- Name
- Lifeblood Hydra
- Cost
- {X}{G}{G}{G}
- Types
- Creature — Hydra
- Oracle Text
Trample
Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.
When Lifeblood Hydra dies, you gain life and draw cards equal to its power.
- P/T
- 0/0
- Set
- Commander Masters
- Artist
- Alex Horley-Orlandelli
- Number
- 303
Legality
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage
Premodern
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Pauper
Paupercommander
Pioneer
Standard
Standardbrawl
Timeless
Oldschool
Rulings
- 2014-11-07
Use Lifeblood Hydra’s power when it died (including any +1/+1 counters it had) to determine how much life to gain and how many cards to draw.