2 |
Animist's Awakening
|
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
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{X}{G}
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Sorcery
|
|
|
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main
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3 |
Avacyn's Pilgrim
|
|
{G}
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Creature
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1/1
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|
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main
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3 |
Cloudcrown Oak
|
Reach (This creature can block creatures with flying.)
Reach (This creature can block creatures with flying.)
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{2}{G}{G}
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Creature
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3/4
|
|
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main
|
2 |
Dromoka's Command
|
Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.
Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.
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{G}{W}
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Instant
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|
|
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main
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2 |
Druids' Repository
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Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color.
Whenever a creature you control attacks, put a charge counter on Druids' Repository. Remove a charge counter from Druids' Repository: Add one mana of any color.
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{1}{G}{G}
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Enchantment
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|
|
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main
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2 |
Eladamri's Call
|
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
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{G}{W}
|
Instant
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|
|
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main
|
2 |
Engineered Might
|
Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.
Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.
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{3}{G}{W}
|
Sorcery
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|
|
|
main
|
8 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Gaea's Cradle
|
{T}: Add {G} for each creature you control.
{T}: Add {G} for each creature you control.
|
|
Land
|
|
|
|
main
|
3 |
Grow from the Ashes
|
Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
2 |
Hallowed Burial
|
Put all creatures on the bottom of their owners' libraries.
Put all creatures on the bottom of their owners' libraries.
|
{3}{W}{W}
|
Sorcery
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|
|
|
main
|
3 |
Hermit Druid
|
{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
|
{1}{G}
|
Creature
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1/1
|
|
|
main
|
3 |
Overcome
|
Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they're attacking.)
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{3}{G}{G}
|
Sorcery
|
|
|
|
main
|
2 |
Oversoul of Dusk
|
Protection from blue, from black, and from red
Protection from blue, from black, and from red
|
{G/W}{G/W}{G/W}{G/W}{G/W}
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Creature
|
5/5
|
|
|
main
|
8 |
Plains
|
|
|
Land
|
|
|
|
main
|
2 |
Privileged Position
|
({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
|
{2}{G/W}{G/W}{G/W}
|
Enchantment
|
|
|
|
main
|
4 |
Razorverge Thicket
|
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Shanna, Sisay's Legacy
|
Shanna, Sisay's Legacy can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control.
Shanna, Sisay's Legacy can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control.
|
{G}{W}
|
Creature
|
0/0
|
|
|
main
|
2 |
Shield of the Oversoul
|
Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.
Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.
|
{2}{G/W}
|
Enchantment
|
|
|
|
main
|
3 |
Steward of Valeron
|
|
{G}{W}
|
Creature
|
2/2
|
|
|
main
|
2 |
Verdant Force
|
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
|
{5}{G}{G}{G}
|
Creature
|
7/7
|
|
|
main
|