1 |
Anowon, the Ruin Sage
|
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
|
{3}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Archfiend of Depravity
|
Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
|
{3}{B}{B}
|
Creature
|
5/4
|
|
|
main
|
1 |
Attrition
|
{B}, Sacrifice a creature: Destroy target nonblack creature.
{B}, Sacrifice a creature: Destroy target nonblack creature.
|
{1}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Blood Tribute
|
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
|
{4}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Bloodline Keeper
back
|
Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
|
{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Bubbling Muck
|
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
|
{B}
|
Sorcery
|
|
|
|
main
|
1 |
Butcher of Malakir
|
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
|
{5}{B}{B}
|
Creature
|
5/4
|
|
|
main
|
1 |
Cabal Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
|
Land
|
|
|
|
main
|
1 |
Cabal Stronghold
|
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
|
|
Land
|
|
|
|
main
|
1 |
Caged Sun
|
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Call to the Grave
|
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
|
{4}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Capital Punishment
|
Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
|
{4}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Captivating Vampire
|
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Cruel Reality
|
Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.
Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.
|
{5}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Crypt Ghast
|
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
|
{3}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Cryptbreaker
|
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Curse of Disturbance
|
Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Damnation
|
Destroy all creatures. They can't be regenerated.
Destroy all creatures. They can't be regenerated.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dark Prophecy
|
Whenever a creature you control dies, you draw a card and you lose 1 life.
Whenever a creature you control dies, you draw a card and you lose 1 life.
|
{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Dark Ritual
|
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Darksteel Plate
|
Indestructible Equipped creature has indestructible. Equip {2}
Indestructible Equipped creature has indestructible. Equip {2}
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Death Cloud
|
Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
|
{X}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Desecration Demon
|
Flying At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Flying At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
|
{2}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Diabolic Intent
|
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Diabolic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dictate of Erebos
|
Flash Whenever a creature you control dies, each opponent sacrifices a creature.
Flash Whenever a creature you control dies, each opponent sacrifices a creature.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Dreadhorde Invasion
|
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Eliminate the Competition
|
As an additional cost to cast this spell, sacrifice X creatures. Destroy X target creatures.
As an additional cost to cast this spell, sacrifice X creatures. Destroy X target creatures.
|
{4}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Endless Ranks of the Dead
|
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Feast on the Fallen
|
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Fleshbag Marauder
|
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
|
{2}{B}
|
Creature
|
3/1
|
|
|
main
|
1 |
Fraying Omnipotence
|
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
|
{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Gauntlet of Power
|
As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
|
{5}
|
Artifact
|
|
|
|
main
|
1 |
Grave Pact
|
Whenever a creature you control dies, each other player sacrifices a creature.
Whenever a creature you control dies, each other player sacrifices a creature.
|
{1}{B}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
In Garruk's Wake
|
Destroy all creatures you don't control and all planeswalkers you don't control.
Destroy all creatures you don't control and all planeswalkers you don't control.
|
{7}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Indulgent Aristocrat
|
Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Indulgent Tormentor
|
Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
|
{3}{B}{B}
|
Creature
|
5/3
|
|
|
main
|
1 |
Kalitas, Traitor of Ghet
|
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
|
{2}{B}{B}
|
Creature
|
3/4
|
|
|
main
|
1 |
Killing Wave
|
For each creature, its controller sacrifices it unless they pay X life.
For each creature, its controller sacrifices it unless they pay X life.
|
{X}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Kindred Dominance
|
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
{5}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Lake of the Dead
|
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
|
|
Land
|
|
|
|
main
|
1 |
Liliana of the Dark Realms
|
[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
|
{2}{B}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Liliana's Triumph
|
Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.
Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Liliana, Dreadhorde General
|
Whenever a creature you control dies, draw a card. [+1]: Create a 2/2 black Zombie creature token. [−4]: Each player sacrifices two creatures. [−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Whenever a creature you control dies, draw a card. [+1]: Create a 2/2 black Zombie creature token. [−4]: Each player sacrifices two creatures. [−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
|
{4}{B}{B}
|
Planeswalker
|
6
|
|
|
main
|
1 |
Liliana, the Last Hope
|
[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
[+1]: Up to one target creature gets -2/-1 until your next turn. [−2]: Mill two cards, then you may return a creature card from your graveyard to your hand. [−7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
|
{1}{B}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Merciless Executioner
|
When Merciless Executioner enters the battlefield, each player sacrifices a creature.
When Merciless Executioner enters the battlefield, each player sacrifices a creature.
|
{2}{B}
|
Creature
|
3/1
|
|
|
main
|
1 |
Nettlevine Blight
|
Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
|
{4}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Nirkana Revenant
|
Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn.
Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn.
|
{4}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Noosegraf Mob
|
Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
|
{4}{B}{B}
|
Creature
|
0/0
|
|
|
main
|
1 |
Patron of the Vein
|
Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
|
{4}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Phyrexian Scriptures
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.
|
{2}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Pitiless Plunderer
|
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
{3}{B}
|
Creature
|
1/4
|
|
|
main
|
1 |
Plague Belcher
|
Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life.
Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life.
|
{2}{B}
|
Creature
|
5/4
|
|
|
main
|
1 |
Plaguecrafter
|
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
|
{2}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Reign of the Pit
|
Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
|
{4}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Revel in Riches
|
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
|
{4}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Sheoldred, Whispering One
|
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.
|
{5}{B}{B}
|
Creature
|
6/6
|
|
|
main
|
1 |
Skull Storm
|
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.
|
{7}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Snuff Out
|
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.
|
{3}{B}
|
Instant
|
|
|
|
main
|
1 |
Stromkirk Mentor
|
When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.
When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.
|
{3}{B}
|
Creature
|
4/2
|
|
|
main
|
30 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Syphon Flesh
|
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
|
{4}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Tyrant's Choice
|
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Urborg, Tomb of Yawgmoth
|
Each land is a Swamp in addition to its other land types.
Each land is a Swamp in addition to its other land types.
|
|
Land
|
|
|
|
main
|
1 |
Urge to Feed
|
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
|
{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Vampire Hexmage
|
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
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{B}{B}
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Creature
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2/1
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main
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1 |
Vindictive Vampire
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Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
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{3}{B}
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Creature
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2/3
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main
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1 |
Virtus's Maneuver
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For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.
For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.
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{2}{B}
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Sorcery
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main
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1 |
Vona's Hunger
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
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{2}{B}
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Instant
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main
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1 |
Woebringer Demon
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Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
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{3}{B}{B}
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Creature
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4/4
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main
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1 |
Zombie Trailblazer
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Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
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{B}{B}{B}
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Creature
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2/2
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main
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