1 |
Balefire Dragon
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Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
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{5}{R}{R}
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Creature
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6/6
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$12.66
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main
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2 |
Counterspell
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{U}{U}
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Instant
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$1.40
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main
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2 |
Dragon Tempest
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Whenever a creature you control with flying enters, it gains haste until end of turn. Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Whenever a creature you control with flying enters, it gains haste until end of turn. Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
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{1}{R}
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Enchantment
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$3.73
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main
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3 |
Dragonmaster Outcast
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At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
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{R}
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Creature
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1/1
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$0.99
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main
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3 |
Forest
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Land
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$0.79
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main
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4 |
Frontier Bivouac
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This land enters tapped. {T}: Add {G}, {U}, or {R}.
This land enters tapped. {T}: Add {G}, {U}, or {R}.
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Land
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$0.22
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main
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2 |
Haven of the Spirit Dragon
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{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
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Land
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$1.26
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main
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4 |
Island
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Land
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$0.48
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main
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4 |
Lightning Bolt
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Lightning Bolt deals 3 damage to any target.
Lightning Bolt deals 3 damage to any target.
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{R}
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Instant
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$1.00
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main
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4 |
Mountain
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Land
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$0.82
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main
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1 |
Niv-Mizzet, Dracogenius
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Flying Whenever Niv-Mizzet deals damage to a player, you may draw a card. {U}{R}: Niv-Mizzet deals 1 damage to any target.
Flying Whenever Niv-Mizzet deals damage to a player, you may draw a card. {U}{R}: Niv-Mizzet deals 1 damage to any target.
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{2}{U}{U}{R}{R}
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Creature
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5/5
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$1.18
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main
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1 |
Sarkhan Unbroken
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[+1]: Draw a card, then add one mana of any color. [−2]: Create a 4/4 red Dragon creature token with flying. [−8]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
[+1]: Draw a card, then add one mana of any color. [−2]: Create a 4/4 red Dragon creature token with flying. [−8]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
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{2}{G}{U}{R}
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Planeswalker
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4
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$16.98
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main
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2 |
Slumbering Dragon
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Flying This creature can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on this creature.
Flying This creature can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on this creature.
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{R}
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Creature
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3/3
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$3.43
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main
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4 |
Surrak Dragonclaw
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Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.
Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.
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{2}{G}{U}{R}
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Creature
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6/6
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$3.04
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main
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3 |
Temple of Abandon
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This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.
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Land
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$0.26
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main
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3 |
Temple of Epiphany
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This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
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Land
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$0.24
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main
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2 |
Temple of Mystery
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This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.
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Land
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$0.30
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main
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4 |
Temur Ascendancy
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Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.
Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.
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{G}{U}{R}
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Enchantment
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$2.96
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main
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