3 |
Arid Mesa
|
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
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|
Land
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|
|
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main
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2 |
Bloodstained Mire
|
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
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|
Land
|
|
|
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main
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4 |
Boros Charm
|
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
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{R}{W}
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Instant
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|
|
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main
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3 |
Destructive Revelry
|
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
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{R}{G}
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Instant
|
|
|
|
side
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4 |
Eidolon of the Great Revel
|
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Whenever a player casts a spell with mana value 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
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{R}{R}
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Creature Enchantment
|
2/2
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|
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main
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3 |
Ensnaring Bridge
|
Creatures with power greater than the number of cards in your hand can't attack.
Creatures with power greater than the number of cards in your hand can't attack.
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{3}
|
Artifact
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|
|
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side
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4 |
Goblin Guide
|
Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
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{R}
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Creature
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2/2
|
|
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main
|
1 |
Grim Lavamancer
|
{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
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{R}
|
Creature
|
1/1
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|
|
main
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4 |
Inspiring Vantage
|
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.
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|
Land
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|
|
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main
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4 |
Lava Spike
|
Lava Spike deals 3 damage to target player or planeswalker.
Lava Spike deals 3 damage to target player or planeswalker.
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{R}
|
Sorcery
|
|
|
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main
|
2 |
Leyline of Sanctity
|
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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{2}{W}{W}
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Enchantment
|
|
|
|
side
|
4 |
Lightning Bolt
|
Lightning Bolt deals 3 damage to any target.
Lightning Bolt deals 3 damage to any target.
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{R}
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Instant
|
|
|
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main
|
4 |
Lightning Helix
|
Lightning Helix deals 3 damage to any target and you gain 3 life.
Lightning Helix deals 3 damage to any target and you gain 3 life.
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{R}{W}
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Instant
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|
|
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main
|
4 |
Monastery Swiftspear
|
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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{R}
|
Creature
|
1/2
|
|
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main
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2 |
Path to Exile
|
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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{W}
|
Instant
|
|
|
|
side
|
2 |
Rest in Peace
|
When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
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{1}{W}
|
Enchantment
|
|
|
|
side
|
4 |
Rift Bolt
|
Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
{2}{R}
|
Sorcery
|
|
|
|
main
|
2 |
Sacred Foundry
|
({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
3 |
Scalding Tarn
|
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
4 |
Searing Blaze
|
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
|
{R}{R}
|
Instant
|
|
|
|
main
|
2 |
Skullcrack
|
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
|
{1}{R}
|
Instant
|
|
|
|
main
|
3 |
Snow-Covered Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Stomping Ground
|
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Vexing Devil
|
When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil.
When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil.
|
{R}
|
Creature
|
4/3
|
|
|
main
|
2 |
Wooded Foothills
|
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|