1 |
Acidic Slime
|
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
|
{3}{G}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Ancient Ooze
|
Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
|
{5}{G}{G}
|
Creature
|
*/*
|
|
|
main
|
1 |
Arcane Signet
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Archetype of Imagination
|
Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.
Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.
|
{4}{U}{U}
|
Creature Enchantment
|
3/2
|
|
|
main
|
1 |
Avenger of Zendikar
|
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
|
{5}{G}{G}
|
Creature
|
5/5
|
|
|
main
|
1 |
Beastmaster Ascension
|
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Biogenic Ooze
|
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
|
{3}{G}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Bioplasm
|
Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
|
{3}{G}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Birthing Pod
|
({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
|
{3}{G/P}
|
Artifact
|
|
|
|
main
|
1 |
Brawn
|
Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
|
{3}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Breeding Pool
|
({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
|
|
Land
|
|
|
|
main
|
1 |
Burgeoning
|
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Burnished Hart
|
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
{3}
|
Artifact Creature
|
2/2
|
|
|
main
|
1 |
Command Tower
|
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color in your commander's color identity.
|
|
Land
|
|
|
|
main
|
1 |
Corrosive Ooze
|
Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Counterspell
|
|
{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Crop Rotation
|
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
|
{G}
|
Instant
|
|
|
|
main
|
1 |
Cryptolith Rite
|
Creatures you control have "{T}: Add one mana of any color."
Creatures you control have "{T}: Add one mana of any color."
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Cultivate
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Cyclonic Rift
|
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
|
{1}{U}
|
Instant
|
|
|
|
main
|
1 |
Door of Destinies
|
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Doubling Season
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Experiment Kraj
|
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature.
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature.
|
{2}{G}{G}{U}{U}
|
Creature
|
4/6
|
|
|
main
|
1 |
Experiment One
|
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
|
{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Explosive Vegetation
|
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Finale of Devastation
|
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
|
{X}{G}{G}
|
Sorcery
|
|
|
|
main
|
15 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Gaea's Cradle
|
{T}: Add {G} for each creature you control.
{T}: Add {G} for each creature you control.
|
|
Land
|
|
|
|
main
|
1 |
Gelatinous Genesis
|
Create X X/X green Ooze creature tokens.
Create X X/X green Ooze creature tokens.
|
{X}{X}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Gluttonous Slime
|
Flash Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Flash Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
|
{2}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Gobbling Ooze
|
{G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
{G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
|
{4}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Gutter Grime
|
Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
|
{4}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Harrow
|
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Harvest Season
|
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Hinterland Harbor
|
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
|
|
Land
|
|
|
|
main
|
1 |
Inexorable Blob
|
Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
|
{2}{G}
|
Creature
|
3/3
|
|
|
main
|
11 |
Island
|
|
|
Land
|
|
|
|
main
|
1 |
Kodama's Reach
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Liege of the Tangle
|
Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
|
{6}{G}{G}
|
Creature
|
8/8
|
|
|
main
|
1 |
Manaplasm
|
Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value.
Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value.
|
{2}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Miming Slime
|
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Misty Rainforest
|
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
|
|
Land
|
|
|
|
main
|
1 |
Mitotic Slime
|
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
|
{4}{G}
|
Creature
|
4/4
|
|
|
main
|
1 |
Mwonvuli Ooze
|
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.) Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.) Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.
|
{G}
|
Creature
|
1+*/1+*
|
|
|
main
|
1 |
Mystic Genesis
|
Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.
Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.
|
{2}{G}{U}{U}
|
Instant
|
|
|
|
main
|
1 |
Mystical Tutor
|
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
|
{U}
|
Instant
|
|
|
|
main
|
1 |
Nature's Lore
|
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Neoform
|
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.
|
{G}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Nest Invader
|
When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Ooze Garden
|
{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Overwhelming Stampede
|
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
|
{3}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Parallel Evolution
|
For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
{3}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Parallel Lives
|
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
|
{3}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Predator Ooze
|
Indestructible Whenever Predator Ooze attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
Indestructible Whenever Predator Ooze attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.
|
{G}{G}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Prime Speaker Vannifar
|
{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
|
{2}{G}{U}
|
Creature
|
2/4
|
|
|
main
|
1 |
Rampant Growth
|
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Ravenous Slime
|
Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime.
Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime.
|
{2}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Rite of Replication
|
Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
|
{2}{U}{U}
|
Sorcery
|
|
|
|
main
|
1 |
Sakura-Tribe Elder
|
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Creature
|
1/1
|
|
|
main
|
1 |
Scavenging Ooze
|
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
|
{1}{G}
|
Creature
|
2/2
|
|
|
main
|
1 |
Simic Signet
|
|
{2}
|
Artifact
|
|
|
|
main
|
1 |
Skyshroud Claim
|
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Slime Molding
|
Create an X/X green Ooze creature token.
Create an X/X green Ooze creature token.
|
{X}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Sol Ring
|
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Splitting Slime
|
{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)
{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)
|
{3}{G}{G}
|
Creature
|
3/3
|
|
|
main
|
1 |
Stoneforge Masterwork
|
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}
|
{1}
|
Artifact
|
|
|
|
main
|
1 |
Sylvan Scrying
|
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Search your library for a land card, reveal it, put it into your hand, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Three Visits
|
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Search your library for a Forest card, put it onto the battlefield, then shuffle.
|
{1}{G}
|
Sorcery
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main
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1 |
Triumph of the Hordes
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Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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{2}{G}{G}
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Sorcery
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main
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1 |
Tukatongue Thallid
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When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.
When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.
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{G}
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Creature
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1/1
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main
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1 |
Vigor
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Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
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{3}{G}{G}{G}
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Creature
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6/6
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main
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1 |
Voidslime
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Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
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{G}{U}{U}
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Instant
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main
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1 |
Wonder
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Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
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{3}{U}
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Creature
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2/2
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main
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1 |
Wood Elves
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When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
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{2}{G}
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Creature
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1/1
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main
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1 |
Worldly Tutor
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Search your library for a creature card, reveal it, then shuffle and put the card on top.
Search your library for a creature card, reveal it, then shuffle and put the card on top.
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{G}
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Instant
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main
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1 |
Zendikar Resurgent
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Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
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{5}{G}{G}
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Enchantment
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main
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