1 |
Ancient Hydra
|
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.
|
{4}{R}
|
Creature
|
5/1
|
|
|
main
|
1 |
Apocalypse Hydra
|
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
|
{X}{R}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Astral Cornucopia
|
Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
|
{X}{X}{X}
|
Artifact
|
|
|
|
main
|
1 |
Balduvian Hydra
|
Balduvian Hydra enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.
Balduvian Hydra enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.
|
{X}{R}{R}
|
Creature
|
0/1
|
|
|
main
|
1 |
Banefire
|
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Bonfire of the Damned
|
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
{X}{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Bristling Hydra
|
When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
|
{2}{G}{G}
|
Creature
|
4/3
|
|
|
main
|
1 |
Chalice of the Void
|
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
|
{X}{X}
|
Artifact
|
|
|
|
main
|
1 |
Chimeric Mass
|
Chimeric Mass enters the battlefield with X charge counters on it. {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
Chimeric Mass enters the battlefield with X charge counters on it. {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
|
{X}
|
Artifact
|
|
|
|
main
|
1 |
Chord of Calling
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
|
{X}{G}{G}{G}
|
Instant
|
|
|
|
main
|
1 |
Clan Defiance
|
Choose one or more — • Clan Defiance deals X damage to target creature with flying. • Clan Defiance deals X damage to target creature without flying. • Clan Defiance deals X damage to target player or planeswalker.
Choose one or more — • Clan Defiance deals X damage to target creature with flying. • Clan Defiance deals X damage to target creature without flying. • Clan Defiance deals X damage to target player or planeswalker.
|
{X}{R}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Clockwork Hydra
|
Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. {T}: Put a +1/+1 counter on Clockwork Hydra.
Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. {T}: Put a +1/+1 counter on Clockwork Hydra.
|
{5}
|
Artifact Creature
|
0/0
|
|
|
main
|
1 |
Comet Storm
|
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
|
{X}{R}{R}
|
Instant
|
|
|
|
main
|
1 |
Domesticated Hydra
|
{X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) As long as Domesticated Hydra is monstrous, it has trample.
{X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) As long as Domesticated Hydra is monstrous, it has trample.
|
{2}{G}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Earthquake
|
Earthquake deals X damage to each creature without flying and each player.
Earthquake deals X damage to each creature without flying and each player.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Endless One
|
Endless One enters the battlefield with X +1/+1 counters on it.
Endless One enters the battlefield with X +1/+1 counters on it.
|
{X}
|
Creature
|
0/0
|
|
|
main
|
1 |
Engineered Explosives
|
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
|
{X}
|
Artifact
|
|
|
|
main
|
1 |
Feral Hydra
|
Feral Hydra enters the battlefield with X +1/+1 counters on it. {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
Feral Hydra enters the battlefield with X +1/+1 counters on it. {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
|
{X}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Fireball
|
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
|
{X}{R}
|
Sorcery
|
|
|
|
main
|
25 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Gelatinous Genesis
|
Create X X/X green Ooze creature tokens.
Create X X/X green Ooze creature tokens.
|
{X}{X}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Genesis Hydra
|
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.
|
{X}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Hangarback Walker
|
Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. {1}, {T}: Put a +1/+1 counter on Hangarback Walker.
Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. {1}, {T}: Put a +1/+1 counter on Hangarback Walker.
|
{X}{X}
|
Artifact Creature
|
0/0
|
|
|
main
|
1 |
Heroes' Bane
|
Heroes' Bane enters the battlefield with four +1/+1 counters on it. {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.
Heroes' Bane enters the battlefield with four +1/+1 counters on it. {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.
|
{3}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Honored Hydra
|
Trample Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
Trample Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
|
{5}{G}
|
Creature
|
6/6
|
|
|
main
|
1 |
Hooded Hydra
|
Hooded Hydra enters the battlefield with X +1/+1 counters on it. When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As Hooded Hydra is turned face up, put five +1/+1 counters on it.
Hooded Hydra enters the battlefield with X +1/+1 counters on it. When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As Hooded Hydra is turned face up, put five +1/+1 counters on it.
|
{X}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Hungering Hydra
|
Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
|
{X}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Hydra Broodmaster
|
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
|
{4}{G}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Hydra Omnivore
|
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
|
{4}{G}{G}
|
Creature
|
8/8
|
|
|
main
|
1 |
Ivy Elemental
|
Ivy Elemental enters the battlefield with X +1/+1 counters on it.
