1 |
Ancient Excavation
|
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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{2}{U}{B}
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Instant
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main
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1 |
Arcane Denial
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
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{1}{U}
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Instant
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main
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1 |
Baral, Chief of Compliance
|
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
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{1}{U}
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Creature
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1/3
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main
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1 |
Cabal Ritual
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Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
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{1}{B}
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Instant
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main
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1 |
Catalyst Stone
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Flashback costs you pay cost up to {2} less. Flashback costs your opponents pay cost {2} more.
Flashback costs you pay cost up to {2} less. Flashback costs your opponents pay cost {2} more.
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{2}
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Artifact
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main
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1 |
Consuming Aberration
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Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
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{3}{U}{B}
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Creature
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*/*
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main
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1 |
Cryptic Command
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Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
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{1}{U}{U}{U}
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Instant
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main
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1 |
Dark Petition
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Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
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{3}{B}{B}
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Sorcery
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main
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1 |
Dark Ritual
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{B}
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Instant
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main
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1 |
Demonic Tutor
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Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
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{1}{B}
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Sorcery
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|
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main
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1 |
Dig Through Time
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Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
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{6}{U}{U}
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Instant
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main
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1 |
Dralnu, Lich Lord
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If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
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{3}{U}{B}
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Creature
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3/3
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|
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main
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1 |
Fact or Fiction
|
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
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{3}{U}
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Instant
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|
|
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main
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1 |
Forbidden Alchemy
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Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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{2}{U}
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Instant
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main
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1 |
Forgotten Creation
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Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
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{3}{U}
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Creature
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3/3
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|
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main
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1 |
Frantic Search
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Draw two cards, then discard two cards. Untap up to three lands.
Draw two cards, then discard two cards. Untap up to three lands.
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{2}{U}
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Instant
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|
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main
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1 |
Havengul Lich
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{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
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{3}{U}{B}
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Creature
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4/4
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|
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main
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1 |
Immortal Coil
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{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.
{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.
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{2}{B}{B}
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Artifact
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|
|
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main
|
1 |
Insidious Will
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Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.
Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.
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{2}{U}{U}
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Instant
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|
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main
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1 |
Intuition
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Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
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{2}{U}
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Instant
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|
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main
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1 |
Jace's Sanctum
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Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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{3}{U}
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Enchantment
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|
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main
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1 |
Jace, Vryn's Prodigy
back
|
{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
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{1}{U}
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Creature
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0/2
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|
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main
|
1 |
Laboratory Maniac
|
If you would draw a card while your library has no cards in it, you win the game instead.
If you would draw a card while your library has no cards in it, you win the game instead.
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{2}{U}
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Creature
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2/2
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|
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main
|
1 |
Lightning Greaves
|
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
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{2}
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Artifact
|
|
|
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main
|
1 |
Lim-Dûl's Vault
|
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
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{U}{B}
|
Instant
|
|
|
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main
|
1 |
Memory Plunder
|
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
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{U/B}{U/B}{U/B}{U/B}
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Instant
|
|
|
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main
|
1 |
Mission Briefing
|
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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{U}{U}
|
Instant
|
|
|
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main
|
1 |
Muddle the Mixture
|
Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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{U}{U}
|
Instant
|
|
|
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main
|
1 |
Mystic Confluence
|
Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.
Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.
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{3}{U}{U}
|
Instant
|
|
|
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main
|
1 |
Mystical Teachings
|
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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{3}{U}
|
Instant
|
|
|
|
main
|
1 |
Mystical Tutor
|
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
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{U}
|
Instant
|
|
|
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main
|
1 |
Notion Thief
|
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
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{2}{U}{B}
|
Creature
|
3/1
|
|
|
main
|
1 |
Paradox Engine
|
Whenever you cast a spell, untap all nonland permanents you control.
Whenever you cast a spell, untap all nonland permanents you control.
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{5}
|
Artifact
|
|
|
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main
|
1 |
Perplex
|
Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
|
{1}{U}{B}
|
Instant
|
|
|
|
main
|
1 |
Primal Amulet
back
|
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
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{4}
|
Artifact
|
|
|
|
main
|
1 |
Rewind
|
Counter target spell. Untap up to four lands.
Counter target spell. Untap up to four lands.
|
{2}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
River Kelpie
|
Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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{3}{U}{U}
|
Creature
|
3/3
|
|
|
main
|
1 |
Silumgar's Command
|
Choose two — • Counter target noncreature spell. • Return target permanent to its owner's hand. • Target creature gets -3/-3 until end of turn. • Destroy target planeswalker.
Choose two — • Counter target noncreature spell. • Return target permanent to its owner's hand. • Target creature gets -3/-3 until end of turn. • Destroy target planeswalker.
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{3}{U}{B}
|
Instant
|
|
|
|
main
|
1 |
Sire of Stagnation
|
Devoid (This card has no color.) Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.
Devoid (This card has no color.) Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.
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{4}{U}{B}
|
Creature
|
5/7
|
|
|
main
|
1 |
Snapcaster Mage
|
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
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{1}{U}
|
Creature
|
2/1
|
|
|
main
|
1 |
Swan Song
|
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
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{U}
|
Instant
|
|
|
|
main
|
1 |
Swarm Intelligence
|
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
|
{6}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Thought Scour
|
Target player mills two cards. Draw a card.
Target player mills two cards. Draw a card.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Unwind
|
Counter target noncreature spell. Untap up to three lands.
Counter target noncreature spell. Untap up to three lands.
|
{2}{U}
|
Instant
|
|
|
|
main
|
1 |
Vampiric Tutor
|
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Windfall
|
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
|
{2}{U}
|
Sorcery
|
|
|
|
main
|