3 |
Abyssal Nocturnus
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Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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{1}{B}{B}
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Creature
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2/2
|
|
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main
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1 |
Cao Cao, Lord of Wei
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{T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
{T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
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{3}{B}{B}
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Creature
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3/3
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|
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main
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4 |
Crumbling Necropolis
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Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.
Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}.
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|
Land
|
|
|
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main
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1 |
Demonic Tutor
|
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
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{1}{B}
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Sorcery
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|
|
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main
|
3 |
Fell Specter
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Flying When Fell Specter enters the battlefield, target opponent discards a card. Whenever an opponent discards a card, that player loses 2 life.
Flying When Fell Specter enters the battlefield, target opponent discards a card. Whenever an opponent discards a card, that player loses 2 life.
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{3}{B}
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Creature
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1/3
|
|
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main
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4 |
Grixis Panorama
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{T}: Add {C}. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
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|
Land
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|
|
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main
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1 |
Hypnotic Specter
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Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
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{1}{B}{B}
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Creature
|
2/2
|
|
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main
|
1 |
Island
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|
|
Land
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|
|
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main
|
6 |
Mountain
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|
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Land
|
|
|
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main
|
1 |
Myojin of Night's Reach
|
Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
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{5}{B}{B}{B}
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Creature
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5/2
|
|
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main
|
3 |
Pain Magnification
|
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
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{1}{B}{R}
|
Enchantment
|
|
|
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main
|
3 |
Painful Quandary
|
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
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{3}{B}{B}
|
Enchantment
|
|
|
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main
|
3 |
Rakdos's Return
|
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
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{X}{B}{R}
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Sorcery
|
|
|
|
main
|
3 |
Sangromancer
|
Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
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{2}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
2 |
Sedraxis Specter
|
Flying Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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{U}{B}{R}
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Creature
|
3/2
|
|
|
main
|
1 |
Silent Specter
|
Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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{4}{B}{B}
|
Creature
|
4/4
|
|
|
main
|
2 |
Stupor
|
Target opponent discards a card at random, then discards a card.
Target opponent discards a card at random, then discards a card.
|
{2}{B}
|
Sorcery
|
|
|
|
main
|
9 |
Swamp
|
|
|
Land
|
|
|
|
main
|
4 |
Terminate
|
Destroy target creature. It can't be regenerated.
Destroy target creature. It can't be regenerated.
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{B}{R}
|
Instant
|
|
|
|
main
|
2 |
The Haunt of Hightower
|
Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
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{4}{B}{B}
|
Creature
|
3/3
|
|
|
main
|
3 |
Waste Not
|
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card.
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card.
|
{1}{B}
|
Enchantment
|
|
|
|
main
|