1 |
Banefire
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Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
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{X}{R}
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Sorcery
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$0.57
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main
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1 |
Direct Current
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Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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{1}{R}{R}
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Sorcery
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$0.02
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main
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3 |
Experimental Frenzy
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You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy this enchantment.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy this enchantment.
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{3}{R}
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Enchantment
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$0.16
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main
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2 |
Fanatical Firebrand
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Haste (This creature can attack and {T} as soon as it comes under your control.) {T}, Sacrifice this creature: It deals 1 damage to any target.
Haste (This creature can attack and {T} as soon as it comes under your control.) {T}, Sacrifice this creature: It deals 1 damage to any target.
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{R}
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Creature
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1/1
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$0.10
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main
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2 |
Fight with Fire
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Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
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{2}{R}
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Sorcery
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$0.05
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main
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4 |
Ghitu Lavarunner
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As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and {T} as soon as it comes under your control.)
As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and {T} as soon as it comes under your control.)
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{R}
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Creature
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1/2
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$0.08
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main
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2 |
Goblin Chainwhirler
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First strike When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
First strike When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
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{R}{R}{R}
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Creature
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3/3
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$0.63
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main
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2 |
Guttersnipe
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Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
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{2}{R}
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Creature
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2/2
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$0.20
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main
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1 |
Legion Warboss
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Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
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{2}{R}
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Creature
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2/2
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$0.37
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main
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4 |
Lightning Strike
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Lightning Strike deals 3 damage to any target.
Lightning Strike deals 3 damage to any target.
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{1}{R}
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Instant
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$0.10
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main
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20 |
Mountain
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Land
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$0.87
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main
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2 |
Rigging Runner
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First strike Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
First strike Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
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{R}
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Creature
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1/1
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$0.07
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main
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1 |
Risk Factor
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Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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{2}{R}
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Instant
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$0.59
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main
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1 |
Runaway Steam-Kin
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Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.
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{1}{R}
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Creature
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1/1
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$0.90
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main
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4 |
Shock
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Shock deals 2 damage to any target.
Shock deals 2 damage to any target.
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{R}
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Instant
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$0.05
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main
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2 |
Siege-Gang Commander
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When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
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{3}{R}{R}
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Creature
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2/2
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$0.15
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main
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4 |
Viashino Pyromancer
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When this creature enters, it deals 2 damage to target player or planeswalker.
When this creature enters, it deals 2 damage to target player or planeswalker.
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{1}{R}
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Creature
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2/1
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$0.14
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main
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4 |
Wizard's Lightning
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This spell costs {2} less to cast if you control a Wizard. Wizard's Lightning deals 3 damage to any target.
This spell costs {2} less to cast if you control a Wizard. Wizard's Lightning deals 3 damage to any target.
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{2}{R}
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Instant
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$0.25
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main
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