1 |
Anowon, the Ruin Sage
|
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
|
{3}{B}{B}
|
Creature
|
4/3
|
CMDR?
|
$1.56
|
main
|
1 |
Ascendant Evincar
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
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{4}{B}{B}
|
Creature
|
3/3
|
|
$1.17
|
main
|
1 |
Bad Moon
|
Black creatures get +1/+1.
Black creatures get +1/+1.
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{1}{B}
|
Enchantment
|
|
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$1.36
|
main
|
1 |
Blackblade Reforged
|
Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
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{2}
|
Artifact
|
|
|
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main
|
1 |
Blade of the Bloodchief
|
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
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{1}
|
Artifact
|
|
|
$2.46
|
main
|
1 |
Blood Tribute
|
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
|
{4}{B}{B}
|
Sorcery
|
|
|
$1.53
|
main
|
1 |
Bloodline Keeper
back
|
Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.
Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.
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{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Bloodline Necromancer
|
Lifelink When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Lifelink When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
|
{4}{B}
|
Creature
|
3/2
|
|
$2.79
|
main
|
1 |
Bloodlord of Vaasgoth
|
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
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{3}{B}{B}
|
Creature
|
3/3
|
|
$1.33
|
main
|
1 |
Bloodtracker
|
Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
|
{3}{B}
|
Creature
|
2/2
|
|
$0.97
|
main
|
1 |
Bontu's Monument
|
Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
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{3}
|
Artifact
|
|
|
$3.59
|
main
|
1 |
Bubbling Muck
|
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
|
{B}
|
Sorcery
|
|
|
$2.67
|
main
|
1 |
Cabal Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
|
Land
|
|
|
$74.83
|
main
|
1 |
Cabal Stronghold
|
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
|
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Land
|
|
|
$4.07
|
main
|
1 |
Champion of Dusk
|
When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
|
{3}{B}{B}
|
Creature
|
4/4
|
|
$0.98
|
main
|
1 |
Chancellor of the Dross
|
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. Flying, lifelink
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way. Flying, lifelink
|
{4}{B}{B}{B}
|
Creature
|
6/6
|
|
$0.73
|
main
|
1 |
Commander's Plate
|
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
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{1}
|
Artifact
|
|
|
$12.94
|
main
|
1 |
Consume the Meek
|
Destroy each creature with converted mana cost 3 or less. They can't be regenerated.
Destroy each creature with converted mana cost 3 or less. They can't be regenerated.
|
{3}{B}{B}
|
Instant
|
|
|
$0.21
|
main
|
1 |
Cordial Vampire
|
Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.
Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.
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{B}{B}
|
Creature
|
1/1
|
|
$2.16
|
main
|
1 |
Cover of Darkness
|
As Cover of Darkness enters the battlefield, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
As Cover of Darkness enters the battlefield, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
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{1}{B}
|
Enchantment
|
|
|
$31.69
|
main
|
1 |
Crippling Fear
|
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
|
{2}{B}{B}
|
Sorcery
|
|
|
$0.19
|
main
|
1 |
Crypt Ghast
|
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
|
{3}{B}
|
Creature
|
2/2
|
|
$8.03
|
main
|
1 |
Defile
|
Target creature gets -1/-1 until end of turn for each Swamp you control.
Target creature gets -1/-1 until end of turn for each Swamp you control.
|
{B}
|
Instant
|
|
|
$0.18
|
main
|
1 |
Drana, the Last Bloodchief
|
Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with a +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with a +1/+1 counter on it. The creature is a Vampire in addition to its other types.
|
{3}{B}{B}
|
Creature
|
4/4
|
|
$1.25
|
main
|
1 |
Dread Presence
|
Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. • Dread Presence deals 2 damage to any target and you gain 2 life.
Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. • Dread Presence deals 2 damage to any target and you gain 2 life.
|
{3}{B}
|
Creature
|
3/3
|
|
$1.23
|
main
|
1 |
Dusk Legion Zealot
|
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
|
{1}{B}
|
Creature
|
1/1
|
|
$0.22
|
main
|
1 |
Extinction
|
Destroy all creatures of the creature type of your choice.
Destroy all creatures of the creature type of your choice.
|
{4}{B}
|
Sorcery
|
|
|
$0.92
|
main
|
1 |
Falkenrath Noble
|
Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
|
{3}{B}
|
Creature
|
2/2
|
|
$0.36
|
main
|
1 |
Feast of Blood
|
Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
|
{1}{B}
|
Sorcery
|
|
|
$0.47
|
main
|
1 |
Gray Merchant of Asphodel
|
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
|
{3}{B}{B}
|
Creature
|
2/4
|
|
|
main
|
1 |
Haunting Voyage
|
Choose a creature type. Return up to two creature cards of the chosen type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of the chosen type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Choose a creature type. Return up to two creature cards of the chosen type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of the chosen type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
{4}{B}{B}
|
Sorcery
|
|
|
$2.95
|
main
|
1 |
Herald's Horn
|
As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
|
{3}
|
Artifact
|
|
|
$11.06
|
main
|
1 |
Icon of Ancestry
|
As Icon of Ancestry enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
As Icon of Ancestry enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
{3}
|
Artifact
|
|
|
$3.11
|
main
|
1 |
Inner Demon
|
Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
|
{2}{B}{B}
|
Enchantment
|
|
|
$0.20
|
main
|
1 |
Jet Medallion
|
Black spells you cast cost {1} less to cast.
