1 |
Apprentice Necromancer
|
{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Archaeomancer
|
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
|
{2}{U}{U}
|
Creature
|
1/2
|
|
|
main
|
1 |
Astarion's Thirst
|
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
|
{3}{B}
|
Instant
|
|
|
|
main
|
1 |
Banshee's Blade
|
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Bloodthirsty Blade
|
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Blur
|
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
|
{2}{U}
|
Instant
|
|
|
|
main
|
1 |
Body Launderer
|
Deathtouch Whenever another nontoken creature you control dies, Body Launderer connives. When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
Deathtouch Whenever another nontoken creature you control dies, Body Launderer connives. When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
|
{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Bond of Insight
|
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
|
{3}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Call of the Death-Dweller
|
Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Candlekeep Sage
|
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Castle Locthwain
|
Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
|
|
Land
|
|
|
|
main
|
1 |
Clattering Augur
|
Clattering Augur can't block. When Clattering Augur enters the battlefield, you draw a card and you lose 1 life. {2}{B}{B}: Return Clattering Augur from your graveyard to your hand.
Clattering Augur can't block. When Clattering Augur enters the battlefield, you draw a card and you lose 1 life. {2}{B}{B}: Return Clattering Augur from your graveyard to your hand.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Corrupted Conviction
|
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Creeping Tar Pit
|
Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
|
|
Land
|
|
|
|
main
|
1 |
Cultist of the Absolute
|
Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
|
{B}
|
Enchantment
|
|
|
|
main
|
1 |
Deadly Tempest
|
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
|
{4}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Demonic Appetite
|
Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature.
Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature.
|
{B}
|
Enchantment
|
|
|
|
main
|
1 |
Demonic Gifts
|
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Dimir Locket
|
{T}: Add {U} or {B}. {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.
{T}: Add {U} or {B}. {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Dimir Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Disciple of Bolas
|
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
|
{3}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Dismal Backwater
|
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Doomed Necromancer
|
{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
|
{2}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Dusk Legion Zealot
|
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Dying Wish
|
Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Essence Flux
|
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Essence Harvest
|
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Evacuation
|
Return all creatures to their owners' hands.
Return all creatures to their owners' hands.
|
{3}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Fake Your Own Death
|
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Fate Transfer
|
Move all counters from target creature onto another target creature.
Move all counters from target creature onto another target creature.
|
{1}{U/B}
|
Instant
|
|
|
|
main
|
1 |
Feign Death
|
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Final Strike
|
As an additional cost to cast this spell, sacrifice a creature. Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
As an additional cost to cast this spell, sacrifice a creature. Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
|
{2}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Fumble
|
Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Gix's Command
|
Choose two — • Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. • Destroy each creature with power 2 or less. • Return up to two creature cards from your graveyard to your hand. • Each opponent sacrifices a creature with the highest power among creatures they control.
Choose two — • Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. • Destroy each creature with power 2 or less. • Return up to two creature cards from your graveyard to your hand. • Each opponent sacrifices a creature with the highest power among creatures they control.
|
{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Grafted Wargear
|
Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Grave Endeavor
|
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
|
{5}{B}{B}
|
Instant
|
|
|
|
main
|
1 |
Hero's Blade
|
Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
|
{2}
|
Artifact
|
|
|
|
main
|
14 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Jwar Isle Refuge
|
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.
|
|
Land
|
|
|
|
main
|
1 |
Kaya's Ghostform
|
Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
|
{B}
|
Enchantment
|
|
|
|
main
|
1 |
Malefic Scythe
|
Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. Whenever equipped creature dies, put a soul counter on Malefic Scythe. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. Whenever equipped creature dies, put a soul counter on Malefic Scythe. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
{1}{B}
|
Artifact
|
|
|
|
main
|
1 |
Mind Stone
|
{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Mistblade Shinobi
|
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
|
{2}{U}
|
Creature
|
1/1
|
|
|
main
|
1 |
Mizzium Meddler
|
Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.
Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.
|
{2}{U}
|
Creature
|
1/4
|
|
|
main
|
1 |
Necromantic Selection
|
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
|
{4}{B}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Netherborn Altar
|
{T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.
{T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.
|
{1}{B}
|
Artifact
|
|
|
|
main
|
1 |
Ninja of the Deep Hours
|
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
|
{3}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
No One Left Behind
|
This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield.
This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield.
|
{4}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Obsessive Stitcher
|
{T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
{T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
|
{1}{U}{B}
|
Creature
|
0/3
|
|
|
main
|
1 |
Ornithopter of Paradise
|
Flying {T}: Add one mana of any color.
Flying {T}: Add one mana of any color.
|
{2}
|
Artifact Creature
|
0/2
|
|
|
main
|
1 |
Parting Thoughts
|
Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Perplexing Chimera
|
Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
|
{4}{U}
|
Creature Enchantment
|
3/3
|
|
|
main
|
1 |
Planar Incision
|
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Read the Bones
|
Scry 2, then draw two cards. You lose 2 life.
Scry 2, then draw two cards. You lose 2 life.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Riptide Mangler
|
{1}{U}: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.)
{1}{U}: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.)
|
{1}{U}
|
Creature
|
0/3
|
|
|
main
|
1 |
Rite of Consumption
|
As an additional cost to cast this spell, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
As an additional cost to cast this spell, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Ronin Warclub
|
Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Sai of the Shinobi
|
Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}
Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Sign in Blood
|
Target player draws two cards and loses 2 life.
Target player draws two cards and loses 2 life.
|
{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Spike Cannibal
|
Spike Cannibal enters the battlefield with a +1/+1 counter on it. When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
Spike Cannibal enters the battlefield with a +1/+1 counter on it. When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
|
{1}{B}{B}
|
Creature
|
0/0
|
|
|
main
|
1 |
Stormrider Rig
|
Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. Equip {2}
Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. Equip {2}
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Supernatural Stamina
|
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
|
{B}
|
Instant
|
|
|
|
main
|
14 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Sword of the Chosen
|
{T}: Target legendary creature gets +2/+2 until end of turn.
{T}: Target legendary creature gets +2/+2 until end of turn.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Tainted Strike
|
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
{B}
|
Instant
|
|
|
|
main
|
1 |
Teferi's Time Twist
|
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
|
{1}{U}
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Instant
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|
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main
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1 |
Temple of Deceit
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Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.
Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.
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Land
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|
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main
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1 |
Thief of Blood
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Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
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{4}{B}{B}
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Creature
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1/1
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|
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main
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1 |
Thirsting Axe
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Equipped creature gets +4/+0. At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. Equip {2}
Equipped creature gets +4/+0. At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. Equip {2}
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{3}
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Artifact
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|
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main
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1 |
Transmogrant's Crown
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Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}
Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}
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{2}
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Artifact
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|
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main
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1 |
Ukkima, Stalking Shadow
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Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) Ukkima, Stalking Shadow can't be blocked. When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) Ukkima, Stalking Shadow can't be blocked. When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
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{1}{U}{B}
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Creature
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2/2
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|
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main
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1 |
Undying Evil
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Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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{B}
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Instant
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|
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main
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1 |
Undying Malice
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Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
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{B}
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Instant
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|
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main
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1 |
Unearth
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)
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{B}
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Sorcery
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|
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main
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1 |
Verity Circle
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Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.
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{2}{U}
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Enchantment
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|
|
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main
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1 |
Vexing Scuttler
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Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
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{8}
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Creature
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4/5
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|
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main
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1 |
Village Rites
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As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
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{B}
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Instant
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|
|
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main
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1 |
Waterfront District
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Waterfront District enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.
Waterfront District enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.
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Land
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|
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main
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