1 |
Ancient Tomb
|
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
|
|
Land
|
|
|
|
main
|
1 |
Arc Runner
|
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Arc Runner.
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Arc Runner.
|
{2}{R}
|
Creature
|
5/1
|
|
|
main
|
1 |
Ball Lightning
|
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning.
|
{R}{R}{R}
|
Creature
|
6/1
|
|
|
main
|
1 |
Battle Frenzy
|
Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Blistering Firecat
|
Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Trample, haste At the beginning of the end step, sacrifice Blistering Firecat. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
{1}{R}{R}{R}
|
Creature
|
7/1
|
|
|
main
|
1 |
Boartusk Liege
|
Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.
Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.
|
{1}{R/G}{R/G}{R/G}
|
Creature
|
3/4
|
|
|
main
|
1 |
Boundless Realms
|
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
|
{6}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Bow of Nylea
|
Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.
Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.
|
{1}{G}{G}
|
Artifact Enchantment
|
|
|
|
main
|
1 |
Brute Strength
|
Target creature gets +3/+1 and gains trample until end of turn.
Target creature gets +3/+1 and gains trample until end of turn.
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Burn Bright
|
Creatures you control get +2/+0 until end of turn.
Creatures you control get +2/+0 until end of turn.
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Castle Embereth
|
Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
|
|
Land
|
|
|
|
main
|
1 |
Charging Cinderhorn
|
Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.
Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.
|
{3}{R}
|
Creature
|
4/2
|
|
|
main
|
1 |
Cinder Glade
|
({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
|
|
Land
|
|
|
|
main
|
1 |
Collision // Colossus
|
Target creature gets +4/+2 and gains trample until end of turn.
Target creature gets +4/+2 and gains trample until end of turn.
|
{R}{G}
|
Instant
|
|
|
|
main
|
1 |
Colossal Might
|
Target creature gets +4/+2 and gains trample until end of turn.
Target creature gets +4/+2 and gains trample until end of turn.
|
{R}{G}
|
Instant
|
|
|
|
main
|
1 |
Colossification
|
Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20.
Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20.
|
{5}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Crop Rotation
|
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
|
{G}
|
Instant
|
|
|
|
main
|
1 |
Cultivate
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Domri, Anarch of Bolas
|
Creatures you control get +1/+0. [+1]: Add {R} or {G}. Creature spells you cast this turn can't be countered. [−2]: Target creature you control fights target creature you don't control.
Creatures you control get +1/+0. [+1]: Add {R} or {G}. Creature spells you cast this turn can't be countered. [−2]: Target creature you control fights target creature you don't control.
|
{1}{R}{G}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Elemental Appeal
|
Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
|
{R}{R}{R}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Enlarge
|
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
|
{3}{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Explosive Vegetation
|
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Far Wanderings
|
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Fatal Frenzy
|
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
|
{2}{R}
|
Instant
|
|
|
|
main
|
1 |
Ferocity of the Wilds
|
Attacking non-Human creatures you control get +1/+0 and have trample.
Attacking non-Human creatures you control get +1/+0 and have trample.
|
{2}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Force of Savagery
|
|
{2}{G}
|
Creature
|
8/0
|
|
|
main
|
10 |
Forest
|
|
|
Land
|
|
|
|
main
|
1 |
Gaea's Anthem
|
Creatures you control get +1/+1.
Creatures you control get +1/+1.
|
{1}{G}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Gaea's Cradle
|
{T}: Add {G} for each creature you control.
{T}: Add {G} for each creature you control.
|
|
Land
|
|
|
|
main
|
1 |
Giant Solifuge
|
({R/G} can be paid with either {R} or {G}.) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
({R/G} can be paid with either {R} or {G}.) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
|
{2}{R/G}{R/G}
|
Creature
|
4/1
|
|
|
main
|
1 |
Goblin Oriflamme
|
Attacking creatures you control get +1/+0.
Attacking creatures you control get +1/+0.
|
{1}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Groundbreaker
|
Trample, haste At the beginning of the end step, sacrifice Groundbreaker.
Trample, haste At the beginning of the end step, sacrifice Groundbreaker.
|
{G}{G}{G}
|
Creature
|
6/1
|
|
|
main
|
1 |
Gruul War Chant
|
Attacking creatures you control get +1/+0 and have menace.
Attacking creatures you control get +1/+0 and have menace.
|
{2}{R}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Harrow
|
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
|
{2}{G}
|
Instant
|
|
|
|
main
|
1 |
Haze of Rage
|
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
{1}{R}
|
Sorcery
|
|
|
|
main
|
1 |
Hellspark Elemental
|
Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
{1}{R}
|
Creature
|
3/1
|
|
|
main
|
1 |
Impetuous Devils
|
Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils.
Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils.
|
{2}{R}{R}
|
Creature
|
6/1
|
|
|
main
|
1 |
Inferno Hellion
|
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
|
{3}{R}
|
Creature
|
7/3
|
|
|
main
|
1 |
Insatiable Souleater
|
{G/P}: Insatiable Souleater gains trample until end of turn. ({G/P} can be paid with either {G} or 2 life.)
