1 |
Abrupt Decay
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This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
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{B}{G}
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Instant
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main
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1 |
Akroma, Angel of Fury
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This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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{5}{R}{R}{R}
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Creature
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6/6
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|
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main
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1 |
Altered Ego
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This spell can't be countered. You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
This spell can't be countered. You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
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{X}{2}{G}{U}
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Creature
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0/0
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|
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main
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1 |
Ancient Ziggurat
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{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
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Land
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main
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1 |
Animist's Awakening
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Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
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{X}{G}
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Sorcery
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main
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1 |
Apocalypse Hydra
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Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
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{X}{R}{G}
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Creature
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0/0
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|
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main
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1 |
Autumn's Veil
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Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
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{G}
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Instant
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main
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1 |
Azorius Chancery
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Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
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Land
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main
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1 |
Badlands
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Land
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main
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1 |
Banefire
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Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
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{X}{R}
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Sorcery
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main
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1 |
Bayou
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Land
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main
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1 |
Blurred Mongoose
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This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.)
This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.)
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{1}{G}
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Creature
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2/1
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|
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main
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1 |
Bojuka Bog
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
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Land
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main
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1 |
Boros Garrison
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Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.
Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.
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Land
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main
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1 |
Boseiju, Who Shelters All
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Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
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Land
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main
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1 |
Carnage Tyrant
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This spell can't be countered. Trample, hexproof
This spell can't be countered. Trample, hexproof
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{4}{G}{G}
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Creature
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7/6
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|
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main
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1 |
Deadeye Navigator
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
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{4}{U}{U}
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Creature
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5/5
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|
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main
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1 |
Demonfire
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Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
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{X}{R}
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Sorcery
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|
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main
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1 |
Dragonlord Dromoka
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This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.
This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.
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{4}{G}{W}
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Creature
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5/7
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|
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main
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1 |
Gaea's Herald
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Creature spells can't be countered.
Creature spells can't be countered.
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{1}{G}
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Creature
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1/1
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|
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main
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1 |
Great Sable Stag
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This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
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{1}{G}{G}
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Creature
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3/3
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|
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main
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1 |
Insist
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The next creature spell you cast this turn can't be countered. Draw a card.
The next creature spell you cast this turn can't be countered. Draw a card.
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{G}
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Sorcery
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|
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main
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1 |
Kavu Chameleon
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This spell can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn.
This spell can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn.
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{3}{G}{G}
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Creature
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4/4
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|
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main
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1 |
Lightning Mare
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This spell can't be countered. Lightning Mare can't be blocked by blue creatures. {1}{R}: Lightning Mare gets +1/+0 until end of turn.
This spell can't be countered. Lightning Mare can't be blocked by blue creatures. {1}{R}: Lightning Mare gets +1/+0 until end of turn.
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{R}{R}
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Creature
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3/1
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|
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main
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1 |
Loxodon Smiter
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This spell can't be countered. If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
This spell can't be countered. If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
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{1}{G}{W}
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Creature
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4/4
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|
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main
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1 |
Mistcutter Hydra
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This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
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{X}{G}
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Creature
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0/0
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|
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main
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1 |
Obliterate
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This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
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{6}{R}{R}
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Sorcery
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main
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1 |
Pearl Lake Ancient
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Flash This spell can't be countered. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.
Flash This spell can't be countered. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.
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{5}{U}{U}
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Creature
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6/7
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|
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main
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1 |
Peregrine Drake
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Flying When Peregrine Drake enters the battlefield, untap up to five lands.
Flying When Peregrine Drake enters the battlefield, untap up to five lands.
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{4}{U}
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Creature
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2/3
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|
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main
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1 |
Petrified Wood-Kin
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This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants
This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants
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{6}{G}
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Creature
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3/3
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|
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main
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1 |
Rending Volley
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This spell can't be countered. Rending Volley deals 4 damage to target white or blue creature.
This spell can't be countered. Rending Volley deals 4 damage to target white or blue creature.
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{R}
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Instant
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main
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1 |
Savage Summoning
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This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
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{G}
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Instant
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|
|
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main
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1 |
Scragnoth
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This spell can't be countered. Protection from blue
This spell can't be countered. Protection from blue
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{4}{G}
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Creature
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3/4
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|
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main
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1 |
Skylasher
|
Flash This spell can't be countered. Reach, protection from blue
Flash This spell can't be countered. Reach, protection from blue
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{1}{G}
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Creature
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2/2
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|
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main
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1 |
Sphinx of the Final Word
|
This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered.
This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered.
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{5}{U}{U}
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Creature
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5/5
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|
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main
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1 |
Supreme Verdict
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This spell can't be countered. Destroy all creatures.
This spell can't be countered. Destroy all creatures.
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{1}{W}{W}{U}
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Sorcery
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main
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1 |
Surrak Dragonclaw
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Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.
Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.
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{2}{G}{U}{R}
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Creature
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6/6
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|
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main
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1 |
Tears of Valakut
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This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.
This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.
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{1}{R}
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Instant
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|
|
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main
|
1 |
Terra Stomper
|
This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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{3}{G}{G}{G}
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Creature
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8/8
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|
|
main
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1 |
Thrun, the Last Troll
|
This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun, the Last Troll.
This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun, the Last Troll.
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{2}{G}{G}
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Creature
|
4/4
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|
|
main
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1 |
Urza's Rage
|
Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
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{2}{R}
|
Instant
|
|
|
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main
|
1 |
Vexing Beetle
|
This spell can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature.
This spell can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature.
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{4}{G}
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Creature
|
3/3
|
|
|
main
|
1 |
Volcanic Fallout
|
This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.
This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.
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{1}{R}{R}
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Instant
|
|
|
|
main
|
1 |
Wreak Havoc
|
This spell can't be countered. Destroy target artifact or land.
This spell can't be countered. Destroy target artifact or land.
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{2}{R}{G}
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Sorcery
|
|
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main
|