1 |
Anowon, the Ruin Sage
|
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
|
{3}{B}{B}
|
Creature
|
4/3
|
Commander
|
|
main
|
1 |
Arcane Lighthouse
|
{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
|
|
Land
|
|
|
|
main
|
1 |
Ascendant Evincar
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
|
{4}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Attrition
|
{B}, Sacrifice a creature: Destroy target nonblack creature.
{B}, Sacrifice a creature: Destroy target nonblack creature.
|
{1}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Blade of the Bloodchief
|
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Blood Artist
|
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
|
{1}{B}
|
Creature
|
0/1
|
|
|
main
|
1 |
Blood Seeker
|
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Blood Tribute
|
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
|
{4}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Bloodflow Connoisseur
|
Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
|
{2}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Bloodline Keeper
back
|
Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
|
{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Bloodlord of Vaasgoth
|
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
|
{3}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Bloodthrone Vampire
|
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Bojuka Bog
|
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.
|
|
Land
|
|
|
|
main
|
1 |
Butcher of Malakir
|
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
|
{5}{B}{B}
|
Creature
|
5/4
|
|
|
main
|
1 |
Cabal Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
|
Land
|
|
|
|
main
|
1 |
Cabal Stronghold
|
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
|
|
Land
|
|
|
|
main
|
1 |
Caged Sun
|
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
|
{6}
|
Artifact
|
|
|
|
main
|
1 |
Captivating Vampire
|
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Crypt Ghast
|
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
|
{3}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Crypt of Agadeem
|
Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.
Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.
|
|
Land
|
|
|
|
main
|
1 |
Dark Impostor
|
{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it.
{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it.
|
{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Dark Ritual
|
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Diabolic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Dictate of Erebos
|
Flash Whenever a creature you control dies, each opponent sacrifices a creature.
Flash Whenever a creature you control dies, each opponent sacrifices a creature.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Doom Blade
|
Destroy target nonblack creature.
Destroy target nonblack creature.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Door of Destinies
|
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Drain Life
|
Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
|
{X}{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Drana, Kalastria Bloodchief
|
Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
|
{3}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Elixir of Immortality
|
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Epicure of Blood
|
Whenever you gain life, each opponent loses 1 life.
Whenever you gain life, each opponent loses 1 life.
|
{4}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Expedition Map
|
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Exquisite Blood
|
Whenever an opponent loses life, you gain that much life.
Whenever an opponent loses life, you gain that much life.
|
{4}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Falkenrath Noble
|
Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
|
{3}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Feast of Blood
|
Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Gatekeeper of Malakir
|
Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
|
{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Ghost Quarter
|
{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Gifted Aetherborn
|
|
{B}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Go for the Throat
|
Destroy target nonartifact creature.
Destroy target nonartifact creature.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Guul Draz Assassin
|
Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.
Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Kalitas, Bloodchief of Ghet
|
{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
|
{5}{B}{B}
|
Creature
|
5/5
|
|
|
main
|
1 |
Kindred Dominance
|
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
{5}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Lashwrithe
|
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Liliana of the Dark Realms
|
[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
|
{2}{B}{B}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Malakir Bloodwitch
|
Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
|
{3}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Malicious Affliction
|
Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. Destroy target nonblack creature.
Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. Destroy target nonblack creature.
|
{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Mind Sludge
|
Target player discards a card for each Swamp you control.
Target player discards a card for each Swamp you control.
|
{4}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Mirri the Cursed
|
Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
|
{2}{B}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Murder
|
|
{1}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Necropolis Regent
|
Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
|
{3}{B}{B}{B}
|
Creature
|
6/5
|
|
|
main
|
1 |
Nirkana Revenant
|
Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn.
Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn.
|
{4}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Painful Quandary
|
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Pawn of Ulamog
|
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
|
{1}{B}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Rogue's Passage
|
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
|
|
Land
|
|
|
|
main
|
1 |
Sangromancer
|
Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
|
{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Sanguine Bond
|
Whenever you gain life, target opponent loses that much life.
Whenever you gain life, target opponent loses that much life.
|
{3}{B}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Sengir Nosferatu
|
Flying {1}{B}, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
Flying {1}{B}, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
|
{3}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Sorin Markov
|
[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [−3]: Target opponent's life total becomes 10. [−7]: You control target player during that player's next turn.
[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [−3]: Target opponent's life total becomes 10. [−7]: You control target player during that player's next turn.
|
{3}{B}{B}{B}
|
Planeswalker
|
4
|
|
|
main
|
1 |
Sorin's Vengeance
|
Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
|
{4}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Sorin, Imperious Bloodlord
|
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield.
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield.
|
{2}{B}
|
Planeswalker
|
4
|
|
|
main
|
30 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Tendrils of Corruption
|
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
|
{3}{B}
|
Instant
|
|
|
|
main
|
1 |
The Haunt of Hightower
|
Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
|
{4}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Thirsting Bloodlord
|
Other Vampires you control get +1/+1.
Other Vampires you control get +1/+1.
|
{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Tragic Slip
|
Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Urborg, Tomb of Yawgmoth
|
Each land is a Swamp in addition to its other land types.
Each land is a Swamp in addition to its other land types.
|
|
Land
|
|
|
|
main
|
1 |
Urge to Feed
|
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
|
{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Vampire Hexmage
|
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
|
{B}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Vampire Nighthawk
|
Flying, deathtouch, lifelink
Flying, deathtouch, lifelink
|
{1}{B}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Vampire Nocturnus
|
Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
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{1}{B}{B}{B}
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Creature
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3/3
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main
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1 |
Yahenni, Undying Partisan
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Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. Sacrifice another creature: Yahenni gains indestructible until end of turn.
Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. Sacrifice another creature: Yahenni gains indestructible until end of turn.
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{2}{B}
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Creature
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2/2
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main
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