1 |
Approach of the Second Sun
|
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
|
{6}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Arcane Denial
|
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Arcane Signet
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Archangel of Tithes
|
Flying As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
Flying As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
|
{1}{W}{W}{W}
|
Creature
|
3/5
|
|
|
main
|
1 |
Archon of Absolution
|
Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
|
{3}{W}
|
Creature
|
3/2
|
|
|
main
|
1 |
Assault Suit
|
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Aurification
|
Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures.
Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures.
|
{2}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Azor's Elocutors
|
At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.
At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.
|
{3}{W/U}{W/U}
|
Creature
|
3/5
|
|
|
main
|
1 |
Azorius Chancery
|
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
|
|
Land
|
|
|
|
main
|
1 |
Azorius Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Baird, Steward of Argive
|
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
|
{2}{W}{W}
|
Creature
|
2/4
|
|
|
main
|
1 |
Blazing Archon
|
Flying Creatures can't attack you.
Flying Creatures can't attack you.
|
{6}{W}{W}{W}
|
Creature
|
5/6
|
|
|
main
|
1 |
Bloodthirsty Blade
|
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Boros Garrison
|
Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.
Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.
|
|
Land
|
|
|
|
main
|
1 |
Boros Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Charging Cinderhorn
|
Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.
Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.
|
{3}{R}
|
Creature
|
4/2
|
|
|
main
|
1 |
Chromatic Lantern
|
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Chronomantic Escape
|
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
{4}{W}{W}
|
Sorcery
|
|
|
|
main
|
1 |
Collective Restraint
|
Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
|
{3}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Commander's Sphere
|
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Counterspell
|
|
{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Crawlspace
|
No more than two creatures can attack you each combat.
No more than two creatures can attack you each combat.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Cyclonic Rift
|
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Dance of the Manse
|
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
|
{X}{W}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Dark Depths
|
Dark Depths enters the battlefield with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Dark Depths enters the battlefield with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
|
|
Land
|
|
|
|
main
|
1 |
Disrupt Decorum
|
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
|
{2}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Dissipation Field
|
Whenever a permanent deals damage to you, return it to its owner's hand.
Whenever a permanent deals damage to you, return it to its owner's hand.
|
{2}{U}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Dockside Extortionist
|
When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
|
{1}{R}
|
Creature
|
1/2
|
|
|
main
|
1 |
Enlightened Tutor
|
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
|
{W}
|
Instant
|
|
|
|
main
|
1 |
Ensnaring Bridge
|
Creatures with power greater than the number of cards in your hand can't attack.
Creatures with power greater than the number of cards in your hand can't attack.
|
{3}
|
Artifact
|
|
|
|
main
|
1 |
Estrid's Invocation
|
You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Etali, Primal Storm
|
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
|
{4}{R}{R}
|
Creature
|
6/6
|
|
|
main
|
1 |
Exotic Orchard
|
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add one mana of any color that a land an opponent controls could produce.
|
|
Land
|
|
|
|
main
|
1 |
Forbidden Orchard
|
{T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
{T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
|
|
Land
|
|
|
|
main
|
1 |
Forbidding Spirit
|
When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
|
{1}{W}{W}
|
Creature
|
3/3
|
|
|
main
|
1 |
Force of Will
|
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.
|
{3}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Generous Gift
|
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
|
{2}{W}
|
Instant
|
|
|
|
main
|
1 |
Ghostly Prison
|
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
|
{2}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Gisela, Blade of Goldnight
|
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
|
{4}{R}{W}{W}
|
Creature
|
5/5
|
|
|
main
|
1 |
Grand Abolisher
|
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
|
{W}{W}
|
Creature
|
2/2
|
|
|
main
|
1 |
Gwafa Hazid, Profiteer
|
{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.
{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.
|
{1}{W}{U}
|
Creature
|
2/2
|
|
|
main
|
1 |
Hallowed Fountain
|
({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Helm of the Host
|
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Illusionist's Gambit
|
Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
|
{2}{U}{U}
|
Instant
|
|
|
|
main
|
5 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Izzet Boilerworks
|
Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}.
Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}.
|
|
Land
|
|
|
|
main
|
1 |
Izzet Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Kazuul, Tyrant of the Cliffs
|
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
|
{3}{R}{R}
|
Creature
|
5/4
|
|
|
main
|
1 |
Land Tax
|
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
|
{W}
|
Enchantment
|
|
|
|
main
|
1 |
Magus of the Moat
|
Creatures without flying can't attack.
Creatures without flying can't attack.
|
{2}{W}{W}
|
Creature
|
0/3
|
|
|
main
|
1 |
Mana Vault
|
Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.
Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Michiko Konda, Truth Seeker
|
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
|
{3}{W}
|
Creature
|
2/2
|
|
|
main
|
5 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Mystic Barrier
|
When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
|
{4}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Mystic Monastery
|
Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
|
|
Land
|
|
|
|
main
|
1 |
Mystical Tutor
|
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Norn's Annex
|
({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
|
{3}{W/P}{W/P}
|
Artifact
|
|
|
|
main
|
1 |
Path to Exile
|
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{W}
|
Instant
|
|
|
|
main
|
1 |
Peacekeeper
|
At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}. Creatures can't attack.
At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}. Creatures can't attack.
|
{2}{W}
|
Creature
|
1/1
|
|
|
main
|
6 |
Plains
|
|
|
Land
|
|
|
|
main
|
1 |
Pramikon, Sky Rampart
|
Flying, defender As Pramikon, Sky Rampart enters the battlefield, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
Flying, defender As Pramikon, Sky Rampart enters the battlefield, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
|
{U}{R}{W}
|
Creature
|
1/5
|
|
|
main
|
1 |
Propaganda
|
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Reflecting Pool
|
{T}: Add one mana of any type that a land you control could produce.
{T}: Add one mana of any type that a land you control could produce.
|
|
Land
|
|
|
|
main
|
1 |
Reverence
|
Creatures with power 2 or less can't attack you.
Creatures with power 2 or less can't attack you.
|
{2}{W}{W}
|
Enchantment
|
|
|
|
main
|
1 |
Rhystic Study
|
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
|
{2}{U}
|
Enchantment
|
|
|
|
main
|
1 |
Rite of the Raging Storm
|
Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
|
{3}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Sacred Foundry
|
({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Sea of Clouds
|
Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.
Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.
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Land
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main
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1 |
Serra Avatar
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Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
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{4}{W}{W}{W}
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Creature
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*/*
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main
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1 |
Silent Arbiter
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No more than one creature can attack each combat. No more than one creature can block each combat.
No more than one creature can attack each combat. No more than one creature can block each combat.
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{4}
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Artifact Creature
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1/5
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main
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1 |
Smothering Tithe
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Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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{3}{W}
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Enchantment
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main
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1 |
Sol Ring
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{1}
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Artifact
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main
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1 |
Solemn Simulacrum
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.
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{4}
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Artifact Creature
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2/2
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main
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1 |
Spark Double
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You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
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{3}{U}
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Creature
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0/0
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main
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1 |
Spell Swindle
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Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
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{3}{U}{U}
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Instant
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main
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1 |
Sphere of Safety
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Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
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{4}{W}
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Enchantment
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main
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1 |
Steam Vents
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({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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main
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1 |
Supreme Verdict
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This spell can't be countered. Destroy all creatures.
This spell can't be countered. Destroy all creatures.
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{1}{W}{W}{U}
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Sorcery
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main
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1 |
Swan Song
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Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
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{U}
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Instant
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main
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1 |
Swords to Plowshares
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Exile target creature. Its controller gains life equal to its power.
Exile target creature. Its controller gains life equal to its power.
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{W}
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Instant
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main
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1 |
Teferi's Protection
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Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
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{2}{W}
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Instant
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main
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1 |
Treasure Nabber
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Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
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{2}{R}
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Creature
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3/2
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main
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1 |
Varchild, Betrayer of Kjeldor
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Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors.
Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors.
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{2}{R}
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Creature
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3/3
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main
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1 |
War Tax
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{X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
{X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
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{2}{U}
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Enchantment
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main
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1 |
Web of Inertia
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At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
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{2}{U}
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Enchantment
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main
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1 |
Windborn Muse
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Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
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{3}{W}
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Creature
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2/3
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main
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