1 |
Arcanis the Omnipotent
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{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
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{3}{U}{U}{U}
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Creature
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3/4
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main
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1 |
Atemsis, All-Seeing
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Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
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{3}{U}{U}{U}
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Creature
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4/5
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|
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side
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1 |
Broodstar
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Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.
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{8}{U}{U}
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Creature
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*/*
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side
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2 |
Complicate
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Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}.
Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}.
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{2}{U}
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Instant
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main
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2 |
Counterspell
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{U}{U}
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Instant
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main
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2 |
Darksteel Plate
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Indestructible Equipped creature has indestructible. Equip {2}
Indestructible Equipped creature has indestructible. Equip {2}
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{3}
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Artifact
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|
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main
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1 |
Erayo, Soratami Ascendant
flip
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Flying Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.
Flying Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.
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{1}{U}
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Creature
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1/1
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|
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main
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2 |
Grand Architect
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Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
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{1}{U}{U}
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Creature
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1/3
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|
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main
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1 |
Guile
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Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
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{3}{U}{U}{U}
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Creature
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6/6
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|
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main
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1 |
Helm of the Host
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At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
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{4}
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Artifact
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side
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10 |
Island
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Land
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main
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1 |
Lorthos, the Tidemaker
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Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
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{5}{U}{U}{U}
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Creature
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8/8
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|
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main
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1 |
Mana Crypt
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At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.
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{0}
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Artifact
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side
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4 |
Mana Drain
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Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
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{U}{U}
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Instant
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main
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3 |
Memnite
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{0}
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Artifact Creature
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1/1
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main
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3 |
Mox Opal
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Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.
Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.
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{0}
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Artifact
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main
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1 |
Mycosynth Golem
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Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
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{11}
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Artifact Creature
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4/5
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main
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1 |
Oblivion Stone
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{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
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{3}
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Artifact
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side
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1 |
Pact of Negation
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Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
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{0}
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Instant
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main
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3 |
Padeem, Consul of Innovation
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Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.
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{3}{U}
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Creature
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1/4
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|
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main
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4 |
Platinum Angel
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Flying You can't lose the game and your opponents can't win the game.
Flying You can't lose the game and your opponents can't win the game.
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{7}
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Artifact Creature
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4/4
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|
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main
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4 |
Seat of the Synod
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Artifact Land
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main
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1 |
Sensei's Divining Top
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{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
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{1}
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Artifact
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side
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2 |
Sharding Sphinx
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Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
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{4}{U}{U}
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Artifact Creature
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4/4
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|
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main
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4 |
Sol Ring
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{1}
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Artifact
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|
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main
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1 |
Sphinx of Foresight
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You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.
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{2}{U}{U}
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Creature
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4/4
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|
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side
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2 |
Steel Hellkite
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Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
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{6}
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Artifact Creature
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5/5
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main
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4 |
Tolarian Academy
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{T}: Add {U} for each artifact you control.
{T}: Add {U} for each artifact you control.
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|
Land
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main
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1 |
Tromokratis
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Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
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{5}{U}{U}
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Creature
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8/8
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|
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side
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3 |
Urza, Lord High Artificer
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When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add {U}. {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add {U}. {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
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{2}{U}{U}
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Creature
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1/4
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|
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main
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