2 |
Approach of the Second Sun
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If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
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{6}{W}
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Sorcery
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main
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1 |
Arch of Orazca
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.
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Land
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main
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1 |
Commit // Memory
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Put target spell or nonland permanent into its owner's library second from the top.
Put target spell or nonland permanent into its owner's library second from the top.
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{3}{U}
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Instant
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side
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3 |
Concealed Courtyard
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Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.
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Land
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main
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2 |
Disallow
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Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
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{1}{U}{U}
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Instant
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main
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4 |
Drowned Catacomb
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Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
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Land
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main
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3 |
Essence Scatter
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Counter target creature spell.
Counter target creature spell.
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{1}{U}
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Instant
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main
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3 |
Fatal Push
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Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
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{B}
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Instant
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main
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2 |
Field of Ruin
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{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
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Land
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main
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3 |
Fumigate
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Destroy all creatures. You gain 1 life for each creature destroyed this way.
Destroy all creatures. You gain 1 life for each creature destroyed this way.
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{3}{W}{W}
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Sorcery
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main
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4 |
Glacial Fortress
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
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Land
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main
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4 |
Glimmer of Genius
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Scry 2, then draw two cards. You get {E}{E} (two energy counters).
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
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{3}{U}
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Instant
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main
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2 |
Irrigated Farmland
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({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
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Land
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main
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5 |
Island
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Land
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main
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4 |
Ixalan's Binding
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When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card.
When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card.
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{3}{W}
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Enchantment
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main
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1 |
Mastermind's Acquisition
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Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand.
Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand.
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{2}{B}{B}
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Sorcery
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main
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2 |
Negate
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Counter target noncreature spell.
Counter target noncreature spell.
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{1}{U}
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Instant
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side
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3 |
Opt
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{U}
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Instant
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main
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2 |
Plains
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Land
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main
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2 |
Pull from Tomorrow
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Draw X cards, then discard a card.
Draw X cards, then discard a card.
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{X}{U}{U}
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Instant
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main
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2 |
Search for Azcanta
back
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At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
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{1}{U}
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Enchantment
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main
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1 |
Settle the Wreckage
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Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
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{2}{W}{W}
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Instant
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main
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3 |
Supreme Will
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Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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{2}{U}
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Instant
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main
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2 |
Swamp
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Land
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main
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2 |
Torrential Gearhulk
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Flash When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Flash When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
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{4}{U}{U}
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Artifact Creature
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5/6
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main
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