2 |
Champion of Lambholt
|
Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
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{1}{G}{G}
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Creature
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1/1
|
|
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main
|
4 |
Drove of Elves
|
Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.
Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.
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{3}{G}
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Creature
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*/*
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|
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main
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3 |
Elvish Archdruid
|
Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.
Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.
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{1}{G}{G}
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Creature
|
2/2
|
|
|
main
|
2 |
Elvish Champion
|
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
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{1}{G}{G}
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Creature
|
2/2
|
|
|
main
|
2 |
Elvish Promenade
|
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Create a 1/1 green Elf Warrior creature token for each Elf you control.
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{3}{G}
|
Sorcery Tribal
|
|
|
|
main
|
3 |
Essence Warden
|
Whenever another creature enters the battlefield, you gain 1 life.
Whenever another creature enters the battlefield, you gain 1 life.
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Ezuri, Renegade Leader
|
{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.
{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.
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{1}{G}{G}
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Creature
|
2/2
|
|
|
main
|
20 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Genesis Wave
|
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
|
{X}{G}{G}{G}
|
Sorcery
|
|
|
|
main
|
3 |
Imperious Perfect
|
Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.
Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.
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{2}{G}
|
Creature
|
2/2
|
|
|
main
|
2 |
Joraga Warcaller
|
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
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{G}
|
Creature
|
1/1
|
|
|
main
|
4 |
Llanowar Elves
|
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Marwyn, the Nurturer
|
Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. {T}: Add an amount of {G} equal to Marwyn's power.
Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. {T}: Add an amount of {G} equal to Marwyn's power.
|
{2}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Nissa Revane
|
[+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. [+1]: You gain 2 life for each Elf you control. [−7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
[+1]: Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle. [+1]: You gain 2 life for each Elf you control. [−7]: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
|
{2}{G}{G}
|
Planeswalker
|
2
|
|
|
main
|
3 |
Priest of Titania
|
{T}: Add {G} for each Elf on the battlefield.
{T}: Add {G} for each Elf on the battlefield.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
4 |
Vanquisher's Banner
|
As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
|
{5}
|
Artifact
|
|
|
|
main
|
2 |
Viridian Zealot
|
{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
|
{G}{G}
|
Creature
|
2/1
|
|
|
main
|
2 |
Wellwisher
|
{T}: You gain 1 life for each Elf on the battlefield.
{T}: You gain 1 life for each Elf on the battlefield.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|