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Name
Tattermunge Duo
Cost
{2}{R/G}
Types
Creature — Goblin Warrior Shaman
Oracle Text

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

P/T
2/3
Set
Shadowmoor
Artist
Jesper Ejsing
Number
218

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2008-05-01

An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.

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