{G/P}: Insatiable Souleater gains trample until end of turn. ({G/P} can be paid with either {G} or 2 life.)
|
{4}
|
Artifact Creature
|
5/1
|
|
|
main
|
1 |
Instigator Gang
back
|
Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
|
{3}{R}
|
Creature
|
2/3
|
|
|
main
|
1 |
Invigorated Rampage
|
Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.
Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.
|
{1}{R}
|
Instant
|
|
|
|
main
|
1 |
Khalni Heart Expedition
|
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Kodama's Reach
|
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Lightning Serpent
|
Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent.
Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. At the beginning of the end step, sacrifice Lightning Serpent.
|
{X}{R}
|
Creature
|
2/1
|
|
|
main
|
1 |
Makindi Sliderunner
|
Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
|
{1}{R}
|
Creature
|
2/1
|
|
|
main
|
10 |
Mountain
|
|
|
Land
|
|
|
|
main
|
1 |
Nature's Lore
|
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Nissa's Pilgrimage
|
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Nissa's Triumph
|
Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.
Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.
|
{G}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Nissa, Who Shakes the World
|
Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
|
{3}{G}{G}
|
Planeswalker
|
5
|
|
|
main
|
1 |
Nissa, Worldwaker
|
[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
|
{3}{G}{G}
|
Planeswalker
|
3
|
|
|
main
|
1 |
Orcish Oriflamme
|
Attacking creatures you control get +1/+0.
Attacking creatures you control get +1/+0.
|
{3}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Ovalchase Dragster
|
Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
|
{4}
|
Artifact
|
|
|
|
main
|
1 |
Putrefax
|
Trample, haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of the end step, sacrifice Putrefax.
Trample, haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of the end step, sacrifice Putrefax.
|
{3}{G}{G}
|
Creature
|
5/3
|
|
|
main
|
1 |
Rampant Growth
|
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
{1}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Rancor
|
Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
|
{G}
|
Enchantment
|
|
|
|
main
|
1 |
Retaliation
|
Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
|
{2}{G}
|
Enchantment
|
|
|
|
main
|
1 |
Rite of the Raging Storm
|
Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
|
{3}{R}{R}
|
Enchantment
|
|
|
|
main
|
1 |
Runes of the Deus
|
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.
|
{4}{R/G}
|
Enchantment
|
|
|
|
main
|
1 |
Search for Tomorrow
|
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
{2}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Sheltered Thicket
|
({T}: Add {R} or {G}.) Sheltered Thicket enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {R} or {G}.) Sheltered Thicket enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
|
|
Land
|
|
|
|
main
|
1 |
Skizzik
|
Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if Skizzik wasn't kicked, sacrifice it.
|
{3}{R}
|
Creature
|
5/3
|
|
|
main
|
1 |
Skyshroud Claim
|
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
|
{3}{G}
|
Sorcery
|
|
|
|
main
|
1 |
Spark Elemental
|
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Spark Elemental.
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Spark Elemental.
|
{R}
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Creature
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3/1
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main
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1 |
Sparkspitter
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{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
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{2}{R}
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Creature
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1/3
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|
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main
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1 |
Stomping Ground
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({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Land
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|
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main
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1 |
Street Riot
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As long as it's your turn, creatures you control get +1/+0 and have trample.
As long as it's your turn, creatures you control get +1/+0 and have trample.
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{4}{R}
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Enchantment
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|
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main
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1 |
Sword of the Paruns
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As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}
As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}
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{4}
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Artifact
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|
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main
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1 |
Sword of Vengeance
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Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}
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{3}
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Artifact
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|
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main
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1 |
Taiga
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Land
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|
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main
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1 |
Tempt with Discovery
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Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
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{3}{G}
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Sorcery
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|
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main
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1 |
The Immortal Sun
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Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.
Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.
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{6}
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Artifact
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|
|
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main
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1 |
Three Visits
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Search your library for a Forest card, put it onto the battlefield, then shuffle.
Search your library for a Forest card, put it onto the battlefield, then shuffle.
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{1}{G}
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Sorcery
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|
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main
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1 |
Thunderblust
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Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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{2}{R}{R}{R}
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Creature
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7/2
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|
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main
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1 |
Tilonalli's Crown
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Enchant creature When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. Enchanted creature gets +3/+0 and has trample.
Enchant creature When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. Enchanted creature gets +3/+0 and has trample.
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{1}{R}
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Enchantment
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|
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main
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1 |
Traverse the Outlands
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Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
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{4}{G}
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Sorcery
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|
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main
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1 |
Triumph of the Hordes
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Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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{2}{G}{G}
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Sorcery
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|
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main
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1 |
Viashino Sandsprinter
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Trample, haste At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.)
Trample, haste At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.)
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{1}{R}{R}
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Creature
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4/1
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|
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main
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1 |
Viashino Sandstalker
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Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)
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{1}{R}{R}
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Creature
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4/2
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|
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main
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1 |
War Horn
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Attacking creatures you control get +1/+0.
Attacking creatures you control get +1/+0.
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{3}
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Artifact
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|
|
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main
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1 |
Yavimaya Ants
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Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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{2}{G}{G}
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Creature
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5/1
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|
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main
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1 |
Zilortha, Strength Incarnate
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Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
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{3}{R}{G}
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Creature
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7/3
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Commander
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main
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