5 |
Abyssal Nocturnus
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Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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{1}{B}{B}
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Creature
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2/2
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|
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main
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5 |
Cry of Contrition
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Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Cry of Contrition haunts dies, target player discards a card.
Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Cry of Contrition haunts dies, target player discards a card.
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{B}
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Sorcery
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|
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main
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4 |
Dreamstealer
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Menace Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
Menace Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
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{2}{B}
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Creature
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1/2
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|
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main
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2 |
Guul Draz Specter
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Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
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{2}{B}{B}
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Creature
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2/2
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|
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main
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5 |
Hymn to Tourach
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Target player discards two cards at random.
Target player discards two cards at random.
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{B}{B}
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Sorcery
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|
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main
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5 |
Hypnotic Specter
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Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
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{1}{B}{B}
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Creature
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2/2
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|
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main
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3 |
Leechridden Swamp
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({T}: Add {B}.) Leechridden Swamp enters the battlefield tapped. {B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents.
({T}: Add {B}.) Leechridden Swamp enters the battlefield tapped. {B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents.
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Land
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|
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main
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4 |
Liliana's Caress
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Whenever an opponent discards a card, that player loses 2 life.
Whenever an opponent discards a card, that player loses 2 life.
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{1}{B}
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Enchantment
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|
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main
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2 |
Megrim
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Whenever an opponent discards a card, Megrim deals 2 damage to that player.
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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{2}{B}
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Enchantment
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|
|
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main
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4 |
Piranha Marsh
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Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B}.
Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B}.
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Land
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|
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main
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5 |
Quest for the Nihil Stone
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Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
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{B}
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Enchantment
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|
|
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main
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4 |
Sign in Blood
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Target player draws two cards and loses 2 life.
Target player draws two cards and loses 2 life.
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{B}{B}
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Sorcery
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|
|
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main
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4 |
Snow-Covered Swamp
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|
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Land
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|
|
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main
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11 |
Swamp
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|
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Land
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|
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main
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