1 |
Aminatou's Augury
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Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
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{6}{U}{U}
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Sorcery
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$0.45
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main
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1 |
Ancestral Vision
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Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards.
Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target player draws three cards.
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Sorcery
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$3.10
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main
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1 |
Arcane Bombardment
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Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
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{4}{R}{R}
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Enchantment
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$1.20
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main
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4 |
Big Score
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
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{3}{R}
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Instant
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main
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3 |
Brainstorm
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Draw three cards, then put two cards from your hand on top of your library in any order.
Draw three cards, then put two cards from your hand on top of your library in any order.
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{U}
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Instant
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main
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1 |
Burn Down the House
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Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
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{3}{R}{R}
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Sorcery
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$0.58
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main
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2 |
Clear the Mind
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Target player shuffles their graveyard into their library. Draw a card.
Target player shuffles their graveyard into their library. Draw a card.
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{2}{U}
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Sorcery
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$0.10
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main
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3 |
Curiosity
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Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
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{U}
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Enchantment
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$0.46
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main
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2 |
Eerie Ultimatum
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Return any number of permanent cards with different names from your graveyard to the battlefield.
Return any number of permanent cards with different names from your graveyard to the battlefield.
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{W}{W}{B}{B}{B}{G}{G}
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Sorcery
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main
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4 |
Electrostatic Field
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Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
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{1}{R}
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Creature
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0/4
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$0.94
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main
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2 |
Expropriate
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Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
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{7}{U}{U}
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Sorcery
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$11.78
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main
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4 |
Faithless Looting
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Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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{R}
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Sorcery
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main
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3 |
Frantic Search
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Draw two cards, then discard two cards. Untap up to three lands.
Draw two cards, then discard two cards. Untap up to three lands.
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{2}{U}
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Instant
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$0.27
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main
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3 |
Glint-Horn Buccaneer
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Haste Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if Glint-Horn Buccaneer is attacking.
Haste Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if Glint-Horn Buccaneer is attacking.
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{1}{R}{R}
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Creature
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2/4
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main
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9 |
Island
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Land
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main
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2 |
Izzet Charm
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Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
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{U}{R}
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Instant
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$0.15
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main
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9 |
Izzet Guildgate
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Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}.
Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}.
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Land
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$0.10
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main
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4 |
Mizzix's Mastery
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Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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{3}{R}
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Sorcery
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main
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9 |
Mountain
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Land
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main
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2 |
Niv-Mizzet, Parun
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This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
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{U}{U}{U}{R}{R}{R}
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Creature
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5/5
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main
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1 |
Opt
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{U}
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Instant
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main
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2 |
Psychosis Crawler
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Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.
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{5}
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Artifact Creature
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*/*
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$0.24
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main
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1 |
Rielle, the Everwise
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Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards.
Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards.
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{1}{U}{R}
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Creature
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0/3
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main
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1 |
Rise of the Dark Realms
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Put all creature cards from all graveyards onto the battlefield under your control.
Put all creature cards from all graveyards onto the battlefield under your control.
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{7}{B}{B}
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Sorcery
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$8.13
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main
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1 |
Shark Typhoon
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Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.
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{5}{U}
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Enchantment
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main
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2 |
Spelltwine
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Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
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{5}{U}
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Sorcery
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$0.32
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main
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2 |
Thousand-Year Storm
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Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
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{4}{U}{R}
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Enchantment
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$3.90
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main
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2 |
Thrill of Possibility
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As an additional cost to cast this spell, discard a card. Draw two cards.
As an additional cost to cast this spell, discard a card. Draw two cards.
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{1}{R}
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Instant
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$0.08
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main
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3 |
Time Stretch
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Target player takes two extra turns after this one.
Target player takes two extra turns after this one.
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{8}{U}{U}
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Sorcery
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main
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3 |
Time Warp
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Target player takes an extra turn after this one.
Target player takes an extra turn after this one.
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{3}{U}{U}
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Sorcery
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main
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