2 |
Abrupt Decay
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This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
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{B}{G}
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Instant
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main
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3 |
Bloodline Keeper
back
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Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
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{2}{B}{B}
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Creature
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3/3
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main
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2 |
Glissa, the Traitor
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First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
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{B}{G}{G}
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Creature
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3/3
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|
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main
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2 |
Grim Flayer
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Trample Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Trample Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
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{B}{G}
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Creature
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2/2
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|
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main
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3 |
Inquisition of Kozilek
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Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
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{B}
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Sorcery
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main
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1 |
Maelstrom Pulse
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Destroy target nonland permanent and all other permanents with the same name as that permanent.
Destroy target nonland permanent and all other permanents with the same name as that permanent.
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{1}{B}{G}
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Sorcery
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main
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2 |
Nissa, Vastwood Seer
back
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When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
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{2}{G}
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Creature
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2/2
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|
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main
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3 |
Overgrown Tomb
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({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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main
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2 |
Polluted Delta
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{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
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Land
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main
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3 |
Scavenging Ooze
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{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
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{1}{G}
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Creature
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2/2
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|
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main
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2 |
Windswept Heath
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{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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Land
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main
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