Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.
|
{4}{G}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Sakura-Tribe Elder
|
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Sakura-Tribe Scout
|
{T}: You may put a land card from your hand onto the battlefield.
{T}: You may put a land card from your hand onto the battlefield.
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Sakura-Tribe Springcaller
|
At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
|
{3}{G}
|
Creature
|
2/4
|
|
|
main
|
1 |
Serpent Generator
|
{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Seshiro the Anointed
|
Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card.
Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card.
|
{4}{G}{G}
|
Creature
|
3/4
|
|
|
main
|
1 |
Shisato, Whispering Hunter
|
At the beginning of your upkeep, sacrifice a Snake. Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.
At the beginning of your upkeep, sacrifice a Snake. Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.
|
{3}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Shizuko, Caller of Autumn
|
At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.
At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.
|
{1}{G}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Snake Basket
|
{X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
{X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
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{4}
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Artifact
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main
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1 |
Snake of the Golden Grove
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Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
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{4}{G}
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Creature
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4/4
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main
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1 |
Snake Pit
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Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
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{3}{G}
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Enchantment
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main
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1 |
Sosuke's Summons
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Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
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{2}{G}
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Sorcery
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main
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1 |
Sosuke, Son of Seshiro
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Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
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{2}{G}{G}
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Creature
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3/4
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main
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1 |
Tangle Asp
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Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
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{1}{G}
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Creature
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1/2
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main
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1 |
Triumph of the Hordes
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Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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{2}{G}{G}
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Sorcery
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main
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1 |
Vernal Bloom
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Whenever a Forest is tapped for mana, its controller adds an additional {G}.
Whenever a Forest is tapped for mana, its controller adds an additional {G}.
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{3}{G}
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Enchantment
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main
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1 |
Vorinclex, Voice of Hunger
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Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
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{6}{G}{G}
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Creature
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7/6
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main
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1 |
Wasteland Viper
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Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
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{G}
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Creature
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1/2
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main
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1 |
Zendikar Resurgent
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Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
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{5}{G}{G}
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Enchantment
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main
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