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Name
Scout's Warning
Cost
{W}
Types
Instant
Oracle Text

The next creature card you play this turn can be played as though it had flash.

Draw a card.

Set
Future Sight
Artist
Zoltan Boros & Gabor Szikszai
Number
16

Printings

Legality

Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage Premodern Alchemy Brawl Explorer Future Gladiator Historic Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Oldschool

Rulings

2013-04-15

After Scout’s Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.

2013-04-15

If you cast multiple Scout’s Warnings on the same turn, they’ll all apply to the very next creature spell you cast.

2013-04-15

You cannot use this effect to play Dryad Arbor during an opponent’s turn.

2013-04-15

You don’t choose a creature card when Scout’s Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.

2007-05-01

Scout’s Warning affects only the next creature card cast that turn, even if that creature already had flash.

2007-05-01

Scout’s Warning allows you to cast a noncreature card with morph (such as Lumithread Field) face down as though it had flash. It won’t affect that card if you cast it face up.

2007-05-01

Scout’s Warning works just like Quicken, except for creatures instead of sorceries.

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