Ivy Elemental enters the battlefield with X +1/+1 counters on it.
|
{X}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Kalonian Hydra
|
Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
|
{3}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Khalni Hydra
|
This spell costs {G} less to cast for each green creature you control. Trample
This spell costs {G} less to cast for each green creature you control. Trample
|
{G}{G}{G}{G}{G}{G}{G}{G}
|
Creature
|
8/8
|
|
|
main
|
1 |
Krakilin
|
Krakilin enters the battlefield with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin.
Krakilin enters the battlefield with X +1/+1 counters on it. {1}{G}: Regenerate Krakilin.
|
{X}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Lifeblood Hydra
|
Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power.
Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power.
|
{X}{G}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Lightning Serpent
|
Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent.
Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent.
|
{X}{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Managorger Hydra
|
Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.
Trample Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.
|
{2}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Mistcutter Hydra
|
This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
|
{X}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Molten Hydra
|
{1}{R}{R}: Put a +1/+1 counter on Molten Hydra. {T}, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way.
{1}{R}{R}: Put a +1/+1 counter on Molten Hydra. {T}, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way.
|
{1}{R}
|
Creature
|
1/1
|
|
|
main
|
15 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Nessian Wilds Ravager
|
Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
|
{4}{G}{G}
|
Creature
|
6/6
|
|
|
main
|
1 |
Oran-Rief Hydra
|
Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
|
{4}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Phyrexian Hydra
|
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.
|
{3}{G}{G}
|
Creature
|
7/7
|
|
|
main
|
1 |
Phyrexian Marauder
|
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. Phyrexian Marauder can't block. Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. Phyrexian Marauder can't block. Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
|
{X}
|
Artifact Creature
|
0/0
|
|
|
main
|
1 |
Polukranos, World Eater
|
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
|
{2}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Primordial Hydra
|
Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
|
{X}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Protean Hydra
|
Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
|
{X}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Ramunap Hydra
|
Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
|
{3}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Release the Gremlins
|
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
|
{X}{X}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Rock Hydra
|
Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
|
{X}{R}{R}
|
Creature
|
0/0
|
|
|
main
|
1 |
Rosheen Meanderer
|
{T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}.
{T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}.
|
{3}{R/G}
|
Creature
|
4/4
|
|
|
side
|
1 |
Savageborn Hydra
|
Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
|
{X}{R}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Scourge of Skola Vale
|
Trample Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
Trample Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
|
{2}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Shifting Wall
|
Defender (This creature can't attack.) Shifting Wall enters the battlefield with X +1/+1 counters on it.
Defender (This creature can't attack.) Shifting Wall enters the battlefield with X +1/+1 counters on it.
|
{X}
|
Artifact Creature
|
0/0
|
|
|
main
|
1 |
Spitting Hydra
|
Spitting Hydra enters the battlefield with four +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.
Spitting Hydra enters the battlefield with four +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.
|
{3}{R}{R}
|
Creature
|
0/0
|
|
|
main
|
1 |
Sprouting Phytohydra
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Defender (This creature can't attack.) Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.
Defender (This creature can't attack.) Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.
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{4}{G}
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Creature
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0/2
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main
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1 |
Ulasht, the Hate Seed
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Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — • Ulasht deals 1 damage to target creature. • Create a 1/1 green Saproling creature token.
Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — • Ulasht deals 1 damage to target creature. • Create a 1/1 green Saproling creature token.
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{2}{R}{G}
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Creature
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0/0
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main
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1 |
Ulvenwald Hydra
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Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
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{4}{G}{G}
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Creature
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*/*
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main
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1 |
Vastwood Hydra
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Vastwood Hydra enters the battlefield with X +1/+1 counters on it. When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
Vastwood Hydra enters the battlefield with X +1/+1 counters on it. When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
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{X}{G}{G}
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Creature
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0/0
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main
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1 |
Walking Ballista
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Walking Ballista enters the battlefield with X +1/+1 counters on it. {4}: Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
Walking Ballista enters the battlefield with X +1/+1 counters on it. {4}: Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
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{X}{X}
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Artifact Creature
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0/0
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main
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1 |
Weird Harvest
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Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
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{X}{G}{G}
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Sorcery
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main
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1 |
Whiptongue Hydra
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Reach When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
Reach When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
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{5}{G}
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Creature
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4/4
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main
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1 |
Wildest Dreams
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Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
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{X}{X}{G}
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Sorcery
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main
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