1 |
Aetherborn Marauder
|
Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
|
{3}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Arborback Stomper
|
Trample When Arborback Stomper enters the battlefield, you gain 5 life.
Trample When Arborback Stomper enters the battlefield, you gain 5 life.
|
{3}{G}{G}
|
Creature
|
5/4
|
|
|
main
|
1 |
Banehound
|
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Blood Tithe
|
Each opponent loses 3 life. You gain life equal to the life lost this way.
Each opponent loses 3 life. You gain life equal to the life lost this way.
|
{3}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Butcher's Glee
|
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
|
{2}{B}
|
Instant
|
|
|
|
main
|
1 |
Castle Locthwain
|
Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
|
|
Land
|
|
|
|
main
|
1 |
Changeling Outcast
|
Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked.
Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked.
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Cultivate
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Daggerdrome Imp
|
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Dark Tutelage
|
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Deepwood Ghoul
|
Pay 2 life: Regenerate Deepwood Ghoul.
Pay 2 life: Regenerate Deepwood Ghoul.
|
{2}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Dire Fleet Ravager
|
Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
|
{3}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
1 |
Disciple of Bolas
|
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
|
{3}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Dreadhorde Invasion
|
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Dying Wish
|
Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Elixir of Immortality
|
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Eradicator Valkyrie
|
Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)
Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)
|
{2}{B}{B}
|
Creature
|
4/3
|
|
|
main
|
1 |
Essence Harvest
|
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Eternal Thirst
|
Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
|
{1}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Feed the Clan
|
You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
|
{1}{G}
|
Instant
|
|
|
|
main
|
1 |
Feed the Swarm
|
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
16 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Fraying Omnipotence
|
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
|
{3}{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Ghastly Gloomhunter
|
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.
|
{1}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Gifted Aetherborn
|
|
{B}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Golgari Locket
|
{T}: Add {B} or {G}. {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards.
{T}: Add {B} or {G}. {B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Golgari Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Gonti's Machinations
|
Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
|
{B}
|
Enchantment
|
|
|
|
main
|
1 |
Gray Merchant of Asphodel
|
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
|
{3}{B}{B}
|
Creature
|
2/4
|
|
|
main
|
1 |
Greed
|
{B}, Pay 2 life: Draw a card.
{B}, Pay 2 life: Draw a card.
|
{3}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Grimdancer
|
Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.
Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.
|
{1}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Harrow
|
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Hunter's Insight
|
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Instill Energy
|
Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.
Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Kavu Predator
|
Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Killing Wave
|
For each creature, its controller sacrifices it unless they pay X life.
For each creature, its controller sacrifices it unless they pay X life.
|
{X}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Leyline Prowler
|
Deathtouch, lifelink {T}: Add one mana of any color.
Deathtouch, lifelink {T}: Add one mana of any color.
|
{1}{B}{G}
|
Creature
|
2/3
|
|
|
main
|
1 |
Mischievous Poltergeist
|
Flying Pay 1 life: Regenerate Mischievous Poltergeist.
Flying Pay 1 life: Regenerate Mischievous Poltergeist.
|
{2}{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Moldering Karok
|
|
{2}{B}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Mortality Spear
|
This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
|
{2}{B}{G}
|
Instant
|
|
|
|
main
|
1 |
Nature's Chosen
|
Enchant creature you control {0}: Untap enchanted creature. Activate only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.
Enchant creature you control {0}: Untap enchanted creature. Activate only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Nighthawk Scavenger
|
Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)
Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)
|
{1}{B}{B}
|
Creature
|
1+*/3
|
|
|
main
|
1 |
Nullpriest of Oblivion
|
Kicker {3}{B} Menace, lifelink When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.
Kicker {3}{B} Menace, lifelink When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.
|
{1}{B}
|
Creature
|
2/1
|
|
|
main
|
1 |
Ornithopter of Paradise
|
Flying {T}: Add one mana of any color.
Flying {T}: Add one mana of any color.
|
{2}
|
Artifact Creature
|
0/2
|
|
|
main
|
1 |
Phyrexian Delver
|
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
|
{3}{B}{B}
|
Creature
|
3/2
|
|
|
main
|
1 |
Rampant Growth
|
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Read the Bones
|
Scry 2, then draw two cards. You lose 2 life.
Scry 2, then draw two cards. You lose 2 life.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Refreshing Rain
|
If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life.
If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life.
|
{3}{G}
|
Instant
|
|
|
|
main
|
1 |
Rite of Consumption
|
As an additional cost to cast this spell, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
As an additional cost to cast this spell, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
|
{1}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Rogue's Passage
|
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
|
|
Land
|
|
|
|
main
|
1 |
Roiling Regrowth
|
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Scryb Ranger
|
Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Seeker of Skybreak
|
{T}: Untap target creature.
{T}: Untap target creature.
|
{1}{G}
|
Creature
|
2/1
|
|
|
main
|
1 |
Sign in Blood
|
Target player draws two cards and loses 2 life.
Target player draws two cards and loses 2 life.
|
{B}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Silhana Ledgewalker
|
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying.
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Soul Channeling
|
Enchant creature Pay 2 life: Regenerate enchanted creature.
Enchant creature Pay 2 life: Regenerate enchanted creature.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Souldrinker
|
Pay 3 life: Put a +1/+1 counter on Souldrinker.
Pay 3 life: Put a +1/+1 counter on Souldrinker.
|
{3}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Spike Feeder
|
Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
|
{1}{G}{G}
|
Creature
|
0/0
|
|
|
main
|
1 |
Stalker Hag
|
Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
|
{B/G}{B/G}{B/G}
|
Creature
|
3/2
|
|
|
main
|
16 |
Swamp
|
|
|
Land
|
|
|
|
main
|
1 |
Tavern Swindler
|
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
|
{1}{B}
|
Creature
|
2/2
|
|
|
main
|
1 |
Tormented Soul
|
Tormented Soul can't block and can't be blocked.
Tormented Soul can't block and can't be blocked.
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Treacherous Blessing
|
When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
|
{2}{B}
|
Enchantment
|
|
|
|
main
|
1 |
Unexpected Fangs
|
Put a +1/+1 counter and a lifelink counter on target creature.
Put a +1/+1 counter and a lifelink counter on target creature.
|
{1}{B}
|
Instant
|
|
|
|
main
|
1 |
Vampire Cutthroat
|
Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
{B}
|
Creature
|
1/1
|
|
|
main
|
1 |
Vampire Nighthawk
|
Flying, deathtouch, lifelink
Flying, deathtouch, lifelink
|
{1}{B}{B}
|
Creature
|
2/3
|
|
|
main
|
1 |
Vampiric Link
|
Enchant creature Whenever enchanted creature deals damage, you gain that much life.
Enchant creature Whenever enchanted creature deals damage, you gain that much life.
|
{B}
|
Enchantment
|
|
|
|
main
|
1 |
Vault Skirge
|
({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
|
{1}{B/P}
|
Artifact Creature
|
1/1
|
|
|
main
|
1 |
Wall of Blood
|
Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn.
Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn.
|
{2}{B}
|
Creature
|
0/2
|
|
|
main
|
1 |
Willowdusk, Essence Seer
|
{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.
{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.
|
{1}{B}{G}
|
Creature
|
3/3
|
CMDR
|
|
main
|