1 |
Aetherstream Leopard
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Trample When Aetherstream Leopard enters the battlefield, you get {E} (an energy counter). Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
Trample When Aetherstream Leopard enters the battlefield, you get {E} (an energy counter). Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
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{2}{G}
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Creature
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2/3
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|
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main
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1 |
Arborback Stomper
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Trample When Arborback Stomper enters the battlefield, you gain 5 life.
Trample When Arborback Stomper enters the battlefield, you gain 5 life.
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{3}{G}{G}
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Creature
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5/4
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|
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main
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3 |
Brambleweft Behemoth
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Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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{4}{G}{G}
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Creature
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6/6
|
|
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main
|
1 |
Colossal Dreadmaw
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Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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{4}{G}{G}
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Creature
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6/6
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|
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main
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1 |
Commune with Nature
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Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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{G}
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Sorcery
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|
|
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main
|
1 |
Elvish Mystic
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|
{G}
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Creature
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1/1
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|
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main
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1 |
Feral Prowler
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When Feral Prowler dies, draw a card.
When Feral Prowler dies, draw a card.
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{1}{G}
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Creature
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1/3
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|
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main
|
1 |
Fog
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Prevent all combat damage that would be dealt this turn.
Prevent all combat damage that would be dealt this turn.
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{G}
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Instant
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|
|
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main
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24 |
Forest
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|
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Land
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|
|
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main
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3 |
Frilled Sandwalla
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{1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.
{1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.
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{G}
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Creature
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1/1
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|
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main
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3 |
Giant Spider
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Reach (This creature can block creatures with flying.)
Reach (This creature can block creatures with flying.)
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{3}{G}
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Creature
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2/4
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|
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main
|
1 |
Highspire Infusion
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Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
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{1}{G}
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Instant
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|
|
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main
|
1 |
Hurricane
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Hurricane deals X damage to each creature with flying and each player.
Hurricane deals X damage to each creature with flying and each player.
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{X}{G}
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Sorcery
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|
|
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main
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3 |
Initiate's Companion
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Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
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{1}{G}
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Creature
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3/1
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|
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main
|
1 |
Into the Wilds
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At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
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{3}{G}
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Enchantment
|
|
|
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main
|
1 |
Narnam Renegade
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Deathtouch Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
Deathtouch Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
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{G}
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Creature
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1/2
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|
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main
|
1 |
Nissa's Encouragement
|
Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.
Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.
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{4}{G}
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Sorcery
|
|
|
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main
|
1 |
Nissa, Genesis Mage
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[+2]: Untap up to two target creatures and up to two target lands. [−3]: Target creature gets +5/+5 until end of turn. [−10]: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
[+2]: Untap up to two target creatures and up to two target lands. [−3]: Target creature gets +5/+5 until end of turn. [−10]: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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{5}{G}{G}
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Planeswalker
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5
|
|
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main
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1 |
Oath of Nissa
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When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells.
When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells.
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{G}
|
Enchantment
|
|
|
|
main
|
1 |
Peema Aether-Seer
|
When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able.
When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able.
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{3}{G}
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Creature
|
3/2
|
|
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main
|
1 |
Reclaim
|
Put target card from your graveyard on top of your library.
Put target card from your graveyard on top of your library.
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{G}
|
Instant
|
|
|
|
main
|
2 |
Runeclaw Bear
|
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Strength of Cedars
|
Target creature gets +X/+X until end of turn, where X is the number of lands you control.
Target creature gets +X/+X until end of turn, where X is the number of lands you control.
|
{4}{G}
|
Instant
|
|
|
|
main
|
1 |
Thornhide Wolves
|
|
{4}{G}
|
Creature
|
4/5
|
|
|
main
|
3 |
Unbridled Growth
|
Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice Unbridled Growth: Draw a card.
Enchant land Enchanted land has "{T}: Add one mana of any color." Sacrifice Unbridled Growth: Draw a card.
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{G}
|
Enchantment
|
|
|
|
main
|
1 |
Woodborn Behemoth
|
As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
|
{3}{G}{G}
|
Creature
|
4/4
|
|
|
main
|