Black spells you cast cost {1} less to cast.
|
{2}
|
Artifact
|
|
|
$29.19
|
main
|
1 |
Kindred Dominance
|
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
{5}{B}{B}
|
Sorcery
|
|
|
$23.90
|
main
|
1 |
Lashwrithe
|
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
|
{4}
|
Artifact
|
|
|
$0.55
|
main
|
1 |
Magus of the Coffers
|
{2}, {T}: Add {B} for each Swamp you control.
{2}, {T}: Add {B} for each Swamp you control.
|
{4}{B}
|
Creature
|
4/4
|
|
$6.01
|
main
|
1 |
Malakir Bloodwitch
|
Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
|
{3}{B}{B}
|
Creature
|
4/4
|
|
$1.34
|
main
|
1 |
Mirror of the Forebears
|
As Mirror of the Forebears enters the battlefield, choose a creature type. {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
As Mirror of the Forebears enters the battlefield, choose a creature type. {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
|
{2}
|
Artifact
|
|
|
$1.14
|
main
|
1 |
Mutilate
|
All creatures get -1/-1 until end of turn for each Swamp you control.
All creatures get -1/-1 until end of turn for each Swamp you control.
|
{2}{B}{B}
|
Sorcery
|
|
|
$1.63
|
main
|
1 |
Nature's Ruin
|
Destroy all green creatures.
Destroy all green creatures.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
1 |
Necropolis Regent
|
Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
|
{3}{B}{B}{B}
|
Creature
|
6/5
|
|
$0.78
|
main
|
1 |
New Blood
|
As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
|
{2}{B}{B}
|
Sorcery
|
|
|
$3.91
|
main
|
1 |
Nightmare Lash
|
Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
|
{4}
|
Artifact
|
|
|
$2.56
|
main
|
1 |
Nirkana Revenant
|
Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn.
Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn.
|
{4}{B}{B}
|
Creature
|
4/4
|
|
$10.56
|
main
|
1 |
Path of Ancestry
|
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
Land
|
|
|
$0.20
|
main
|
1 |
Patron of the Vein
|
Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
|
{4}{B}{B}
|
Creature
|
4/4
|
|
$6.30
|
main
|
1 |
Pyre of Heroes
|
{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has converted mana cost equal to 1 plus that creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has converted mana cost equal to 1 plus that creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
|
{2}
|
Artifact
|
|
|
$0.87
|
main
|
1 |
Reign of Terror
|
Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
|
{3}{B}{B}
|
Sorcery
|
|
|
$0.12
|
main
|
1 |
Ritual of Soot
|
Destroy all creatures with converted mana cost 3 or less.
Destroy all creatures with converted mana cost 3 or less.
|
{2}{B}{B}
|
Sorcery
|
|
|
$0.36
|
main
|
1 |
Sanctum Seeker
|
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
|
{2}{B}{B}
|
Creature
|
3/4
|
|
$2.64
|
main
|
1 |
Sangromancer
|
Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
|
{2}{B}{B}
|
Creature
|
3/3
|
|
$3.14
|
main
|
1 |
Shadows' Verdict
|
Exile all creatures and all planeswalkers with converted mana cost 3 or less from the battlefield and all creature and planeswalker cards with converted mana cost 3 or less from all graveyards.
Exile all creatures and all planeswalkers with converted mana cost 3 or less from the battlefield and all creature and planeswalker cards with converted mana cost 3 or less from all graveyards.
|
{3}{B}{B}
|
Sorcery
|
|
|
$0.12
|
main
|
1 |
Snuff Out
|
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.
|
{3}{B}
|
Instant
|
|
|
$5.59
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
$2.00
|
main
|
1 |
Sorin, Imperious Bloodlord
|
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield.
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield.
|
{2}{B}
|
Planeswalker
|
4
|
|
$13.28
|
main
|
1 |
Soul Shatter
|
Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control.
Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control.
|
{2}{B}
|
Instant
|
|
|
$0.48
|
main
|
1 |
Strata Scythe
|
Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}
Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}
|
{3}
|
Artifact
|
|
|
$0.40
|
main
|
31 |
Swamp
|
|
|
Land
|
|
|
$0.16
|
main
|
1 |
The Haunt of Hightower
|
Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
|
{4}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
1 |
Thief of Blood
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Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
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{4}{B}{B}
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Creature
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1/1
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$0.88
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main
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1 |
Thirsting Bloodlord
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Other Vampires you control get +1/+1.
Other Vampires you control get +1/+1.
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{2}{B}{B}
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Creature
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3/3
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$2.95
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main
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1 |
Tsabo's Decree
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Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
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{5}{B}
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Instant
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$0.99
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main
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1 |
Twilight Prophet
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
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{2}{B}{B}
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Creature
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2/4
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$33.25
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main
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1 |
Urborg, Tomb of Yawgmoth
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Each land is a Swamp in addition to its other land types.
Each land is a Swamp in addition to its other land types.
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Land
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main
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1 |
Urge to Feed
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Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
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{B}{B}
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Instant
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$0.18
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main
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1 |
Vampire Hexmage
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First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
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{B}{B}
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Creature
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2/1
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$0.25
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main
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1 |
Vampire Nocturnus
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Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
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{1}{B}{B}{B}
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Creature
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3/3
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$7.71
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main
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1 |
Virtue's Ruin
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Destroy all white creatures.
Destroy all white creatures.
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{2}{B}
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Sorcery
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$0.58
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main
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